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June 13, 2025 02:03 PM
Game Dev Digest Issue #286 - Design Tricks, Deep Dives, and more

This article was originally published on GameDevDigest.com

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What was Radiant AI, anyway? - A ridiculously deep dive into Oblivion's controversial AI system and its legacy
blog.paavo.me

Consider The Horse Game - No I don’t think every dev should make a horse game (unlike horror, which I still thin…

2,297 views
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June 06, 2025 12:23 PM
Game Dev Digest Issue #285 - C#, Animations, Sales and more

This article was originally published on GameDevDigest.com

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Awesome-Game-Analysis - A comprehensive collection of video game tech analysis resources
OTFCG

Welcome to Essential C# - Essential C# is a well-organized, no-fluff guide to C# for programmers at all levels of experience. Reflecting the m…

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May 30, 2025 02:27 PM
Game Dev Digest Issue #284 - Design, Graphics, AI and more

This article was originally published on GameDevDigest.com

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How Speeders in Star Wars Outlaws Are Powered by Machine Learning - Outlaws uses an existing ML solution within Ubisoft known as SmartDrive: a machine learning controller designed for handling the movement of vehicles. Smart Drives use…

1,032 views
May 23, 2025 01:32 PM
Game Dev Digest Issue #283 - Retro, Graphics Tricks, Multiplayer, and more

This article was originally published on GameDevDigest.com

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“ZLinq”, a Zero-Allocation LINQ Library for .NET - I’ve released ZLinq v1 last month! By building on structs and generics, it achieves zero allocations. It includes extensions like LINQ to Span, LINQ to SIMD, LINQ to Tree (FileSystem, …

884 views
May 16, 2025 01:46 PM
Game Dev Digest Issue #282 - Unity 6.2 Beta, Level/Character Design, and more

This article was originally published on GameDevDigest.com

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Unity 6.2 Beta is now available - Test the latest features, including Unity AI, Mesh LOD, and World Space UI for UI Toolkit. Dive in today and help shape the future of Unity!
discussions.unity.com

Space is not a wall: toward a less archi…

1,092 views

Hello,

Take a look to my new FPS-Shooter called ‘Gunite’

WEBSITE

best regards

1,363 views
An attempt on creating my own gaming superhero universe

Superhero genre was a huge part of my childhood. There was no day without watching some Batman show or reading comics. I was so absorbed in those series that I could recite any line, from any episode and at exact accurate timestamp. I think saying that I wouldn't be the same person as I am now with…

3,726 views
Too many managers?

@Jikoob If it works for you then there isn't anything really wrong with it.

Myself I use an asset manager that handles anything that can fit under the category of an asset, images, sound, fonts, models, maps, …

If you make a generic enough manager you can simply add an interface to allow new asset ty…

16,447 views

Hello,

World of Anork version 1.4 is out:
https://anork.neocities.org/

4,414 views
September 26, 2023 03:11 PM

toaderman said:
Does anyone have any advice on how to start out or recommend any good courses on how to learn Unity and C#?

This depends on your goals.

If your goal is to just make something, then it doesn't really matter much, get whatever you want to dive in to your learning journey. Unity's website…

7,365 views
Static Batching Like You Never Saw

Check the original blog post at TheGameDev.Guru: Static Batching in Unity Like You Never Saw

Reason for this blog post is simple:

Most developers think they know how static batching truly works. But that’s a lie: they don’t.

They just know the basics Unity taught them, while ignoring all the low level…

17,186 views
Unity: Learn how to create resolution drop-down
Learn how to create resolution drop-down menu only with resolutions that match your screen refresh rate.
35,564 views
December 21, 2021 01:45 PM
[50% Off] Game Audio Sale - Unity Asset Store
50% off all my Fantasy game audio packs!
"Great pack, we love the ambient loops!!"
"Big Bang for the buck here, amazing tracks!"
"simply awesome"
"The atmospheres and music of this pack are a masterpiece! Please make more Fantasy Music Packs."
15,723 views
Raycast Commands: A New Performance Era

Check the original blog post at The Gamedev Guru: Unity Raycast Commands: A New Era

In this post, you will learn how to stop your current raycasts from stealing performance and upgrade them to the new era of Unity raycast commands that finally scale.

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