The Game Awards 2025 was an award show to honor the best video games of 2025. It was the twelfth show hosted by Geoff Keighley, creator and producer of the Game Awards, and held with a live audience at the Peacock Theater in Los Angeles on December 11, 2025, and live streamed across online platforms globally. It featured presentations from celebrity guests including David Harbour, Dan Houser, Rahul Kohli, and Lenny Kravitz, and a musical performance from Evanescence.
| The Game Awards 2025 | |
|---|---|
| Date | December 11, 2025 |
| Venue | Peacock Theater, Los Angeles |
| Country | United States |
| Hosted by | Geoff Keighley |
| Preshow host | Sydnee Goodman |
| Highlights | |
| Most awards | Clair Obscur: Expedition 33 (9) |
| Most nominations | Clair Obscur: Expedition 33 (13) |
| Game of the Year | Clair Obscur: Expedition 33 |
| Website | thegameawards |
| Online coverage | |
| Runtime | 3 hours, 7 minutes |
| Produced by |
|
| Directed by | Richard Preuss |
Clair Obscur: Expedition 33 led the ceremony with thirteen nominations and nine wins, the most in the show's history, including Game of the Year, the first debut game to win. The Game Changer award honored Girls Make Games, an organization supporting young girls to pursue careers in the video game industry. Several new games were announced, including Control Resonant, Divinity, Mega Man: Dual Override, Tomb Raider: Catalyst, and Star Wars: Fate of the Old Republic.
Background
editAs with previous iterations of the Game Awards, the 2025 show was hosted and produced by Canadian games journalist Geoff Keighley.[1] He returned as an executive producer alongside Kimmie Kim, while Richard Preuss returned as director, LeRoy Bennett as creative director, and Michael E. Peter as co-executive producer.[2] Sydnee Goodman returned as host of the 30-minute preshow, titled Opening Act.[3] The presentation took place at the Peacock Theater in Los Angeles on December 11, 2025.[4] Public tickets became available for purchase on November 1.[5] Keighley dedicated the show to his father, who died in August; an empty seat was reserved in his honor, beside Keighley's mother.[3]
The event was live streamed across online platforms including TikTok, Twitch, Twitter, and YouTube, as well as Amazon Prime Video for the first time. The Game Awards partnered with Amazon for the show, creating a dedicated store for merchandise, deals, and new reveals. The Twitch broadcast was streamed in 1440p for the first time.[1] Like the 2024 show, the Future Class initiative—an annual list of 50 individuals from the industry who best represent its future, introduced in 2020—did not return in 2025, and the list of previous inductees was removed from the show's website.[6][7]
Announcements
editKeighley sought to balance time dedicated to announcements and awards, wanting to satisfy both sides of the audience; he felt the reveals attracted new viewers and boosted attention to the winners.[8]: 5:35 His team worked directly with developers to prepare trailers and schedule them at specific points in the show to create an emotional arc for viewers.[8]: 6:55 Most of the three-hour show was focused on announcements, with approximately 17 minutes dedicated to awards.[9] According to Kotaku, publishers paid up to US$450,000 for a 60-second trailer and over $1 million for a three-minute slot.[10]
Preceding the Game Awards, several announcements were made during broadcasts by Wholesome Games on December 9, and Day of the Devs, the Latin American Games Showcase, and the Women-Led Games Showcase on December 10.[8][11][12] A statue was placed in the Mojave Desert in late November to tease a reveal at the show, prompting wide speculation;[13] based on trademark registrations, journalists solved that it was a new entry in the Divinity series.[14] The Control Resonant and Divinity reveals featured live theatrical elements, including performers on wires;[15][16] preparation for the former began in March 2025.[17] Announcements on released and upcoming games were made for:[3][18]
- Arknights: Endfield
- Audiomech: Your Future Transformed
- Battlefield 6
- Diablo IV
- Duet Night Abyss
- Exodus
- Guild Wars 2
- Hitman 3
- Invincible VS
- Lego Batman: Legacy of the Dark Knight
- Lords of the Fallen
- Lords of the Fallen II
- Marvel Rivals
- Nioh 3
- Phantom Blade Zero
- Phasmophobia
- Pragmata
- Resident Evil Requiem
- Rust Mobile
- Saros
- Screamer
- The Seven Deadly Sins: Origin
- Solasta II
- Solo Leveling: Arise Overdrive
- Soulframe
- Toxic Commando
- Warframe
- Where Winds Meet
- Wuthering Waves
- Zenless Zone Zero
New games announced included:[3][18]
- 4:Loop
- Ace Combat 8: Wings of Theve
- Bradley the Badger
- Control Resonant
- Coven of the Chicken Foot
- Decrepit
- Divinity
- Forest 3
- The Free Shepherd
- Gang of Dragon
- Highguard
- Mega Man: Dual Override
- No Law
- Ontos
- Orbitals
- Order of the Sinking Star
- Out of Words
- Star Wars: Fate of the Old Republic
- Star Wars: Galactic Racer
- Stupid Never Dies
- Tankrat
- Tomb Raider: Catalyst
- Tomb Raider: Legacy of Atlantis
- Total War: Warhammer 40,000
- Warlock: Dungeons and Dragons
New footage was also played from the upcoming films Street Fighter and The Super Mario Galaxy Movie.[3] Of the new game announcements, Total War: Warhammer 40,000 received the most followers on Steam with 51,000, more than the combined total of the next three highest: Tomb Raider: Legacy of Atlantis (18,000), Ace Combat 8: Wings of Theve (17,000), and Control Resonant (15,000).[19]
Winners and nominees
editNominees were announced on November 17, 2025;[20][21] the Game of the Year nominees leaked a few hours before the official announcement.[22] Any game released for public consumption on or before November 21 was eligible for consideration,[23] including downloadable content (DLC), expansions, remakes, remasters, and seasonal content.[24] The nominees were compiled by a jury panel composed of members from 154 media outlets globally—a 14% increase from 2024's 134, particularly from Europe and Latin America.[25] Specialized juries decided nominees for categories like accessibility, adaptation, and esports.[23] Winners are determined between the jury (90 percent) and public voting (10 percent);[26] the latter was held via the official website and Discord server[a] until December 10.[27][28] The exception was the publicly-voted Players' Voice, for which voting opened on December 1.[26] Millions of votes were cast within hours, causing website delays; Keighley called the traffic "unprecedented".[29] As with preceding years, a hub world was developed in Fortnite by Nighttimes and Evil Eye Pictures, allowing players to vote from November 21 for their favorite user-created islands among ten nominees; the winner, determined via jury and public voting, was announced during the ceremony.[30]
2025 marked the first year in which multiple Game of the Year nominees were independent games,[31] representing a 50/50 split.[32] They had sold a combined 22.3 million copies[b] and each saw sales increases[c] after their nominations.[34][33] Three games—Clair Obscur: Expedition 33, Death Stranding 2: On the Beach, and Ghost of Yōtei—were nominated for all five major craft awards (Best Game Direction, Narrative, Art Direction, Score and Music, and Audio Design),[25] and Expedition 33 was the second game to receive three nominations in a single category (Best Performance) after 2016's Uncharted 4: A Thief's End.[35] Megabonk's Best Debut Indie Game nomination was removed on November 18 at the request of its developer, who felt he did not qualify as it was not his debut game;[36][37][38] it was the first time a developer had willingly withdrawn a nomination and the second rescission overall, following the removal of two fangame nominations in 2016.[39] It was subsequently nominated in the 30-game first round of Players' Voice.[40]
The winners were announced during the awards ceremony on December 11, 2025.[41][42] Clair Obscur: Expedition 33 won all but one of its jury-nominated awards, including Game of the Year and four of the major craft awards; it lost Best Audio Design to Battlefield 6 and the fan-voted Players' Voice to Wuthering Waves.[43][44][45] It was the first debut and first French-developed Game of the Year winner,[46][47] and the first to also be nominated in (and win) the indie game categories.[48] Most of the 30-person development team, Sandfall Interactive, flew from France and bought tickets to attend the show,[10][49] each dressed in traditional French marinière with red berets.[50][46] The game's engagement tripled after the show, with its most successful sales day since May and most cumulative Steam players (57,000) since June; more than 300,000 copies were sold in the following five days.[19][51]
Baldur's Gate 3's Best Community Support win was its eighth award overall (briefly breaking the show's overall record before Expedition 33's ninth) and its third consecutive year at the show (following its six wins in 2023 and one in 2024).[52][53][54] Nintendo won two awards, totaling 24 at the Game Awards overall, while Final Fantasy Tactics: The Ivalice Chronicles's win marked Square Enix's twelfth and Final Fantasy's tenth overall. id Software and Supergiant Games received their third awards with Doom: The Dark Ages and Hades II, having previously won with Doom and Hades in 2016 and 2020, respectively. Several studios received their first award, including Compulsion Games for South of Midnight (its first nomination), Team Cherry for Hollow Knight: Silksong, KOF Studio and SNK for Fatal Fury: City of the Wolves, and Kuro Games for Wuthering Waves. No Man's Sky won Best Ongoing Game for the second time, having done so in 2020.[52] Grand Theft Auto VI is the second game to win Most Anticipated Game twice consecutively, after Elden Ring in 2020 and 2021,[55] and The Last of Us is the first two-time Best Adaptation winner, having won for its first season in 2023.[52]
Awards
editWinners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[41]
Media
editEsports and creators
edit| Best Esports Game[h] | Best Esports Athlete |
|---|---|
|
|
| Best Esports Team | Content Creator of the Year |
|
Honorary award
editThe Game Changer award was given to the organization Girls Make Games, which supports girls to pursue careers in the video game industry. The award was accepted by Ellie Freeman and Monica Paredes.[3][56]
Multiple nominations and awards
editMultiple nominations
editClair Obscur: Expedition 33 received 13 nominations, the most in the show's history.[2] Other games with multiple nominations included Death Stranding 2: On the Beach and Ghost of Yōtei with seven, and Hades II and Hollow Knight: Silksong with six. Sony Interactive Entertainment had 19 nominations, more than any other publisher, followed by Kepler Interactive with 14 and Electronic Arts with 10. Microsoft Gaming's subsidiary companies—Bethesda Game Studios and Xbox Game Studios—received a combined nine nominations. Netflix and PlayStation Productions both received two nominations for their television series in Best Adaptation.[2][20]
| Nominations | Publisher |
|---|---|
| 19 | Sony Interactive Entertainment |
| 14 | Kepler Interactive |
| 10 | Electronic Arts |
| 7 | Sega |
| 6 | Supergiant Games |
| Team Cherry | |
| 5 | Xbox Game Studios |
| 4 | Bethesda Softworks |
| Nintendo | |
| 3 | Capcom[i] |
| Deep Silver | |
| Konami Digital Entertainment | |
| Riot Games | |
| Square Enix | |
| 2 | AdHoc Studio |
| Annapurna Interactive | |
| Epic Games | |
| Hello Games | |
| Kuro Games | |
| NetEase Games | |
| Panic | |
| Raw Fury | |
| Valve | |
| 1 | Ubisoft[j] |
Multiple awards
editClair Obscur: Expedition 33 and its publisher Kepler Interactive led the show with nine wins, the most in the show's history.[57] It was the only game to win multiple awards at the ceremony.[58] Nintendo was the only other publisher to win multiple awards, receiving two (one each for Donkey Kong Bananza and Mario Kart World),[48] while Microsoft Gaming's subsidiary companies received two awards (one each for Bethesda's Doom: The Dark Ages and Xbox Game Studios's South of Midnight).[41] While Sony Interactive Entertainment led the nominees with 19 nods, it ultimately won no awards.[48]
| Awards | Game |
|---|---|
| 9 | Clair Obscur: Expedition 33 |
| Awards | Publisher |
|---|---|
| 9 | Kepler Interactive |
| 2 | Nintendo |
Presenters and performers
editPresenters
editCast members from the second season of Fallout were set to present at the ceremony as part of the Game Awards's new partnership with distributor Amazon.[1] The following individuals, listed in order of appearance, presented awards or introduced trailers. All other awards were presented by Keighley or Goodman.[3]
| Name | Role |
|---|---|
| Elijah Wright | Presented the award for Best Action Game |
| Jeffrey Wright | |
| Neil Newbon | Presented the award for Best Performance |
| Maggie Robertson | |
| J. J. Abrams | Introduced the reveal trailer for 4:Loop |
| Mike Booth | |
| Jenova Chen | Presented the award for Games for Impact |
| Tricia Helfer | Introduced the reveal trailer for Warlock: Dungeons and Dragons |
| Joe "Roman Reigns" Anoa'i | Followed the teaser for Street Fighter and presented Best Ongoing Game[59] |
| Noah Centineo | |
| David Dastmalchian | |
| Vidyut Jammwal | |
| Mel Jarnson | |
| Andrew Koji | |
| Callina Liang | |
| Jason Momoa | |
| Orville Peck | |
| Olivier Richters | |
| Cody Rhodes | |
| Andrew Schulz | |
| Rayna Vallandingham | |
| Felicia Day | Presented the Game Changer award |
| Gemma Chan | Introduced the Bawma reveal trailer for 007 First Light |
| Lenny Kravitz | Followed the Bawma reveal trailer and presented Best Score and Music |
| Megan Everett | Introduced the "Wake Up, Tenno" trailer for Warframe[60] |
| Rebecca Ford | |
| Rahul Kohli | Introduced the story trailer for Saros |
| Dan Houser | Presented the award for Best Narrative |
| Milla Jovovich | Followed the Hitman 3 trailer and presented Best Multiplayer Game |
| David Harbour | Introduced the reveal trailer for Total War: Warhammer 40,000 |
| Todd Howard | Presented the award for Best Game Direction |
| Nicolas Doucet | Presented the award for Game of the Year |
Performers
editThe show opened with music from Clair Obscur: Expedition 33, which some journalists considered a hint at its awards success.[46][63] The following individuals or groups performed musical numbers.[3][62]
| Name | Song | Game(s) / show(s) |
|---|---|---|
| The Game Awards Orchestra[k] | "Une vie à t'aimer" | Clair Obscur: Expedition 33 |
| Alice Duport-Percier | ||
| Miki Martz | ||
| Lorien Testard | ||
| Evanescence | "Afterlife" | Devil May Cry |
| Miss Piggy[l] | "The Game Awards Will Never Let You Down" | — |
| Rowlf the Dog[m] | ||
| The Game Awards Orchestra[k] | "Dr. Wily's Castle Theme" | Mega Man: Dual Override |
| Game of the Year medley[n] | Clair Obscur: Expedition 33 | |
| Death Stranding 2: On the Beach | ||
| Donkey Kong Bananza[o] | ||
| Hades II | ||
| Hollow Knight: Silksong | ||
| Kingdom Come: Deliverance II |
Reception
editNominees
editSome viewers and journalists criticized the decision to discontinue the Future Class initiative.[26][66][67][68] Several alumni felt they had been abandoned after not receiving responses from Keighley or Future Class organizer Emily Weir. Some suspected the initiative's discontinuation was in response to an open letter they wrote to Keighley in 2023.[6][7] Polygon writers criticized the show's categories: Austin Manchester felt the term "indie" was misapplied, considering Clair Obscur: Expedition 33 and Dispatch to be double-A and triple-I, respectively;[69] Paulo Kawanishi considered the Best Role Playing Game category too broad due to the diversity of its nominees;[70] and Giovanni Colantonio suggested the show implement smaller, more knowledgeable juries (like the Academy Awards) for categories like Best Mobile Game to better represent genres and mediums.[71] Some Clair Obscur: Expedition 33 cast members called for a new category for motion capture actors,[72] and Charlie Cox credited his nomination to his character's motion-capture performer, Maxence Cazorla.[73]
Several journalists highlighted the lack of Game of the Year nominations for Blue Prince, Ghost of Yōtei, Indiana Jones and the Great Circle, Silent Hill f, and Split Fiction, which they attributed to the quality of the competition,[74][75][76] and felt ARC Raiders, Dispatch, Donkey Kong Bananza, and South of Midnight deserved additional nominations.[74][76][77][78] Some thought The Hundred Line: Last Defense Academy deserved recognition for its narrative[74][76][79] and Alex Jordan for his performance in The Alters.[74][80] The Best Adaptation category was criticized for its nominees' mixed reception; some felt Sonic the Hedgehog 3 was snubbed, theorizing its December 2024 release date weakened its chances.[79][80][81][82] Streamer Shroud, who won Content Creator of the Year in 2019 and was nominated for Trending Gamer in 2017, called the awards "rigged" after ARC Raiders was not nominated for Game of the Year,[83][84][85] though journalists called these claims unfounded and noted the game had tough competition.[86][87][88]
Ceremony
edit| Geoff Keighley (@geoffkeighley) tweeted: |
Thanks for watching The Game Awards. How would you grade this year's show?
Keighley's post-show Twitter poll received mixed responses, with almost 39% of over 404,000 votes grading the show "D or below".[90][91] Kotaku's Alyssa Mercante criticized the ticket prices, noting that nominees received only two tickets and were required to buy more—priced between $58 for the upper mezzanine and $1,000 for the rear orchestra—for additional attendees, who were often seated apart. She highlighted the complications in mixing developer and public seating, referencing the 2022 stage interruption.[10] Dozens of members of the union United Videogame Workers protested outside the Peacock Theater to raise awareness of recent industry layoffs, with some directing their message at the chief executive officers of Microsoft Gaming and Take-Two Interactive, Phil Spencer and Strauss Zelnick.[92][93]
The Washington Post's Gene Park found the ceremony more entertaining than previous years and praised the live staging but recommended different categories to celebrate fields like character and level design.[94] Polygon's Claire Lewis criticized important awards being relegated to the preshow or announced in quick succession but applauded the lack of time restrictions for speeches and the quality of the announcements, writing, "Yes, it was a three-and-a-half-hour commercial. But it was a good three-and-a-half-hour commercial".[16] Some critics named independent game announcements, like Bradley the Badger and Coven of the Chicken Foot, among the show's highlights, as well as the Resident Evil Requiem and two Tomb Raider trailers.[94][95][96] Kotaku's Gach found most announcements unmemorable.[97]
Several critics considered the show a celebration of smaller, independent games, citing Clair Obscur: Expedition 33's awards;[63][48][95] Polygon's Oli Welsh compared its success to films like Everything Everywhere All at Once and Oppenheimer leading the Academy Awards in 2023 and 2024, respectively.[48] GamesIndustry.biz's Rob Fahey suspected the game's success would lead to attempted emulations,[98] though Kotaku's Ethan Gach considered its record-breaking status "overblown" and thought it should have been ineligible for the indie game categories.[97] The French president, Emmanuel Macron, congratulated the developers.[47][99][100] Several journalists and viewers found the show's final reveal—Highguard, a free-to-play first-person shooter from a new studio—questionable or lackluster, with some viewers expecting an announcement from an established series or different genre,[101][102][103] though others found the trailer intriguing regardless.[104][105][106]
Notes
edit- ^ In China, fan voting was held via platforms such as Bilibili.[2]
- ^ The Game of the Year nominees had sold a combined 22.29 million copies by the time of nomination:[34]
- 5.5 million for Hollow Knight: Silksong
- 5.3 million for Clair Obscur: Expedition 33
- 3.8 million for Kingdom Come: Deliverance II
- 3.49 million for Donkey Kong Bananza
- 2.9 million for Hades II
- 1.3 million for Death Stranding 2: On the Beach
- ^ Each Game of the Year nominee saw sales increases after nominations were announced:[33]
- 393,000 for Clair Obscur: Expedition 33
- 131,000 for Kingdom Come: Deliverance II
- 114,000 for Hollow Knight: Silksong
- 101,000 for Hades II
- 50,000 for Death Stranding 2: On the Beach
- ^ Presented in conjunction with Spotify[27]
- ^ Nomination rescinded at the developer's request[38]
- ^ Awarded to media based on video games[2]
- ^ 100 percent public-voted award with a three-round nomination process that began with 30 games[26][21]
- ^ Presented in conjunction with Gain
- ^ Capcom received an additional nomination as co-producer of Devil May Cry for Best Adaptation.[20]
- ^ Ubisoft received an additional nomination as co-producer of Splinter Cell: Deathwatch for Best Adaptation.[20]
- ^ a b Conducted by Lorne Balfe[28]
- ^ Puppet performed by Eric Jacobson[64]
- ^ Puppet performed by Bill Barretta[64]
- ^ The Game of the Year medley's songs included:
- "Saint Barbara Theme" from Kingdom Come: Deliverance II
- "To the Wilder" from Death Stranding 2: On the Beach
- "Lumière" from Clair Obscur: Expedition 33
- "Lace" from Hollow Knight: Silksong
- "Death to Chronos" from Hades II
- "Breaking Through (Heart of Gold)" from Donkey Kong Bananza
- ^ Performed with Jenny Kidd, who voiced Pauline in Donkey Kong Bananza[65]
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