Monster Card

(Redirected from Monster)

Monster Cards (Japanese: モンスターカード Monsutā Kādo) represent monsters that players battle against each other or directly against either player during the Battle Phase. Monsters are the main focus of Duel Monsters.[clarification needed]

Contents

CharacteristicsEdit

TCG/OCG/Rush DuelEdit

Monster Cards have several different properties, including name, Attribute, Level or Rank or Link Rating, Type, ATK, and DEF. They are primarily subdivided according to their frame color, into Normal Monsters, Effect Monsters, Fusion Monsters, Ritual Monsters, Synchro Monsters, Xyz Monsters, Pendulum Monsters, Link Monsters and Monster Tokens. Yu-Gi-Oh! Rush Duel has Normal, Effect, and Fusion Monsters, and adds Maximum Monsters.

In addition to the frame color classifications, monsters can also be classified as Tuner monsters or Special Summon Monsters, but this classification is not a separate division from those above. Also, Effect Monsters, exclusively, can be classified further by Ability. This include Spirit monsters, Toon monsters, Union monsters, Gemini monsters and Flip monsters.

Normal Monsters lack effects and are not typically paired with any other Monster Card types (with the exception of Gemini monsters, a class of Effect Monsters which are summoned as Normal Monsters, and some Pendulum Monsters, which can also be Normal Monsters). Effect Monsters cannot also be Normal Monsters (with the exception of the aforementioned Gemini monsters), but they can also be Fusion, Ritual, Synchro, Xyz, Pendulum, and Link Monsters. Some Ritual, Fusion, Synchro, Xyz, and Link Monsters lack effects and are thus not Effect Monsters, but they are also not considered Normal Monsters; such monsters are known as non-Effect Monsters.

During play, Monster Cards can be played in either face-up Attack Position or face-down Defense Position. The importance of Monster Cards lies in their effects and their ATK and DEF values during the Battle Phase.

In the TCG and the OCG, the shortened term "monster" is distinguished from "Monster Card" by referring to Monster Cards that are not being treated as Spell or Trap Cards, for reasons such as becoming Equip Cards or being Pendulum Monsters activated in the Pendulum Zone. An effect specifying "monsters" cannot interact with Monster Cards treated as Spell/Trap Cards, while an effect specifying "Monster Cards" can interact with all Monster Cards, even if they are currently treated as Spell/Trap Cards.[1] That said, certain cards like "Magistus Invocation" still refer to and interact with Monster Cards in the Spell & Trap Zone as "monsters".

ExamplesEdit

In other languagesEdit

"Monster Card" in languages other than English
Language NameRomanized
French Carte Monstre
German Monsterkarte
Italian Carta Mostro
Portuguese Card de Monstro
Spanish Carta de Monstruo
Japanese モンスターカードMonsutā Kādo
Korean 몬스터 카드Monseuteo Kadeu
Chinese (Traditional) 怪獸卡Guàishòukǎ
Chinese (Simplified) 怪兽卡Guàishòukǎ
"monster[Notes 1]" in languages other than English
Language NameRomanized
French monstre
German Monster
Italian mostro
Portuguese monstro
Spanish monstruo
Japanese モンスターMonsutā
Korean 몬스터Monseuteo
Chinese (Traditional) 怪獸Guàishòu
Chinese (Simplified) 怪兽Guàishòu

See alsoEdit

NotesEdit

  1. Card text term for Monster Cards that are not treated as Spell/Trap Cards.

ReferencesEdit

  1. 魔法・罠ゾーンに存在するモンスターカードを効果の発動や適用の条件に含めることはできますか?. Yu-Gi-Oh! Official Card Game Card Database (Ruling) (in Japanese). Konami. 4 November 2024. Retrieved 16 November 2025.