All right, let's do this one last time! ^^
THE LEGO BATMAN MOVIE (2017)
commission for @sneakyhint!
Second part of that "what if Pearl was a vampire" design but instead of doing Grizz yet I slipped and tripped on making these two cuz i haven't drawn them before I like to think this au takes place in the bad bad ending.... if you know you know They are zombie? ghosts? In between the two bc they cannot rest in peace The outfits are slightly inspired by Michael Jackson's Thriller outfits cuz i feel like that would FIT them Instead of them running like in any other horror flick.... theyre coming for you dawg
edit: tosses in these as well
"Came back wrong" trope but only slightly wrong.
- Their eyes are a slightly different shade of brown
- They used to like cauliflower and now they're neutral about it
- They can wiggle their ears now
Important that they person who came back wrong feels the same about these changes as they would about larger changes (regular “came back wrong”)
Are there any little details or quirks writers can add to make their whump fics more accurate?
Hi! Sorry this took me so long to answer, I had to think about it for a bit!
These are the ones I could think of but I’ll add any others that I come up with.
- IV dressings are pretty strong. It’ll probably take a few tugs to pull one out, all the while the site will be bleeding profusely.
- This one might be common knowledge but arterial blood is bright red and spurts, venous blood is dark red and pumps, and capillary blood is medium red and seeps. Blood coming from large arteries (like the femoral artery) can create a pretty impressive arc.
- Unless they have an altered level of consciousness or impaired mobility, people will usually walk into the OR and lay down on the table themselves before surgery.
- CPR doesn't just sometimes break ribs, it almost always breaks ribs. It can even snap off the xiphoid process (bottom part of the breastbone).
- Lidocaine, a local anesthetic used for stuff like stitches, burns when it's injected.
Happy whumping!
A collection of time travel humor text posts, not censored by me.
All of these really made me laugh, and laughter is a very good thing sometimes. All of the time, actually. Unless you're doing something that requires a still hand or silence I guess.
How your character would realistically experience a 911/999 call: as told by a 911 dispatcher
Heyo! I've been writing all my life, and I've been calltaking/dispatching for a good while. After I got into this job, I started seeing some common misconceptions about emergency calls in books.
Now, as a certified hurt/comfort enthusiast, can stand some inaccuracies if they make the Angst even better. But if you want to be more realistic, here are some tips.
(These do vary by jurisdiction, but this is what I've experienced for the most part in an agency frequently used as a model for others.)
MYTH: if my character calls 911 (or whatever emergency number is used in their country), the operator can see where they are.
TRUTH: this is generally true for landline phones, and we can usually pinpoint your location via cell. But it isn't always accurate, especially in multi-story buildings. We have to do some digging. Of course, ideally we could ask you further questions to confirm the location. But let's say your character hangs up. If they're in an apartment building, help will take longer to get there.
MYTH: 911 operators can see all my character's personal information from their phone number.
TRUTH: like I said above, we can *find* a decent amount of personal information...but not always, and we only do that if we absolutely have to. For example, if you call 911, say "help," and then hang up, then we'll try to find your registered address and name in our databases.
We have neither time nor legal protection to research your information without good reason. If you have a 911 operator character who really wants that info -- whether for a good reason or a nefarious one -- they'll have to be sneaky about it (or work in a corrupt and/or absurdly overwhelmed center). Repercussions are severe. A trainee once searched up her ex out of curiosity at my agency, and she was let go the next day.
MYTH: the 911 operator will answer with, "911, what's your emergency?"
TRUTH: most modern agencies answer with, "911, what is the exact location of your emergency?" They'll then ask whether the caller needs police, fire, or ambulance immediately after. It's different if there are separate call centers for police and fire/ambulance. In that case, the first response is, "911, do you need police, ambulance, or fire?" If ambo/fire, the police operator, who answers first, will connect you to fire/ambo's operator.
MYTH: if my character calls 911 and immediately hangs up, police will come to that location.
TRUTH: this is true for landline calls, as it's pretty hard to accidentally dial 911 on a landline. Those 911 hangups are usually legit -- most commonly domestic disturbance cases or medical emergencies such as strokes. We call back once and DON'T leave a message if no one picks up again. Then, we send units out.
Cell phones are another thing. If we sent out folks to every butt dial, we'd have no one available for real emergencies. Standard procedure for a cell phone hangup with no voice contact is to call back, and then we DO leave a message. (Very small towns may still send someone out to check.)
If we can hear a disturbance in the background (ex. shouting, crying, whispered words), then we send units. Unless there's reason to believe there is a fire or medical emergency, police are the first ones dispatched. If we can't get a confirmed address, we'll use our mapping software and phone records to find where the call is coming from. If you've called 911 from that location before, that's done easily through prior incidents associated with your number. Confirming a location as your most recent address takes about 45 to 90 longer.
Finally, if we get MULTIPLE no-voice-contact dials from the same cell, we'll send someone. This has happened before with stroke victims who are only able to press dial, not talk or tap.
FUN FACT: People with speech and/or hearing impairments can communicate with 911 through TTY devices if their jurisdiction doesn't have text-to-911.
MYTH: 911 operators can't track VOIP phones.
TRUTH: welllll, it definitely makes it harder to locate you. Much harder if you're being intentionally difficult. But it isn't completely impossible.
FUN FACT: If your character calls from a 911-only device, such as a phone with strict parental controls on it, we can't call it back.
Again, this is somewhat jurisdiction-dependent. Please do not take these as hard and fast rules for every agency, and reach out to your local agency if you need specifics. This is for writing purposes only!
Anyway, if you questions about anything else, please feel free to ask! I'm not squeamish lol. I just won't give out identifying info if you ask about specific calls.
Happy writing!








