alolan persian! a gift for my friend oscar. :]
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See ResultsIn the Pokemon fandom, every once in a while you stumble upon aΒ βPokeballs are $200β² joke. In reference to how Pokeballs cost 200 of the in-game currency:

What a lot of fans, especially more casual ones, donβt seem to realize is that the currency in the Pokemon games it based on the Japanese yen. The symbol for the currency in the games even resembles the yen symbol:


In fact, according to Bulbapedia, theΒ βPoke dollarβ symbol was specifically created for the English translations of the games, and the original Japanese versions use the yen symbol.
Now, for perspective, although the exact exchange rate naturally varies, a US dollar is equivalent to about 120 Japanese yen. So, 200 yen is about $1.67.Β
A Pokeball in the Pokemon games actually cost less then two bucks.Β
Thereβs a REASON we see so many young kids training Pokemon, especially early in the games. The cost of investing into a Pokeball to try catching their own Pokemon easily falls into the range of a typical kidβs allowance. A Potion for healing after battles is 300 (or about $2.50), but since Pokemon Centers offer their healing services for free, thatβs a moot point.
Youngsters in the early game only give within a range from 50-150 of the currency, which is about equivalent to $0.40-$1.25. The first Gym Leader in Hoenn Region, Roxanne, give 1,680 in Omega Ruby/Alpha Sapphire, equivalent to about $14. Which is about right for the equivalent of a middle or high school honors student. A later Gym Leader, Winona, gives 4,200, or about $35. The Champion, Steven, gives 11600, or $96.67.
The winnings from enemy Trainers varies, but Ace Trainers seem to give out about 1500 or $14 on average, give or take. Swimmers (especially common later in ORAS), award a range from 400-800, or $3.33-$6.67.
Vitamins (such as Calcium, Iron, and HP UP), cost 9,800 or $81.67 each. An Ultra Ball cost 1,200, or $10. A Paralyze Heal costs the same as a Pokeball, while an Awakening is half that. A Revive is 1,500, or $12.50.
Whatβs the point of doing this? Well, for one, to get a better sense of the in-game economics, which can be hard to grasp if one doesnβt realize the in-gameΒ βPoke dollarsβ are based on the Japanese yen. And a look at said economics reveals some interesting details.
First, it shows basic Pokemon training and raising is well within the affordability of a ten-year old, or older. Which makes sense as Pokemon is aimed at younger kids, and the develops would want them to have the sense that going on a Pokemon journey is something they could do if they somehow ended up in the Pokemon world.
On the other hand, it also shows thereβs really not that much money to be made in Pokemon raising and training, unless you battle frequently and regularly against higher-level opponents regularly and and win. Which isβ¦very much in line with how professional sports work in real-life. Pokemon battling gets compared to a sporting event a lot for a reason. The initial 3-D games were even called Pokemon *Stadium.* Parallels are frequently drawn between the Pokemon League tournaments and the Olympics in the anime. The low money output is probably also why we often see Gym Leaders and the like working other jobs.
Just something interesting I decided to look into. Iβm a Pokemon fan first, before any other fandom, and always will be. Itβs shocking that I havenβt written any meta on it yet.
Hope you enjoyed!
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