malymin: A wide-eyed tabby catz peeking out of a circle. (Default)
[personal profile] malymin
  • Niche: liked this game a lot less than I thought I would so far. I don't know how to articulate why.
  • Mudborne: took a while to understand the intended gameplay loop. Figuring out the mushrooms that let you create new frogs is basically a puzzle. This is a puzzle game that happens to involve processing things (compost ingredients, tadpoles, etc) in machinery.
  • Paralives: was in no way paying for this without a sale. Probably still an irresponsible purchase with the sale. Really liking some of its differences from the Sims 4 so far, although its de-emphasis of the building grid hurts me personally a lot. I cannot build in a game without having at least the option of making things snap perfectly to the grid. Very very obviously early access, though.

As gardening hasn't yet been implemented yet, my long-term personal goal is to buy the Mushroom Greenhouse (a whopping 25,000 paradimes - I currently have P10,756) from the General Store.

The para I've made has the following traits:

  • Vibe: Serious
  • Social Perk: Good at Being Alone
  • Talent: Cooking

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malymin: A wide-eyed tabby catz peeking out of a circle. (Default)
malymin

July 2026

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