Haha I can't believe I didn't think of that tagline, I might have to steal it!
louisNivrat
Creator of
Recent community posts
Really great visual presentation, with a nice colour palette and use of bloom. I liked the short and sweet tutorial levels and how the text was part of the world. I did find it surprising that the hammer attacks in the direction the player is facing, rather than the direction of the mouse (since the mouse button is used to attack). I also wasn't sure what the pylons did, if anything.
Very nice pixel art!
It took me a while to figure out how to play as I completely missed the 'weapons' button my first couple rounds haha. Also unless I'm misunderstanding buying a weapon seemed to take more chips than it said it would, meaning my balance went negative. I also ran into a couple UI scaling issues, but going in and out of fullscreen seemed to fix it.
Oh hey, another ant-based game!
The POV camera angle really cracked me up, and the names were funny too. One suggestion I have would be to allow re-rolling the shop after a race, as I found myself with a lot of money but not much to spend it on. Only bug I saw was that sometimes the ants would run out of bounds.
This is definitely one of my favourites so far. Great idea with a clever theme interpretation. I also really like the unique visual style. Sounds like you have plans to develop the game further which is great - it has lots of potential!
Also I couldn't get the game to work on Firefox but the native build worked.
Very unique and fun game! I like how time freezes when you stop moving, giving you time to plan your route through the zombies. It would be nice if each level was a checkpoint, as it took me about 8 tries to beat the second level and it got a bit tedious to replay the first level over and over again.
I found aiming my shots to be quite difficult and I ran out of mana quite quickly, so I found that the best strategy was to just sprint past the enemies in a zig-zag pattern. I would suggest having the projectiles shoot in the direction of the mouse cursor rather than in the direction the player is facing to make it a little easier. Other than that, I liked the 3D environment and atmosphere of the game.
I got this error after pressing start (on firefox):
panicked at 'player settings are loaded: NotFound', src/player.rs:83:10
and this error when pressing settings:
panicked at 'player settings to load: NotFound', src/menu.rs:128:10
I managed to fix it by disabling the Privacy Badger extension (which blocks cookies), so that seemed to be the cause of the issue.






