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BaltoChamp

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A member registered Feb 25, 2026

Recent community posts

WindowsPlayer:0.6.0.2 (Aberto)

ArgumentException: The Object you want to instantiate is null.

UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at <00000000000000000000000000000000>:0)

UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at <00000000000000000000000000000000>:0)

UI.InteractableScene.InteractableScenePanel.PrepareScene () (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) (at <00000000000000000000000000000000>:0)

InteractableScenes.InteractableSceneSettings.GetView (UI.UIRoot uiRoot) (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) (at <00000000000000000000000000000000>:0)

UI.FadePanel.LoadAsset (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] operation) (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)

--- End of stack trace from previous location where exception was thrown ---

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted[TAwaiter,TStateMachine] (TAwaiter& awaiter, TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)

UI.InteractableScene.InteractableScenePanel.StartScene () (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetException (System.Exception error) (at <00000000000000000000000000000000>:0)

UI.InteractableScene.InteractableScenePanel.PrepareScene () (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) (at <00000000000000000000000000000000>:0)

InteractableScenes.InteractableSceneSettings.GetView (UI.UIRoot uiRoot) (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].TrySetResult (TResult result) (at <00000000000000000000000000000000>:0)

UI.FadePanel.LoadAsset (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] operation) (at <00000000000000000000000000000000>:0)

Cysharp.Threading.Tasks.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)

UnityEngine.Debug:LogException(Exception)

Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception)

UI.InteractableScene.<StartScene>d__41:MoveNext()

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception)

UI.InteractableScene.<PrepareScene>d__40:MoveNext()

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)

InteractableScenes.<GetView>d__32:MoveNext()

Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)

UI.<LoadAsset>d__12:MoveNext()

Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore()