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Hi! I own all of your asset packs, and for my game I'm also trying to create pre-rendered sprites from my own 3D models so they match your art style. Would you mind sharing the lighting setup you use in your rendering scene? I'd really appreciate it!

For tiles the camera is set to isometric and it's lit with a sun light coming from the right side. No other lights.

for characters?

characters are lit straight from above so the shadow lands under them, then a light without shadow caster is coming from the right.