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wow, this game is really cool! the layers of depth in this game is really impressive! at first i wasn't too sure on how the rules worked, even after reading the tutorial, but once you get into the game and play a few rounds, things started to click! unfortunately, i think my one braincell wasn't capable at arriving to the win condition, my influence across the board was dominating for a good part of the game, but then my opponent started gradually coming back and taking over tile after tile on my board, so i assume i just lost at that point xd. i guess its the banes of expanding wide instead of having a condensely strong tile. i think with better visualizations on how military and land/resource affects the board, and maybe like an indicator that shows the projected outcome of a contested tile and the amount of influence the winning player will have that turn (kind of like slay the spire's intent indicators), then it would be a bit readable and also allow players to more easily plan ahead, since just having raw calculations on the screen is a bit hard for a casual player to understand. but yeah the visuals are extremely stunning, love the aesthetic that you guys went for here! the music and sound design of the game also really adds to the atmosphere and feel of the game, its very nice! overall i had a ton of fun trying to beat the ai, unfortunately they got my number so im raising the white flag xd, congrats on the submission!