Tag: video

Content Devs take note:

Content Devs take note:

http://www.pcworld.com/article/210…

"Mobile devices will be able decode and wirelessly transmit 4K video at a resolution of 3840 x 2160 pixels with an integrated H.265 hardware decoder, Qualcomm said. The H.265 codec is one of two major 4K video formats available today alongside Google’s VP9. The 4K video can be transmitted from smartphones and tablets to other devices like TVs that support the Miracast wireless streaming standard.

"The graphics engine will able to render 2560 x 1600 video, and support tools such as DirectX 11.2 that are used in the latest mobile games. It will also support programming tools such as OpenGL ES3.0 and OpenCL, so demanding tasks can be off-loaded from CPUs to graphics processors. The graphics engine, called Adreno 405, also has features to improve video effects in games."
Tags: , ,

I made this art music video - please enjoy it

http://youtu.be/_ACVIXGaXbg


Art and Soundtrack by Juniper Chew, June 2012

Building meshes generated in Blender using PiiiChan's Suicidator City Generator (SCG) script. Exported from Blender 2.63 as OBJ. Imported into Poser Pro 2012. Material shader devised by me, using textures supplied with PiiiChan's SCG script. Art pieces rendered using Firefly mode and a variety of Sketch mode settings. Post-production using Irfanview, and GIMP; brushes used: SS-bokeh by ObsidianDawn; Urban Scrawl by InvisibleSnow; Kawaii Bruses by Ariel Rebel; Audio Lines by FreshMedia. Art by Juniper Chew, 2012 June 30.

CityScapes soundtrack
Created by Juniper Chew, June 2012
using Audacity.

Component sounds and samples from:
SimonDSouza of FreeSound.org
Computer Music
GlobalFX from Time+Space
  • Current Mood: calm calm
Tags: , ,