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Credits
Bitlings was developed using a combination of original work and licensed third-party assets.
Special thanks to the talented creators below whose resources helped bring the project to life.
Sound effects and music assets used in portions of the game.
Fakemon cries / creature sound effects.
https://leohpaz.itch.io/fakemon-cries-sfx-pack
Super Pixel Fantasy FX Pack 2
https://untiedgames.itch.io/super-pixel-fantasy-fx-pack-2
Various pixel art resources and game assets.
https://free-game-assets.itch.io/
Pixel Art Fakemon Pack / Monster Taming RPG Assets
https://worthypie.itch.io/pixel-art-fakemon-pack-monster-taming-rpg-assets
Pixel art assets and resources.
All third-party assets remain the property of their original creators and are used under their respective licenses or permissions.
If you are one of the listed creators and would like any attribution updated, please contact Southside Games.
- Battle System Overview
- Battle Actions Deep Dive
- Advanced Damage Mitigation
- Critical Hits
- Type Effectiveness
- Battles Boosters
- Status Effects
- Auto & Idle Battles
- Job Sites Overview
- Job Type Requirements & Outputs
- Job Production Math (Advanced)
- Job Action Synergies
- Recommended Jobs by Playstyle
- Jobs
- Gym
- Quarry
- Mine
- Power Plant
- Grove
- Forge
- Workshop
- Harbor
- Cyro Lab
- Observatory
- Containment
- Wyrm Den
- Shadow Market
- Sanctum
- Clinic
- Expedition
- Titles Overview
- How to Unlock & Equip Titles
- Title Categories
- Battle Timing & Stacking Rules
- Titles in the Damage Pipeline
- Victory Rewards from Titles
- Energy & Encounters
- World Events
- World Event Effects
- Seeds
- Progression & Rewards
- Achievements
- Synergies
- Retirement and the Mentor Hall
- Honor System