Questions tagged [ios]
iOS is an operating system for mobile devices created by Apple Inc. It runs on the iPhone, iPad, and iPod touch.
702 questions
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Where is UnityFramework.framework located in unity xcode exported Project
I want to use Unity as a library for iOS platform. I exported the build from Unity for iOS. But I am unable to locate UnityFrmework.Framework. Is there any step i am missing?
Unity Docs states that: ...
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Unwanted ability to re-buy non-consumable in-app purchase in Unity
I'm encountering an issue with in-app purchases (IAP) in Unity, in the iOS sandbox environment. It seems to be allowing a player to re-purchase a non-consumable item they already bought. Below are the ...
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Consistency of accelerometer controls between devices
I'm thinking of making a game where using the phone accelerometer, the player would apply an appropriate force (adding velocity) to a Box2D body. Now, I know technically how to implement that, but I ...
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How can game developers earn money if they use their own cryptocurrency token in their game?
I have read that players get in-game cryptocurrency tokens when they play a play-to-earn game and then they can use it to purchase in-game items or they can exchange the cryptocurrency tokens to real ...
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Xcode Build Failure: Unity Framework Error -> Undefined Symbol (IL2CPP Related)
I've been building Unity iOS projects to iOS devices for years and I've rarely had issues with errors in Xcode. This is probably because I rarely change anything in the Xcode project and just use ...
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Huge framerate drops in an empty scene - what is going on?
I would really appreciate you guys helping me out with a baffling problem I am experiencing. I have a near-empty scene. It has one object, i.e., a ball bouncing in it, targeting 60FPS.
I am deploying ...
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Apple Watch Intermediary Script with Unity or Remake Game in Xcode?
there. I had a question that I keep finding dead ends to. Is it possible to create a Unity iOS project that has the ability to talk to a WatchOS app? I know that there's no current way to build it ...
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Are moddable apps allowed in the Apple App Store?
While reading the App Store Review Guidelines, it was said :
(iv) They may not download or install standalone apps, kexts, additional code, or resources to add functionality or significantly change ...
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How to adjust resolution to display only in portrait mode for both phones and tablet devices?
I am facing an issue where I'm able to adjust the resolution for different phones like Android and iOS but not for tablet devices.
Is there any way to set it, for all kinds of devices, to display only ...
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Stuck trying to build UE for iOS on Mac
I am trying to build an AR game for iOS, using a custom build of Unreal Engine 5.1.1, on an Apple Silicon (M1 Max) Macbook Pro.
(I have to use a custom branch of UE5 because there is a problem with ...
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Grouping "touching" nodes of the same color together
I am trying to make a very simple game that allows the user to tap on any "block" in the scene and "pop" it. If the block is blue and touching another blue block then both blocks ...
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Application.Open URL [closed]
I am developing a simple application on Unity, on a Mac. I am trying to open an URL with the simple command Application.OpenURL on visual studio when it doesn't work : When I start to write ...
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Very high energy impact and frame drops on iOS
I have created a mobile 3D game and now I am running it on an iOS device. It works well and runs at about about 25 fps. But after a while, about 2-3 minutes, it drops to 15 - 18 frames per second.
My ...
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Unity Remote 5 iOS Auto Rotation Stretch the Game
I'm using Unity to make an iOS app and have been testing it with Unity Remote 5 on a 4th gen iPad Air.
With auto-rotation enabled (the one in ...
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Does Unity iOS build process have a signature?
I'm interested in the detailed process that happens when Unity Editor builds iOS at this step:
- Xcode project is generated by Unity with all the required libraries, precompiled .NET code, and ...