Mario 1UPn Peach

Batman: Arkham Asylum Reviewed






The Joker has taken over Arkham. It's up to Batman to take it back.



You take on the role of Batman and stalk, glide, and pound your way through the Joker's thugs. This night has a lot instore for you. You uncountable thugs to take down. You will also face insane inamates that have been set free, but the real fun is in some of the more violent inmates.



I'll break Arkham Asylum into several portions and giev each sectiona score from one to ten. One will indicate utter crap, and ten will indicate magnificence.



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No glasses

Prototype: Reviewed


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Prototype is a game about a man named Alex Mercer. Alex worked in a gentics lab in Manhattan. Something happened to Alex, and he doesn't remember what it was. Now he has several abilities, amoung them are super human strength and speed, and he can jump farther than the average human. He can also absorb a person into himself so that he can view the memories of the person he absorbed. On top of that, he has become a shapeshifter. He can change the shape of his whole body to take on the appearance of another, or he can change the shape of specific parts of his body to make weapons, and armor for himself. Alex must use these abilities to defend himself against a military presence that has taken over Manhattan, while trying to figure out the source of a viral epidemic that theatens to wipe out all of Manhattan island.

Now that you have the basics lets break this one down, and examine what it has.

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Looking much like a twisted Altair, Alex sports a hooded ensamble that is apparently apart of what he has become.

Story 7/10

Prototpy has a good story at the beginging that will keep your attention until the end of the game, but the ending really kind of felt rushed and you could predict the end from a specific point. The major chunks are delivered through the game's main missions, but the little pieces that make you go "oooh..." Are delivered by absorbing people that are connected to the Web of intrigue. These people tend to have an icon and appear through out the game in random places. Some times they appear at the most in oppurtune time, and die before you can get their info, but no worries, they'll pop up again. There is a good use of consume ability (which is the one used to absorb people) in the store.

The down side here is that you get to a specific point at the end of the game and you just know what is going to happen, and then it does happen, only it's rushed. I was quite dissppointed to get through this game, to be rewared with what I saw.

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One of Alex's specials that seems to take way to long to unleash.

Game Play 1/10

At the very beginning, you get a chance to use all the abilities the game has to offer. By abilities I mean all the weapons Alex can form his hands into. It's easy to waylay pretty much everything that gets in your way. That is the only time waylaying is that easy in the game. Then fighting gets harder and harder as the game progresses. You may say, "Well isn't it supposed to get harder?" The thing is it starts off pretty difficult from that moment that you begin with the limitied abilites. When you get all the abilities back that you had in teh beginning, the fighting is not as easy as it was then. To me, that is giving the player a false promise that if you earn all these abilities, then the fighting will be this easy.

The targeting systme in the game is a joke. The conneted it to the right analog stick, which also controls your view point. What this means is that if you are like me, and you like to keep what you are fighting in the screen, it's just not going to happen. You end up going to shift the view point following an enemy that has moved so fast the camera cannot keep up with him only to have the targeting system pick up an army man with a machine gun. Let me just say that the Army guy's threat level is about two steps higher than the pedestrians that run away from you. and if you are trying to fight in a chopper, just jump out and throw cars at then choppers. It'll be much easier.

I have never been this frustrated trying to beat a game before. So, what is it that is keeping me from giving this section of the game a 0 out of ten? The brutality thjat you can deliver to a crowd. With just about any shapeshifted weapon you can profuce, most of your enemies will end up on the ground in pieces. I also kind of enjoying jumping from the top of a skyscraper to land in the middle of a large group of cars, just so that they would get thrown from my impact point. Aside from that, the game play....I think you get the point.

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The military eventually patrol the skies regularly.

Graphics 8/10

Most of the game looks great. You can tell that what everything is supposed to be, which is pretty amazing considering the amount of body parts that can end up scattered all over the ground at the end of a fight. There are a couple of snags here and there. The largest one for me was the cars. While they looked like cars, I could even pick out what was supposed to be a Dodge Caravan, there was just something about them that didn't feel right. Also the people in the cars didn't move. You could pick up a car and throw it, but never in the entire game, does a person get launched out of a car. You can also slam a car around, and the person doesn't shift in their seat.

There are also a couple of cut scenes that show a specfic angle of Alex from the point of view of the person that he is talking to. In these instances, you can still see parts of the person Alex is talking to when you really shouldn't. Disembodied and inside out noses, and floating eye glasses are not something that I should see in my PS3 games.

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Another end all small guys moved that takes a touch to long to use.

Sound 8/10

Everything sounds great. Explosions sound like explosions, gunfire sounds like gunfire, and so on. There are a few unexplained sounds that occur. One seems directly connected to Alex. I have heard it jumping from rooftop to rooftop, consuming a person, taking a hit from an enemy, and delivering a hit to an enemy. And, it's not limited to one location. I have experienced this sound all throughout the city.

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Yeah that is a lot of pedestrians down there. No, the game does not slow because of all those people.

Overall 6/10

Prototype has a story that becomes predictable towards the end. And no, I am not talking about all the ideas adding up at a specific point. There is a twist or two they try to throw in, but those twists fail. The game play gets frustrating, because of the insane difficulty of the bosses, with moves that stun you long enough for them to hit you again, and other moves that wipe you out in one hit. And the targeting system is just plain crap. Graphics have a few snags, but are generally good, and teh same can be said of the sound.

The game play is frustrating enough that I am taking this game to Game Stop, and trust me I hate to spend $60 on a game to take it in for $23, but that is how irritated I am with that game.

Prototype's Website:
http://www.prototypegame.com/us/in…
My Escape

GhostBusters: The Video Game A Review





Anyone that has liced through the 80s knows who the Ghostbusters are. The Ghostbuster's theme song was pounded into your ehad from 1984 to 1989.The phrase "Who ya gonna call?" became a house hold phrase. And everyone knew that crossing the streams is bad. 25 years after the original movie's release, comes Ghostbusters: the Video Game. Like any game based on a movie, its success can go one of two ways, it can recieve massive success, or it will be considered a bomb.



This game has a little more riding on it then most of the movie based games on the market. It has 25 year old cult following with a lot of expectations to live up to, and it has to reach out to a new generation in order to maximize success. Beyond the cut, I will break down the game into several parts story, gameplay, sounds, graphics, and multiplayer. I will then provide an over all impression of the game, ranking each aspect on a scale from 1 to 10, 1 being absolute crap and 10 being awesome.



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Carl Brokeneck

(no subject)



One of the jillions of games I picked up around Black Friday was 'Golden Axe:Beast Rider' for the PS3, I finally gave it a shot today. It got almost universally poor reviews, but then also some VERY high reviews... So, I was a bit confused. After playing it for over an hour, I would say that its not a bad game, just uninspired. It's VERY similar to God of War/Heavenly Sword/Conan, but sans real time events. The combat is ok, with a heavy emphasis on evade and block (which is kind of nice, switches up the button mashing of previous titles). The graphics are ok. The camera is ok. Everything is ok. Nothing is BAD, just nothing is all that great.

If the game were not called 'Beast Rider', the beast riding element might stand out as a nice addition. As is, the beast riding kinda sucks. The lion-ish thing with horns is awesome, its fast and can turn invisible, though it cannot turn around very quickly. The famous chicken thing with a ball tail from the old games is back and it SUCKS. its slow, its attacks are limited, and it takes a long time to 'reload' the attack. usually, i'll get knocked off and that chicken thing gets stolen until I end up killing it myself. it does have a badass fire attack though... but it drains its health! besides that, so far actually finding a beast has been pretty rare. only 3 times in an hour, and they die quickly.

i like the variety of the opponents. they all kind of look the same, but there are shaman, giants and scrub warriors, among ranged attacks and others. nice way to mix it up.

i love the return of the gnomes! they run around in circles as you try to catch them and beat the food and potions out of them. a fun distraction.

your character is a red headed barbarian woman (heavenly sword anyone?), health and magic come in large, smashable crates (god of war anyone else?), the level design is very similar to GoW, sans the epic events.

the game comes with a lot of options and unlockables. you can change the difficulty at any checkpoint and reread tips and whatnot on the pause menu. nice additions.

anyway... for $13, i'm not disappointed at all. still, i would recommend GoW on a last gen system over this in a heartbeat, and Heavenly Sword was a lot prettier.
Mario 1UPn Peach

Games For the PS3 That I am Looking Forward to.

With the year end coming quickly around the corner, one has to prepare for the games that promise to be the best of the year. Ahead are the two main games that I am looking forward to the most this year. They are, the award winning port from the XBox360 Bioshock, and the sequal to one of the greatest Playstation 3 launch games, Resistance 2.



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My Escape

Uncharted: Drake's Fortune





In Uncharted: Drakes Fortune, you play as Nathan Drake, a fourtune hunter who is following the trail of Sir Francis Drake to El Dorado, the City of Gold. Nathan's adventure begins at the discovery of Sir Francis Drakes empty coffin, that leads Nathan and his partner, Sullivan, to a forgotten island in the middle of the pacific ocean. Sullivan's gambling ways catch up to him there, just as the search for El Dorado gains new steam.



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