Site News
Warning: This wiki contains spoilers. Read at your own risk!

Springing Spear

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Springing Spear


The Springing Spear as it appears in Heroes.

Type

Lance

Wielder(s)

Plumeria

First game

Heroes

Springing Spear (Japanese: 春踊る兎達の槍 Spring dancing rabbits' spear) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of the spring-themed variation of Plumeria. Springing Spear grants Canto (Rem. +1; Min 2) to its user and Canto (1) to nearby allies; it boosts the stats and damage dealt by nearby allies and reduces their special cooldown counts; and it reduces a foe's stats, boosts the damage dealt by the user and reduces that of the foe, and prevents the foe's follow-up attacks when the user is near an ally.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Lances 16 1 400 -- -- -- Enables Canto (Rem. +1; Min 2).[effect 1]
Grants +3 resistance.
At start of turn, grants Canto (1)[effect 2] to allies within 2 spaces of user for 1 turn.
For allies within 1 row or column, grants +5 each to attack, defense, and resistance, ally deals +10 damage, and grants −1 special cooldown count to ally before ally's first attack during their combat.
If ally is within 1 row or column of user, inflicts −⁠([user's resistance at start of combat × 20%] + 6) each to attack and defense on foe, user deals +10 damage, foe deals −10 damage, and foe cannot make follow-up attacks during combat.
  1. Unit can move (remaining movement (0 if warped) + 1; minimum: 2) spaces after attacking, using an assist skill, or destroying a structure (once per turn; triggers after action granted from skills like Galeforce); cannot act aside from movement or use a warp effect (e.g. Wings of Mercy) to warp a distance greater than granted by Canto.
  2. Unit can move 1 space after attacking, using an assist skill, or destroying a structure (once per turn; triggers after action granted from skills like Galeforce); cannot act aside from movement or use a warp effect (e.g. Wings of Mercy) to warp a distance greater than granted by Canto.

Availability

Heroes

Method Data
Unit (★★★★★) Plumeria: Spring Dance

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Enables【Canto (Rem. +1; Min 2)】.
Grants Res+3.

At start of turn, grants【Canto (1)】
to allies within 2 spaces of unit for 1 turn.

For allies within 3 rows or 3 columns centered
on unit, grants Atk/Def/Res+5, ally deals +10
damage (excluding area-of-effect Specials),
and grants Special cooldown count-1 to ally
before ally's first attack during their combat.

If there is an ally within 3 rows or 3 columns
centered on unit, inflicts penalty on foe's
Atk/Def = 20% of unit's Res at start of
combat + 6, unit deals +10 damage (excluding
area-of-effect Specials), reduces damage from
foe's attacks by 10 (excluding area-of-effect
Specials), and foe cannot make a follow-up
attack during combat.

【Canto (Rem. +1; Min 2)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = any
movement not already used that turn +1
(min 2; if unit used a movement
skill that warped them, unit can move
2 space(s)).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)

【Canto (1)】
After an attack, Assist skill, or structure
destruction, unit can move 1 space(s).
(Once per turn. Only highest value applied.
Does not stack.)
【再移動(残り+1、最低2)】を発動可能
魔防+3

ターン開始時、周囲2マス以内の味方に
【再移動(1)】を付与(1ターン)

自身を中心とした縦3列と横3列にいる味方は
戦闘中、攻撃、守備、魔防+5、
与えるダメージ+10(範囲奥義を除く)、
自分の最初の攻撃前に奥義発動カウント-1

自身を中心とした縦3列と横3列に味方がいる時、
戦闘中、敵の攻撃、守備が
戦闘開始時の自分の魔防の20%+6だけ減少、
自分が与えるダメージ+10(範囲奥義を除く)、
自分が受けるダメージ-10(範囲奥義を除く)、
敵は追撃不可

【再移動(残り+1、最低2)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(最低2、ワープ移動時も2)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

【再移動(1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に1マス移動できる
(同系統効果重複時、最大値適用)(1ターンに1回のみ)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Springing Spear

--

Japanese

春踊る兎達の槍

Spring dancing rabbits' spear

Spanish

Lanza conejil

Rabbit lance

French

Lance de lapines

Rabbits' lance

German

Langohrlanze

Long-ear lance

Italian

Lancia saltellante

Hopping lance

Portuguese

Pique saltante

Hopping pike

Traditional Chinese

兔子們春天起舞之槍

Spring dancing rabbits' spear

Gallery