| This page has been marked as a stub. Please help improve the page by adding information.
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| Gender
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Male
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| Race
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Human
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| Family
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Gramud (father)
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| Title(s)
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- Heir to Razelia (Knight Lord)
- Scion of Reeve (Lord)
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| Starting class
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Knight Lord
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Appearance(s)
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Runan (Japanese: リュナン Runan) is one of the two main playable character appearing in TearRing Saga: Yutona Heroes War Chronicles along with Holmes. He is the main character during the first part of the game.
Role
Runan is the game's main character and is among the first playable characters.
Starting stats and growth rates
Recruitment: Map 1, automatically from the start.
Promotion stat gains
| Class
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HP |
Str |
Mag
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Skill
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Spd
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Lck
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Def
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Mov
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Weapon level
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| Lord
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+3 |
+3 |
+4
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+3
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+3
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+0
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+3
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+1
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+2
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Analysis
| This character analysis section may not be accurate to every player's experience.
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Runan joins in the first chapter and is available for all chapters on his side of the route splits. His base stats are mediocre apart from speed, and his growth rates are only slightly above average by TearRing Saga standards, but he can immediately contribute by using his Rapier to deal with armored and cavalry units. Due to his excellent availability he has plenty of opportunity to increase his offensive stats and start holding his own in direct combat, though his durability won't be fantastic due to his shaky defense and low magic.
Runan will begin falling off in the mid game due to his unremarkable growth rates, a swath of powerful and useful new recruits, and the increasing prevalence of extremely tanky enemies, many of whom make use of shields to boost their defense. Additionally most units will begin promoting, leaving him behind in both fighting prowess and movement alike, as Runan is unable to promote normally. While he does have an extra ten levels to take advantage of before he needs to promote, Runan's route has no arenas until after he promotes, no map skirmishes, and few good opportunities to farm experience from the map.
However, after his fairly late promotion after chapter 26, Runan gains significant boosts to his stats, massively increasing his combat potential and making it much safer to have him as a frontline combat unit, in addition to team support with his skill Charisma. Late in the game, Runan obtains his second personal weapon, the powerful Holy Sword Reeve, which has infinite durability, high might, negates dragon scales, and halves breath damage taken, allowing Runan to easily take on the many lategame Dragon Zombies, as well as the final boss Gerxel.
Personality
This section has been marked as a stub. Please help improve the page by adding information.
Supports
Supports grant the listed bonus to hit, avoid, critical hit, and critical avoid to support partners within 3 spaces of the unit.
- ↑ Conversation between Narron and Runan at the end of Map 10. (Narron must be in Runan's army)
- ↑ Conversation between Enteh and Runan in Map 2.
- ↑ Conversation between Enteh and Runan at the end of Map 2.
- ↑ Conversation between Loffaru and Runan in Map 19.
- ↑ Visit Razelia during the third route split.
Quotes
Battle quotes
Death quotes
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...Gaah... So this is how my journey ends...
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”
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— Runan
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Etymology and other languages
Gallery
References