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New Dawn
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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New Dawn (Japanese: 明日の光 Tomorrow's light) is a weapon skill in the colorless tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the Legendary Hero variation of Micaiah. New Dawn deals bonus damage to armored and cavalry units; boosts its user's attack; boost its user's attack and resistance and guarantees a follow-up attack when initiating combat or near allies; and allows the user to make their follow-up attack before the foe's counterattack if the user initiates combat with low HP.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Atlas | -- | ✘ | Deals bonus damage to armored and cavalry units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance during combat and user makes guaranteed follow-up attack. If user's HP ≤ 50% and user initiates combat, user can make follow-up attack before foe's counterattack. | ||
| Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✘ | Deals bonus damage to armored and cavalry units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance and +5 each to speed and defense to user, grants +(user's resistance at start of combat × 10%) each to attack, speed, defense, and resistance to user, and user makes guaranteed follow-up attack during combat. If user initiates combat, user can make follow-up attack before foe's counterattack. Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, neutralizes user's penalties to attack and resistance, user deals +(user's resistance × 20%) damage, and reduces percentage of foe's non-special "reduce damage by X%" skills by 50% during combat. | ||
| Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✘ | Deals bonus damage to armored and cavalry units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance and +5 each to speed and defense to user, grants +(user's resistance at start of combat × 10%) each to attack, speed, defense, and resistance to user, and user makes guaranteed follow-up attack during combat. If user initiates combat, user can make follow-up attack before foe's counterattack. Grants +2 HP. | ||
| Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✘ | Deals bonus damage to armored and cavalry units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance and +5 each to speed and defense to user, grants +(user's resistance at start of combat × 10%) each to attack, speed, defense, and resistance to user, and user makes guaranteed follow-up attack during combat. If user initiates combat, user can make follow-up attack before foe's counterattack. Grants +2 HP and +2 speed. | ||
| Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✘ | Deals bonus damage to armored and cavalry units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance and +5 each to speed and defense to user, grants +(user's resistance at start of combat × 10%) each to attack, speed, defense, and resistance to user, and user makes guaranteed follow-up attack during combat. If user initiates combat, user can make follow-up attack before foe's counterattack. Grants +2 HP and +2 defense. | ||
| Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✘ | Deals bonus damage to armored and cavalry units. Grants +3 attack. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance and +5 each to speed and defense to user, grants +(user's resistance at start of combat × 10%) each to attack, speed, defense, and resistance to user, and user makes guaranteed follow-up attack during combat. If user initiates combat, user can make follow-up attack before foe's counterattack. Grants +2 HP and +2 resistance. |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Micaiah: Radiant Queen |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) |
Effective against armored and cavalry foes.
Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Res+6 during combat and unit makes a guaranteed follow-up attack. If unit's HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
重装、騎馬特効 攻撃+3
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+6、絶対追撃 自分のHPが50%以下で、自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う |
| Heroes (Refined) |
Effective against armored and cavalry foes.
Grants Atk+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 and Spd/Def+5 to unit, grants Atk/Spd/Def/Res+X to unit (X = 10% of unit's Res at start of combat), and unit makes a guaranteed follow-up attack during combat. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
重装、騎馬特効 攻撃+3
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+6、速さ、守備+5、 さらに、攻撃、速さ、守備、魔防が 戦闘開始時の魔防の10%だけ増加、絶対追撃 自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う |
| Heroes (Refined: +effect) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties to Atk/Res, deals damage = 20% of unit's Res (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+5、 攻撃、魔防の弱化を無効、 ダメージ+魔防の20%(範囲奥義を除く)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て) (範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
New Dawn |
-- |
| Japanese |
明日の光 |
Tomorrow's light |
| Spanish |
Nueva aurora |
New dawn |
| French |
Nouvelle aube |
New dawn |
| German |
Morgenröte |
Dawn |
| Italian |
Nuova alba |
New dawn |
| Portuguese |
Nova aurora |
New dawn |
| Traditional Chinese |
明日之光 |
Tomorrow's light |
| Colorless tome skills in Heroes | ||||||
|---|---|---|---|---|---|---|
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