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Bitter Winter

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Bitter Winter

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Type

Colorless tome

Wielder(s)

Fimbulvetr

First game

Heroes

Bitter Winter (Japanese: 滅びの冬 Winter of destruction) is a weapon skill in the colorless tome category which debuted in Fire Emblem Heroes; it is a personal weapon of Fimbulvetr. At the start of enemy phase, Bitter Winter applies Divine Vein (Ice) to spaces near foes; it inflicts stat debuffs on nearby foes, increases the speed required for their follow-up attacks, and reduces the speed required for their that of their targets; boosts its user's stats, boosts the damage its user deals and reduces that of the foe, and neutralizes effects preventing the user's follow-up attacks; and when its user's speed is not much lower than the foe's, it grants Potent Follow 100%.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Colorless tomes 14 2 400 -- Atlas -- Grants −1 special cooldown count.
At start of enemy phase (except in Pawns of Loki), if there is no Divine Vein (Ice)[effect 1] applied by user or allies, applies Divine Vein (Ice) to spaces 2 spaces away from nearest foe with lowest defense for 1 turn.
For foes within 2 rows or columns of user, inflicts −5 each to attack, speed, defense, and resistance on foe, neutralizes effects that guarantee foe's follow-up attacks, foe can make follow-up attack if foe's speed ≥ (target's speed + 15 + [(target's defense − foe's defense; minimum: 0) × 2]), and target can make follow-up attack if target's speed ≥ (foe's speed − 5 + [(target's defense − foe's defense; minimum: 0) × 2]) during combat.
Grants +10 each to attack, speed, defense, and resistance to user, user deals +25 damage, foe deals −15 damage, and neutralizes effects that prevent user's follow-up attacks during combat.
If user's speed ≥ (foe's speed − 5), triggers Potent Follow 100%[effect 2] during combat.
  1. Space is impassible for foes; effect is destructible (HP: 1). Allies can move into and occupy affected spaces; foe's attacks into affected spaces occupied by allies target ally. (Overwrites existing Divine Vein effects on applied spaces; if multiple Divine Vein effects would be applied to one space simultaneously, effects are neutralized. Does not trigger in Pawns of Loki.)
  2. Grants additional follow-up attack after unit's standard follow-up attack (if unit cannot follow up, occurs after follow-up attack would occur); treated like a follow-up attack, but is not affected by effects preventing unit's follow-up attacks.

Availability

Heroes

Unobtainable Wielded exclusively by Fimbulvetr: The Bitter End as an enemy.

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Accelerates Special trigger (cooldown count-1).

At start of enemy phase (except for in Pawns
of Loki), if there is no【Divine Vein (Ice)】currently
applied by unit or allies, applies【Divine Vein (Ice)】
to spaces 2 spaces away from the nearest foe
with the lowest Def for 1 turn (excludes spaces
occupied by a foe, destructible terrain other
than Divine Vein, or warp spaces in
Rival Domains).

For foes within 5 rows or 5 columns centered
on unit, inflicts Atk/Spd/Def/Res-5, neutralizes
effects that guarantee foe's follow-up attacks,
increases Spd difference necessary for foe to
make a follow-up attack by X, and decreases
Spd difference necessary for foe's target to
make a follow-up attack by X during combat (if
target's Def > foe's Def, X = 10 + difference
between Def stats × 2; otherwise, X = 10).

Grants Atk/Spd/Def/Res+10 to unit, unit deals
+25 damage (excluding area-of-effect
Specials), reduces damage from foe's attacks
by 15 (excluding area-of-effect Specials),
and neutralizes effects that prevent unit's
follow-up attacks during combat. If decreasing
the Spd difference necessary to make a
follow-up attack by 10 would allow unit to
trigger a follow-up attack (excluding
guaranteed or prevented follow-ups), triggers
【Potent Follow 100%】during combat.

【Divine Vein (Ice)】
Applies the following status on space: Foes
treat space as impassable terrain while status
is active, but status is destructible (with 1 HP).
Allies can move into and occupy space. If any
allies occupy spaces with Divine Vein (Ice)
applied, attacks targeting those spaces will hit
the ally over destroying the Divine Vein (Ice).
(Does not trigger in Pawns of Loki.)

【Potent Follow 100%】
Triggers an additional follow-up attack
immediately after unit's standard follow-up
attack and deals damage = 100% of
unit's normal attack damage (if unit cannot
make a follow-up attack, this effect triggers
when the standard follow-up attack would
occur; this effect is treated like a follow-up
attack, so effects like "reduce damage by
X%" still apply, but this effect is not affected
by effects that prevent follow-ups or
"attacks twice" effects; only highest
value applied; does not stack).
奥義が発動しやすい(発動カウント-1)

ロキの盤上遊戯を除く敵軍ターン開始時、
マップ上に自軍の【天脈・氷】が付与されたマスが
存在しなければ、最も近い敵のうち、最も守備が低い
敵から2マス離れたマスに【天脈・氷】を付与
(敵軍がいるマス、破壊可能地形のマス(天脈以外)、
 制圧戦のワープマスは除く)(1ターン)

自身を中心とした縦5列と横5列の敵は、
戦闘中、攻撃、速さ、守備、魔防-5、絶対追撃を無効、
自分の追撃の速さ条件+○、戦闘相手の追撃の速さ条件-○
(○は、戦闘相手の守備が自分より高い時は
 10+守備の差×2、そうでない時は10)

戦闘中、攻撃、速さ、守備、魔防+10、
与えるダメージ+25(範囲奥義を除く)、
受けるダメージ-15(範囲奥義を除く)、
自分の追撃不可を無効、かつ
追撃の速さ条件を-10した状態で
追撃の速さ条件を満たしている時
(絶対追撃、追撃不可は含まない)、
戦闘中、【神速追撃:ダメージ100%】を発動

【天脈・氷】
付与されたマスは以下の状態になる

敵軍は進入不可、破壊可能(HP1)
自軍は進入、および、待機可能
【天脈・氷】上に自軍がいる場合は
【天脈・氷】の破壊より自軍への攻撃が優先される
(ロキの盤上遊戯では付与されない)

【神速追撃:ダメージ100%】
自分の通常の追撃の直後、さらに追撃が発動する
神速追撃で与えるダメージは通常の攻撃時の100%
(自分が追撃できない時は、通常の追撃のタイミングで発動)
(神速追撃は追撃として扱い、
 「ダメージを◯◯%軽減」等の対象となる、ただし、
 追撃不可、2回攻撃の効果は受けない)
(同系統効果複数時、最大値適用)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Bitter Winter

--

Japanese

滅びの冬

Winter of destruction

Spanish
(Spain)

Invierno aciago

Unfortunate winter

Spanish
(Latin America)

Invierno amargo

Bitter winter

French

Hiver amer

Bitter winter

German

Bitterer Winter

Bitter winter

Italian

Amaro inverno

Bitter winter

Portuguese

Inverno gélido

Cold winter

Traditional Chinese

滅世之冬

Winter of the end times