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List of weapons in Fire Emblem: Shadow Dragon

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page lists all of the weapons and staves in Fire Emblem: Shadow Dragon.

Weapon Icon Type Level Might Weight Hit Crit Range Uses Worth WExp Other effects and notes
Iron Sword Swords Sword E 5 4 100 0 1 40 400 2 --
Steel Sword Swords Sword D 8 8 90 0 1 35 875 2 --
Silver Sword Swords Sword B 12 5 100 0 1 20 2,000 2 --
Killing Edge Swords Sword C 8 6 90 20 1 20 1,500 2 --
Levin Sword Swords Sword C 6 6 90 0 1–2 20 1,600 2 Works as magic damage.
Devil Sword Swords Sword D 17 4 100 0 1 25 0 2 Has a (31 − luck)% chance to backfire on the user.
Cannot be sold.
Wyrmslayer Swords Sword C 7 9 80 0 1 15 1,200 2 Deals bonus damage to dragon units.
Armorslayer Swords Sword C 7 9 80 0 1 20 1,000 2 Deals bonus damage to armored units.
Mercurius Swords Sword A 18 8 100 10 1 20 0 2 Cannot be sold.
Rapier Swords Sword E 5 4 100 10 1 28 1,120 2 Marth only.
Deals bonus damage to cavalry and armored units.
Wo Dao Swords Sword C 7 5 85 30 1 20 1,400 2 --
Brave Sword Swords Sword B 7 7 80 0 1 30 2,400 2 Strikes twice consecutively.
Falchion (fake) Swords Sword E 12 7 100 0 1 0 2 Cannot be sold.
Becomes a Steel Sword when obtained by a player.
Falchion (replacement) Swords Sword E 7 9 90 0 1 0 2 Marth only.
Deals bonus damage to dragon units and Medeus.
Can be used to restore 10 HP to the user.
Cannot be sold.
Falchion (true) Swords Sword E 12 7 100 0 1 0 2 Marth only.
Deals bonus damage to dragon units and Medeus.
Can be used to restore 10 HP to the user.
Cannot be sold.
Iron Lance Lances Lance E 6 5 90 0 1 40 480 2 --
Steel Lance Lances Lance D 9 9 80 0 1 35 980 2 --
Silver Lance Lances Lance B 13 6 90 0 1 20 2,200 2 --
Javelin Lances Lance D 7 7 70 0 1–2 30 750 2 --
Killer Lance Lances Lance C 9 6 80 20 1 20 1,800 2 --
Ridersbane Lances Lance C 8 10 70 0 1 20 1,200 2 Deals bonus damage to cavalry units.
Wing Spear Lances Lance E 8 4 90 10 1 28 1,120 2 Caeda only.
Deals bonus damage to cavalry and armored units.
Dragonpike Lances Lance C 8 10 70 0 1 15 1,350 2 Deals bonus damage to dragon units.
Brave Lance Lances Lance B 8 8 75 0 1 30 2,700 2 Strikes twice consecutively.
Gradivus Lances Lance A 19 8 90 0 1–2 20 0 2 Can be used to restore all HP to the user.
Cannot be sold.
Iron Axe Axes Axe E 7 6 80 0 1 40 320 2 --
Steel Axe Axes Axe D 10 10 70 0 1 35 700 2 --
Silver Axe Axes Axe B 14 7 80 0 1 20 1,600 2 --
Hand Axe Axes Axe D 8 8 60 0 1–2 30 540 2 --
Killer Axe Axes Axe C 10 7 70 20 1 20 1,400 2 --
Hammer Axes Axe C 9 11 60 0 1 20 1,100 2 Deals bonus damage to armored units.
Poleax Axes Axe C 9 11 60 0 1 15 1,050 2 Deals bonus damage to cavalry units.
Devil Axe Axes Axe D 17 8 100 0 1 25 0 2 Has a (31 − luck)% chance to backfire on the user.
Cannot be sold.
Brave Axe Axes Axe B 9 9 70 0 1 30 2,100 2 Strikes twice consecutively.
Hauteclere Axes Axe A 18 9 80 0 1 20 0 2 Can be used to restore 10 HP to the user.
Cannot be sold.
Iron Bow Bows Bow E 5 4 90 0 2 40 440 2 Deals bonus damage to flying units.
Steel Bow Bows Bow D 8 8 80 0 2 35 770 2 Deals bonus damage to flying units.
Silver Bow Bows Bow B 12 5 90 0 2 20 2,100 2 Deals bonus damage to flying units.
Killer Bow Bows Bow C 8 6 80 20 2 20 1,600 2 Deals bonus damage to flying units.
Longbow Bows Bow C 8 8 70 0 2–3 25 2,000 2 Archers and Snipers only.
Deals bonus damage to flying units.
Brave Bow Bows Bow B 7 7 80 0 2 30 2,400 2 Deals bonus damage to flying units.
Strikes twice consecutively.
Parthia Bows Bow A 17 7 100 0 2 20 0 2 Deals bonus damage to flying units.
Can be used to grant the user +7 resistance; buff reduces by 1 point per turn.
Cannot be sold.
Arrowspate Ballistae Ballista -- 12 6 80 0 3–10 20 1,000 2 Deals bonus damage to flying units.
Cannot make follow-up attacks.
Stonehoist Ballistae Ballista -- 15 8 50 0 3–10 40 1,200 2 Cannot make follow-up attacks.
Hoistflamme Ballistae Ballista -- 12 10 90 0 3–10 20 1,000 2 Cannot make follow-up attacks.
Thunderbolt Ballistae Ballista -- 10 5 80 0 3–10 10 700 2 Works as magic damage.
Deals bonus damage to Ballisticians.
Cannot make follow-up attacks.
Pachyderm Ballistae Ballista -- 18 10 70 0 3–10 20 3,000 2 Cannot make follow-up attacks.
Firestone Stones Stone -- 15 1 85 0 1 30 0 0 User uses the base and maximum stats of a Fire Dragon in combat.
Cannot be sold.
Earthstone Stones Stone -- 20 1 70 0 1–2 0 0 Medeus only.
User uses the base and maximum stats of an Earth Dragon in combat.
Cannot be sold.
Magestone Stones Stone -- 15 1 85 0 1 30 0 0 User uses the base and maximum stats of a Mage Dragon in combat.
Works as magic damage.
Seals magical attacks.
Cannot be sold.
Divinestone Stones Stone -- 18 1 100 0 1 30 0 0 Tiki and Nagi only.
User uses the base and maximum stats of a Divine Dragon in combat.
Deals bonus damage to dragon units and Medeus.
Cannot be sold.
Fire Tomes Tome E 5 1 100 0 1–2 25 300 2 --
Thunder Tomes Tome E 6 2 90 0 1–2 21 420 2 --
Blizzard Tomes Tome D 7 2 80 5 1–2 23 690 2 --
Elfire Tomes Tome D 9 3 80 0 1–2 18 1,260 2 --
Imhullu (fake) Tomes Tome A 14 4 70 0 1–2 0 2 Cannot be sold.
Becomes an Elfire when obtained by a player.
Bolganone Tomes Tome C 12 4 70 0 1–2 13 1,690 2 --
Thoron Tomes Tome C 13 4 100 10 1–2 21 2,100 2 --
Swarm Tomes Tome B 6 5 70 0 3–10 25 2,500 2 Cannot make follow-up attacks.
Aura Tomes Tome B 18 1 90 0 1–2 25 0 2 Female units only; Linde can use regardless of weapon level.
Cannot be sold.
Excalibur Tomes Tome B 13 1 100 20 1–2 33 0 2 Male units only; Merric can use regardless of weapon level.
Deals bonus damage to flying units.
Cannot be sold.
Imhullu Tomes Tome A 14 4 70 0 1–2 0 0 Seals an enemy's attacks.
Cannot be sold.
Starlight Tomes Tome C 13 4 100 0 1–2 13 0 2 Ignores sealing effect of Imhullu.
Cannot be sold.
Heal Staves Staff E 8 -- -- -- 1 20 800 2 Restores [8 + (magic / 2)] HP to an ally.
Mend Staves Staff D 15 -- -- -- 1 16 1,280 2 Restores [15 + (magic / 2)] HP to an ally.
Recover Staves Staff B -- -- -- -- 1 13 1,690 2 Restores all HP to an ally.
Physic Staves Staff C 8 -- -- -- 10 1,500 2 Restores [8 + (magic / 2)] HP to an ally.
Fortify Staves Staff A 8 -- -- -- 12 3,000 2 Restores [8 + (magic / 2)] HP to all allies.
Warp Staves Staff C -- -- -- -- 1 7 0 2 Transports an ally to any space.
Barrier Staves Staff D -- -- -- -- 1 18 2,520 2 Grants a unit +7 resistance; buff reduces by 1 point per turn.
Hammerne Staves Staff E -- -- -- -- 1 12 0 2 Lena only.
Fully restores the durability of an ally's weapon.
Aum Staves Staff A -- -- -- -- 0 1 0 2 Noblewomen[a] only.
Revives a single dead ally.

Notes