This is a full list of passive abilities in Final Fantasy XIII. Passive abilities automatically take effect on party members equipped with a certain accessory or weapon.
Note on stacking abilities
| |||||||||||||||||
|
When increasing character parameters (HP, Strength, and Magic), abilities stack normally.
When increasing character resistances (Fire, Physical, Damage, Deprotect, etc.), the percentages are subtracted from 100% and multiplied together.
Abilities without numerical values do not stack.
Accessory effects
| Name | Description | Accessory |
|---|---|---|
| HP: +◯ | Increases maximum HP by ◯. | Iron Bangle, Silver Bangle, Tungsten Bangle, Titanium Bangle, Gold Bangle, Mythril Bangle, Platinum Bangle, Diamond Bangle, Adamant Bangle, Wurtzite Bangle |
| Strength: +◯ | Increases Strength by ◯. | Power Wristband, Brawler's Wristband, Warrior's Wristband, Power Glove, Kaiser Knuckles |
| Magic: +◯ | Increases Magic by ◯. | Magician's Mark, Shaman's Mark, Sorcerer's Mark, Weirding Glyph, Magistral Crest |
| Resist Fire: +◯% | Increases fire resistance by ◯%. | Ember Ring, Blaze Ring, Salamandrine Ring |
| Resist Lightning: +◯% | Increases lightning resistance by ◯%. | Spark Ring, Fulmen Ring, Raijin Ring |
| Resist Ice: +◯% | Increases ice resistance by ◯%. | Frost Ring, Icicle Ring, Boreal Ring |
| Resist Water: +◯% | Increases water resistance by ◯%. | Aqua Ring, Riptide Ring, Nereid Ring |
| Resist Earth: +◯% | Increases earth resistance by ◯%. | Clay Ring, Siltstone Ring, Gaian Ring |
| Resist Wind: +◯% | Increases wind resistance by ◯%. | Zephyr Ring, Gale Ring, Sylphid Ring |
| Resist Physical: +◯% | Increases physical resistance by ◯%. | Black Belt, General's Belt, Champion's Belt |
| Resist Magic: +◯% | Increases magic resistance by ◯%. | Rune Bracelet, Witch's Bracelet, Magus's Bracelet |
| Resist Damage: +◯% | Increases both physical and magic resistance by ◯%. | Royal Armlet, Imperial Armlet |
| Resist Deprotect: +◯% | Increases Deprotect resistance by ◯%. | Metal Armband, Ceramic Armband |
| Resist Deshell: +◯% | Increases Deshell resistance by ◯%. | Serenity Sachet, Safeguard Sachet |
| Resist Debravery: +◯% | Increases Debrave resistance by ◯%. | Giant's Glove, Warlord's Glove |
| Resist Defaith: +◯% | Increases Defaith resistance by ◯%. | Glass Buckle, Tektite Buckle |
| Resist Slow: +◯% | Increases Slow resistance by ◯%. | Glass Orb, Dragonfly Orb |
| Resist Poison: +◯% | Increases Poison resistance by ◯%. | Star Pendant, Starfall Pendant |
| Resist Imperil: +◯% | Increases Imperil resistance by ◯%. | Pearl Necklace, Gemstone Necklace |
| Resist Curse: +◯% | Increases Curse resistance by ◯%. | Warding Talisman, Hexbane Talisman |
| Resist Pain: +◯% | Increases Pain resistance by ◯%. | Pain Dampener, Pain Deflector |
| Resist Fog: +◯% | Increases Fog resistance by ◯%. | White Cape, Effulgent Cape |
| Resist Daze: +◯% | Increases Daze resistance by ◯%. | Rainbow Anklet, Moonbow Anklet |
| Resist Death: +◯% | Increases Death resistance by ◯%. | Cherub's Crown, Seraph's Crown |
| Critical: Protect | Casts Protect when HP is low for 120 seconds. Functions only once per battle. | Guardian Amulet |
| Auto-Protect | Casts Protect at the start of battle for 60 seconds. | Shield Talisman |
| Critical: Shell | Casts Shell when HP is low for 120 seconds. Functions only once per battle. | Auric Amulet |
| Auto-Shell | Casts Shell at the start of battle for 60 seconds. | Soulfont Talisman |
| Critical: Veil | Casts Veil when HP is low for 120 seconds. Functions only once per battle. | Watchman's Amulet |
| Auto-Veil | Casts Veil at the start of battle for 60 seconds. | Shrouding Talisman |
| Critical: Bravery | Casts Bravery when HP is low for 120 seconds. Functions only once per battle. | Hero's Amulet |
| Auto-Bravery | Casts Bravery at the start of battle for 60 seconds. | Morale Talisman |
| Critical: Faith | Casts Faith when HP is low for 120 seconds. Functions only once per battle. | Saint's Amulet |
| Auto-Faith | Casts Faith at the start of battle for 60 seconds. | Blessed Talisman |
| Critical: Vigilance | Casts Vigilance when HP is low for 120 seconds. Functions only once per battle. | Zealot's Amulet |
| Auto-Vigilance | Casts Vigilance at the start of battle for 60 seconds. | Battle Talisman |
| Critical: Barfire | Casts Barfire when HP is low for 120 seconds. Functions only once per battle. | Flamebane Brooch |
| Auto-Barfire | Casts Barfire at the start of battle for 60 seconds. | Flameshield Earring |
| Critical: Barfrost | Casts Barfrost when HP is low for 120 seconds. Functions only once per battle. | Frostbane Brooch |
| Auto-Barfrost | Casts Barfrost at the start of battle for 60 seconds. | Frostshield Earring |
| Critical: Barthunder | Casts Barthunder when HP is low for 120 seconds. Functions only once per battle. | Sparkbane Brooch |
| Auto-Barthunder | Casts Barthunder at the start of battle for 60 seconds. | Sparkshield Earring |
| Critical: Barwater | Casts Barwater when HP is low for 120 seconds. Functions only once per battle. | Aquabane Brooch |
| Auto-Barwater | Casts Barwater at the start of battle for 60 seconds. | Aquashield Earring |
| Critical: Haste | Casts Haste when HP is low for 120 seconds. Functions only once per battle. | Hermes Sandals |
| Auto-Haste | Casts Haste at the start of battle for 60 seconds. | Sprint Shoes |
| Critical: Tetradefense | Casts Protect, Shell, Veil, and Vigilance for 60 seconds the first time HP is low. | Tetradic Crown |
| Auto-Tetradefense | Casts Protect, Shell, Veil and Vigilance for 30 seconds at the start of battle. | Tetradic Tiara |
| CP: ×2 | Double the CP awarded after battles. | Growth Egg |
| Improved Potions | Double the restorative effect of Potions. | Doctor's Code |
| ATB Advantage | Charges a single ATB gauge segment prior to battle. | Whistlewind Scarf |
| First Strike | ATB gauge is fully charged at the start of battle. | Aurora Scarf |
| Improved Evasion | Increases the evasion chance of the Sentinel's Evade ability by 10%. | Nimbletoe Boots |
| Time Extension | The target time becomes 1.1 times the normal. | Gold Watch |
| Victory: TP Charge | Very slightly improves TP gain from winning battle. | Champion's Badge |
| Shroud Scavenger | The enemy group's shroud drop % increases by 5. | Survivalist Catalog |
| Item Scavenger | The enemy's normal item drop % becomes 1.5 times the normal rate. | Collector Catalog |
| Item Collector | The enemy's rare item drop % becomes 1.1 times the normal rate. | Connoisseur Catalog |
| Kill: Libra | Provides information from a defeated enemy. | Hunter's Friend |
| Kill: ATB Charge | Restores 50% of an ATB slot each time an enemy is defeated. | Speed Sash |
| Kill: TP Charge | Restores a small amount of TP each time an enemy is defeated. | Energy Sash |
| Resist Elements: +◯% | Increases all elemental resistances by ◯%. | Entite Ring |
| Rapid Recovery | Reduces the duration of status ailments on the character. | Goddess's Favor |
| Resilience: +◯% | ◯% resistance to all negative statuses. | Ribbon, Super Ribbon |
| Uncapped Damage | Raises the damage cap from 99,999 to 999,999. | Genji Glove |
| Random: Fire Eater | Occasionally absorbs fire damage as HP. | Fire Charm |
| Random: Ice Eater | Occasionally absorbs ice damage as HP. | Ice Charm |
| Random: Lightning Eater | Occasionally absorbs lightning damage as HP. | Lightning Charm |
| Random: Water Eater | Occasionally absorbs water damage as HP. | Water Charm |
| Random: Wind Eater | Occasionally absorbs wind damage as HP. | Wind Charm |
| Random: Earth Eater | Occasionally absorbs earth damage as HP. | Earth Charm |
| Random: Nullify Damage | 5% of the time reduces damage to 0. | Twenty-sided Die |
Weapon effects
When a tier two weapon is upgraded into an ultimate weapon, it keeps the tier two passive ability alongside the ATB+1.
| Name | Description | Weapon |
|---|---|---|
| Attack: ATB Charge | Recharges an ATB slot by 10% each time an enemy is attacked. | Axis Blade |
| Attack: ATB Charge II | Recharges an ATB slot by 20% each time an enemy is attacked. | Enkindler |
| Improved Raise | The HP recovery of actions that revive allies becomes 1.5 times the normal.[1] | Lifesaber |
| Improved Raise II | The HP recovery of actions that revive allies becomes 2 times the normal.[1] | Peacemaker |
| Leadenstrike | ATB charges 70% slower. Canceled by ATB Rate +X%. | Organyx, Aldebarans, Tigerclaw |
| Ironstrike | ATB charges 40% slower. Canceled by ATB Rate +X%. | Apocalypse, Sadalmeliks, Wyrmfang |
| Stagger Lock | Prevents staggering of enemies. Can still build chain as normal, apart from bringing the target across the stagger threshold. | Hauteclaire, Durandal, Rigels, Polaris Specials, Unsetting Sun, Midnight Sun, Alicanto, Caladrius, Heavenly Axis, Abraxas, Taming Pole, Venus Gospel |
| Quick Stagger | Staggers enemies as soon as they are in near-stagger (95%–96% chain gauge, enemy flashing red). | Lionheart, Ultima Weapon |
| Stagger: TP Charge | Regain small amount of TP when staggering an enemy. | Punisher |
| Stagger: TP Charge II | Regain TP when staggering an enemy. | Banescissor Spear |
| Chain Bonus Boost | Increases all abilities' base chain bonus value by 1.0. | Antares Deluxes |
| Chain Bonus Boost II | Increases all abilities' base chain bonus value by 2.0. | Fomalhaut Elites |
| Improved Cure | The curative spells' recovery amount increases by 10%. | Healer's Staff |
| Improved Cure II | The curative spells' recovery amount increases by 20%. | Physician's Staff |
| Ally KO: Power Surge | Boosts Attack and Magic by 110% while an ally is KO'd; double if both allies are KO'd. | Mistilteinn |
| Ally KO: Power Surge II | Boosts Attack and Magic by 130% while an ally is KO'd; double if both allies are KO'd. | Erinye's Cane |
| Critical: Power Surge | Boosts Attack and Magic by 20% while HP-Critical. | Rebel Heart |
| Critical: Power Surge II | Boosts Attack and Magic by 40% while HP-Critical. | Warrior's Emblem |
| Improved Debuffing | The success rate of Debuffing type abilities becomes 1.2 times the normal. | Belladonna Wand |
| Improved Debuffing II | The success rate of Debuffing type abilities becomes 1.4 times the normal. | Malboro Wand |
| ATB +1 | Adds 1 segment to ATB. | Third tier weapons |
| Improved Guard | Damage reduction % from Guard abilities increases by 8. | Paladin |
| Improved Guard II | Damage reduction % from Guard abilities increases by 16. | Winged Saint |
| Improved Ward | "Ward" abilities' defense % increases by 8%. | Umbra |
| Improved Ward II | "Ward" abilities' defense % increases by 16%. | Solaris |
| Improved Counter | Character deals 1.4 times more damage with Counter abilities. | Gae Bolg |
| Improved Counter II | Character deals 1.8 times more damage with Counter abilities. | Gungnir |
| Critical: Shield | Boosts physical and magic resistance by 15% when HP is low. | Airwing |
| Critical: Shield II | Boosts physical and magic resistance by 30% when HP is low. | Skycutter |
| Defense Maintenance | The duration of Defensive buffs becomes 1.2 times the normal. | Vidofnir |
| Defense Maintenance II | The duration of Defensive buffs becomes 1.4 times the normal. | Hresvelgr |
| Siphon Boost | Recover ×1.5 times the ATB from Siphon abilities. | Otshirvani |
| Siphon Boost II | Recover ×2.0 times the ATB from Siphon abilities. | Urubutsin |
| Improved Debilitation | The success rate of Debilitation type abilities becomes 1.2 times the normal. | Pandoran Spear |
| Improved Debilitation II | The success rate of Debilitation type abilities becomes 1.4 times the normal. | Calamity Spear |
| Augment Maintenance | The duration of offensive buffs becomes 1.2 times the normal. | Spica Defenders |
| Augment Maintenance II | The duration of offensive buffs becomes 1.4 times the normal. | Sirius Sidearms |
| Stagger Maintenance | Extends the duration for which enemies remain staggered by 10%. | Procyons |
| Stagger Maintenance II | Extends the duration for which enemies remain staggered by 30%. | Betelgeuse Customs |
| Enfeeblement | Physical attacks deal 50% less damage. | Feymark |
| Hindrance | Physical attacks deal 30% less damage. | Soul Blazer |
| Stifled Magic | Magical attacks deal 50% less damage. | Simurgh |
| Fettered Magic | Magical attacks deal 30% less damage. | Tezcatlipoca |
| Paper Tiger | Reduces maximum HP by 60%. | Malphas, Pleiades Hi-Powers, Sacrificial Circle |
| Silk Tiger | Reduces maximum HP by 40%. | Naberius, Hyades Magnums, Indomitus |
Synthesis abilities
| Name | Description | Ability Power | |||
|---|---|---|---|---|---|
| 2 Items | 3 Items | 4 Items | 5 Items | ||
| Physical Defense | Reduces incoming physical damage by ◯. | Physical Wall: 5 | Physical Wall: 10 | Physical Wall: 20 | Physical Wall: 30 |
| Magic Defense | Reduces incoming magic damage by ◯. | Magical Wall: 5 | Magical Wall: 10 | Magical Wall: 20 | Magical Wall: 30 |
| Damage Reduction | Reduces incoming damage by ◯. | Damage Wall: 5 | Damage Wall: 10 | Damage Wall: 20 | Damage Wall: 30 |
| High HP | Increases damage dealt to enemies when HP is 90% or above. | High HP: Power Surge | |||
| Low HP | Increases damage dealt to enemies when HP is below 10%. | Low HP: Power Surge | |||
| Ultimate Physic | Immune to physical damage but can only be healed by items or Eidolons. | — | Ethereal Mantle | ||
| Ultimate Magic | Immune to magical damage but can only be healed by items or Eidolons. | — | Magic Damper | ||
| Affinity | Increases elemental damage by ◯%. | Elemental Damage: +20% | Elemental Damage: +30% | Elemental Damage: +50% | — |
| Boost | Increases the rate at which the ATB gauge charges by ◯%. Cancels Leadenstrike and Ironstrike before increase. | ATB Rate: +10% | ATB Rate: +15% | ATB Rate: +20% | ATB Rate: +30% |
| Debuff Resistance | Shortens negative status duration by ◯%. | Debuff Duration: -20% | Debuff Duration: -40% | Debuff Duration: -60% | — |
| Positive Effect | Extends positive status duration by ◯%. | Buff Duration: +30% | Buff Duration: +50% | Buff Duration: +70% | Buff Duration: +90% |
| Adamancy | Absorbs 1% of damage dealt to enemies as HP. | — | Vampiric Strike | ||
| Gestalt |
|
Random: Instant Chain | Gestalt/TP Boost | ||
| Independent | Does not belong to a synthesis group. | — | — | ||
Citations
- ↑ 1.0 1.1 ximaus (n.d.) . Final Fantasy XIII – Game Mechanics Guide. GameFaqs. Archived from the original on 13/07/2025.