Update Needed (Issue: Some information is outdated as of Milepost Zero)
This content or section requires updating. Please help us improve the article!
|
In Fallout 76, weapons, armor, and power armor can have special modifiers applied to them called legendary effects.
Background[edit]
These effects turn regular items into legendary items, identified by one or several stars (★) after their name. Legendary items have one or more randomly determined special modifications, affecting combat or character stats. They may be earned as quest or Daily Ops rewards, looted from legendary enemies, bought from Purveyor Murmrgh or crafted with Legendary Modules.
Guide[edit]
For detailed information on the legendary effects applicable to each type of item, see the portal below:
Weapons |
Armor |
Power Armor |
Gameplay[edit]
Four tiers of legendary modifiers exist for Weapons, Armor and Power Armor. A Tier 1 modifier appears on all legendary items, taking up the first "star." The modifier will be added to legendary weapon's dynamic naming as a prefix. Tier 2 modifiers comprise the second star of a legendary item and Tier 3 modifiers comprise the third. In general, Tier 2 and Tier 3 modifiers do not affect a legendary item's name. Legendary Weapons and Armor use different sets of modifiers and cannot use modifiers from the other's item type. Tier 4 modifiers were made available with Raid: Gleaming Depths, and can exclusively obtained as reward for completing individual sections of the Raid. Tier 5 modifiers exist in the game files, but still remain unused for legendary drops or crafting.
Certain Tier 4 and Tier 5 legendary effects are used in many of the quest-specific unique legendary weapons and armors, such as Perfect Storm or All Rise.
Legendary items can have a maximum of one modifier per category, based on the number of stars:
- A Legendary will have a Tier 1 modifier.
- A Legendary will have a Tier 1 and Tier 2 modifier.
- A Legendary will have a Tier 1, Tier 2, and Tier 3 modifier.
- A Legendary will have a Tier 1, Tier 2, Tier 3, and Tier 4 modifier.
Legendary item chance Category Chance Melee weapon 25% Ranged weapon 25% Armor 25% Power armor 25%
- The number and type of effects generated are not affected by any SPECIAL stats, such as Luck.
- Legendary effects are randomly generated upon crafting or dropping. They cannot be found as loose mods.
- Certain unique items have predetermined legendary effects.
- Legendary items can be scrapped at any workbench, or placed in a Legendary Exchange Machine for Legendary Scrip ().
- Aside from their provided effects, legendary items otherwise have the same statistics as regular items, and can be equipped with the same mods.
- Almost every legendary item may be dropped, traded to other players or sold to vendors for caps.
Availability[edit]
A majority of the weapons in Fallout 76 can be obtained as legendary items, however, there are a great many restrictions on what can and cannot appear as a legendary item.
- Plans required
Some items cannot be obtained as legendary versions without knowing the relevant plan. These items can drop from legendary enemies, but can also be obtained via crafting, Purveyor, Daily Ops rewards or rewarded by Scorched Earth and season events, such as Fasnacht Day. The following lists contain items that may only appear as legendary items after learning the prerequisite plan.
- Crafting only
Some items cannot spawn as legendary items, but may be turned into one by players using the Legendary Crafting system, or may be crafted as legendary items from scratch.
- Legendary Crafting
| Legendary Crafting only | ||
|---|---|---|
| Enclave Plasma Gun | ||
| Imposter Assaultron Head | ||
| Strangler Heart Power Armor | ||
| The Invader | ||
| Pleasant Valley ticket claim only | ||
|---|---|---|
| Fancy Single Action Revolver | Fancy Pump Action Shotgun | |
- Fully excluded
The following armor and weapons cannot exist as legendary items.
