Kevin Weatherman is a developer who worked at Interplay Entertainment on Fallout as a programmer. He worked mainly on user interfaces.
Career[edit]
For Fallout, Weatherman worked on interface code such as the character editor, Pip-Boy 2000, and the world/town maps.[Ext 1] He also says he "created user interfaces, load/save system, custom resource tools, added and fixed game play scripts, created promotional Fallout screen saver."[Ext 2]
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| 2003 | 2004 | Global VR | Software Engineer |
| 2002 | 2003 | Jaleco/VR-1 Entertainment | Software Engineer |
| 1999 | 2002 | Gamecraft Inc. | Lead Programmer/Software Engineer |
| 1998 | 1999 | Advanced Productions | Game Programmer |
| 1995 | 1998 | Interplay Entertainment | Game Programmer |
| 1993 | 1995 | Ringler Studios | Game Programmer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 1997 | Fallout Demo | Programmer |
| 1997 | Fallout | Programmer |
Other work (excerpt)[edit]
| Year | Title | Credited |
|---|---|---|
| 2002 | Sea Trader: Rise of Taipan | Programmer |
Gallery[edit]
Jesse Reynolds, Tim Hume, Tim Cain, Chris Jones and Kevin Weatherman
