Double Mutation Weekend is a Daily Op event in Fallout 76.
Quick Walkthrough[edit]
Double Mutation Weekend community events are special, more challenging Daily Ops featuring enemies with a unique combination of two different Mutations - for a total of three. These Ops will typically be available every other weekend, from Thursday to Monday (1:00 PM EST).
Gameplay[edit]
These events offer additional incentives and rewards for the first and all subsequent Daily Ops playthroughs:
- Double XP during the Daily Op
- Rewards: double currency
- Rewards: double Legendary Cores (Elder Tier only)
Enemy Mutations[edit]
| Image | Name | Effects | Combo |
|---|---|---|---|
| Active Camouflage | Enemies cloaked when not attacking. | None | |
| Blistering Cold | Enemies bypass armor resistances. | Freezing Touch Swift-Footed | |
| Chilling Mend | Two active mutations. | Freezing Touch Group Regeneration | |
| Clouded Toxins | Two active mutations. | Active Camouflage Toxic Blood | |
| Danger Cloud | Enemies cause cloud resulting in -30 AP and -70 HP/sec | None | |
| Freezing Touch | Enemy attacks will freeze players. | None | |
| Group Regeneration | Enemies heal nearby enemies. | None | |
| Piercing Gaze | Enemies auto detect player. | None | |
| Reflective Skin | Enemies reflect 25% damage. | None | |
| Relentless | Two active mutations. | Resilient Group Regeneration | |
| Resilient | Enemies can only be killed by a melee attack. | None | |
| Savage Strike | Enemies bypass armor resistances. | None | |
| Stinging Frost | Two active mutations. | Freezing Touch Toxic Blood | |
| Swift Stalker | Two active mutations. | Active Camouflage Swift-Footed | |
| Swift-Footed | Enemies have increased movement speed. | None | |
| Toxic Blood | Enemies create toxic hazards upon death. | None | |
| Unstable | Two active mutations. | Volatile Swift-Footed | |
| Vaporous | Two active mutations. | Volatile Active Camouflage | |
| Volatile | Enemies will explode on death, dealing damage. | None |
