The key to modern processors’ speed lies in their ability to execute many instructions in parallel, and the foundation for that is a technique called pipelining. Though introduced decades ago, pipelining remains central to how today’s CPUs achieve high performance, powering even the most advanced architectures.
In this article, we’ll explore how pipelining works, how it improves CPU performance, and the common bottlenecks that can limit its efficiency.
Note — I have already written in-depth articles covering the memory hierarchy → including cache, virtual memory, and DRAM, so this article will not dive deeply into memory accesses.
A Simple Way to Understand CPU Pipelining
Imagine you work at a burger joint. You have to make 3 burgers, and each one needs to go through these 3 steps:
- Grill the patty (1 min)
- Assemble the burger (1 min)
- Wrap it (1 min)
Without Pipelining: One Worker Does Everything
Imagine you have one worker who knows how to do all three tasks: grilling, assembling, and wrapping. They make each burger from start to finish before moving on to the next one:
- Minute 1–3: Burger 1
- Minute 4–6: Burger 2
- Minute 7–9: Burger 3
- Total time for 3 burgers = 9 minutes The worker is skilled, but because they do everything alone, they can only work on one burger at a time. No overlap.
With Pipelining (Assembly Line): Each specialized worker does only their task
Here, you have 3 workers, and each one is specialized → they only know how to do their specific task.
- Minute 1: Worker 1 grills Burger 1
- Minute 2: Worker 1 grills Burger 2, Worker 2 assembles Burger 1
- Minute 3: Worker 1 grills Burger 3, Worker 2 assembles Burger 2, Worker 3 wraps Burger 1
- Minute 4: Worker 2 assembles Burger 3, Worker 3 wraps Burger 2
- Minute 5: Worker 3 wraps Burger 3
- Total time for 3 burgers = 5 minutes.
After the pipeline is full (minute 3 onwards), one burger finishes every minute.
How This Relates to CPUs
- Each burger = one CPU instruction
- Each step = a CPU pipeline stage (explained in next section)
- Each worker = a specialized hardware unit in the CPU
- Without pipelining: everything runs one at a time, in order
- With pipelining: stages overlap, and the CPU finishes one instruction per cycle (after the pipeline fills)
CPU Pipeline: Stages and Specialized Units
As explained in the previous section, a CPU pipeline works like an assembly line, where each instruction moves through a series of stages. Each stage is handled by a dedicated hardware unit, optimized for just that task. The table below maps each stage to its corresponding function and hardware unit. Compare each row with the matching element in the diagram above.
A CPU Pipeline Example
Let’s walk through 3 simple CPU instructions and how they move through the pipeline:
I1: R1 = MEM[0x1000] ; Load value at memory[0x1000] into R1
I2: R2 = MEM[0x1004] ; Load value at memory[0x1004] into R2
I3: R3 = R1 + R2 ; Add R1 and R2, store result in R3
Let’s assume:
memory[0x1000] = 10
memory[0x1004] = 20
The following table summarizes how each instruction progresses through the pipeline stages over multiple cycles:
Cycle-by-Cycle View
Instruction Details
Bottlenecks in CPU Pipelining
While CPU pipelining speeds up processing by working on multiple instructions at once, it faces several challenges that can slow things down. These bottlenecks limit how efficiently the pipeline runs:
Data Hazards
When an instruction needs the result of a previous instruction that isn’t ready yet, the pipeline must pause to avoid errors. For example, in the example above, instruction I3 stalls in the decode stage because it depends on the results of I1 and I2, which aren’t ready yet. This stall is a classic data hazard.
Solutions
- Stalling the pipeline until data is ready.
- Data forwarding to pass results directly between pipeline stages, bypassing stages like WB.
- Compiler optimizations like reordering instructions to avoid dependencies.
- Out-of-order execution so the CPU can run independent instructions while waiting.
- Register renaming to avoid false dependencies between instructions.
Control Hazards (Branching)
Sometimes, the CPU comes across a decision point in the program, such as an if-else statement or a loop. At this moment, the CPU needs to figure out which set of instructions to run next. However, it often cannot know the correct path immediately because the condition it’s checking hasn’t been fully evaluated yet. This uncertainty causes the pipeline to pause or clear instructions that were loaded based on a guess, which slows down processing. This delay is called a branch penalty.
Solutions
- Branch prediction to guess the most likely path.
- Speculative execution to continue down a guessed path and discard it if wrong.
- Delayed branching (used in some architectures) to rearrange instructions after a branch.
Structural Hazards
Structural hazards happen when two or more instructions need to use the same specialized hardware resource at the same time, but the CPU has only one of that resource available.
For example, if two instructions both want to use the Arithmetic Logic Unit (ALU) simultaneously, one instruction has to wait until the resource is free. This waiting slows down the pipeline because instructions can’t proceed in parallel as planned.
Solutions
- More hardware units (e.g., multiple ALUs or load/store units) per CPU core.
- Enhanced resource scheduling to better manage shared hardware access.
Pipeline Stalls (Bubbles)
To resolve hazards or wait for data, the CPU sometimes inserts idle cycles where no instruction completes. For example, in the earlier pipeline walkthrough, instruction I3 has to stall because it depends on the results of I1 and I2, which aren’t ready yet. During this stall, the pipeline pauses at the decode stage, waiting for the needed data, which temporarily slows down the overall instruction flow.
Solutions
- Hazard detection units to predict and manage stalls.
- Out-of-order execution to keep the pipeline busy with other instructions.
- Compiler scheduling to rearrange instructions and minimize idle time.
Each of these bottlenecks and their solutions are complex topics on their own and deserve detailed explanations. They will be covered in separate articles for a deeper dive.
If you have any feedback on the content, suggestions for improving the organization, or topics you’d like to see covered next, feel free to share → I’d love to hear your thoughts!
Top comments (1)
Insightful, and easy to understand. great work👏🏻