Deer Country Mod (
reddosmod) wrote in
countryclub2023-03-05 11:47 pm
Entry tags:
MARCH 2023 PLOTTING POST
MARCH 2023 PLOTTING POST
CODING
Please use this post to plot with other players and keep track of your plans for this month's event! You can ask specific questions about the event down below. If you are ever waiting on a question, please feel free to reach out to Simcha directly.
SPECIAL NOTE: March is an unusual month, in that the cyclical nature of Trench does not apply. The Moss King craves variety, and as a result prior March events will not be seen during this month
This post will be updated with the Live Event once it is posted. Plotting posts are always made on the 5th and events always go live on the 8th.
SPECIAL NOTE: March is an unusual month, in that the cyclical nature of Trench does not apply. The Moss King craves variety, and as a result prior March events will not be seen during this month
This post will be updated with the Live Event once it is posted. Plotting posts are always made on the 5th and events always go live on the 8th.
[NAVIGATION]
Prompt 1 • Prompt 2 • Prompt 3
Plotting Form • Event Questions • Live Event • Monthly Newsletter
[JUMP TO COMMENTS]
PROMPT 1: TOO MUCH OF A GOOD THING
Prompt 1 • Prompt 2 • Prompt 3
Plotting Form • Event Questions • Live Event • Monthly Newsletter
CONTENT WARNINGS: Plant-Based Peril, Isolation, Entrapment, Carnivorous Plants, possible but unlikely death.
The plentiful and bountiful harvest of plants that started to blossom towards the beginning of the month has continued, and if anything? It's getting more and more troublesome. The old saying goes that too much of a good thing is too much, and this is definitely the proof of that pudding. Plants are literally growing everywhere. Trenchies can be seen cutting branches out of impossible locations, and vegetation is beginning to grow inside of established businesses and homes. There is an ever increasing market for vileblood based defoliation options that are being offered by entrepreneurial Trenchies, but the fact that more than a few of those selling the stuff have gone missing under strange circumstances calls into question their efficacy.
For Sleepers, this means that the possibility of encountering enlarged and potentially dangerous plants such as those seen in the earliest parts of the months grows ever more real. A human-sized venus flytrap might very well try to snatch one up, with all of the peril that entails. However, while it is possible for any exotic plant to carry with it potentially lethal threat, most of these are able to be dealt with by even the untrained with a machete. The real problem is the root systems and the plants that ones that talk. The former are the most likely to be encountered. Root systems grow over entire buildings during the mid to late month, choking over light sources and blocking windows to dim houses. They clench their grip over doors, making getting out of one's house an act of willpower and muscle that may have to be repeaated over and over again. Worst of all is the fact that many of these root systems almost seem to be intentionally creating barriers around the Lantern Network! The little moaners are safe, but their sphere of protection becomes a dome of wood, shielding and keeping them away from those naughty sleepers trying to hack their way to a teleport.
The talking ones, though, are downright disturbing. They're not very large, at first they do indeed seem to whisper and beg to be fed. Naturally, only blood will do, and the longer that they're fed the larger and more dangerous that they can become. But, so long as one doesn't feed them, they're harmless, right? Wrong. True, they can bite and it's easy enough to avoid them. However, it's what they start to say when they're denied their food that becomes disturbing. “There is a consequence of your actions, you know.” “Do not think that you are immune.” “Saving the Moss Brat seems wise now, but have a long memory.” Things like that. The voices they take on are eerie, unnatural and do not match the plants' normal begging voices. They never clear up who is speaking or what they're speaking about, but surely it's not a big issue, right?
By the end of the month, the plants wither away and break off of the various homes and businesses, leaving no visible damage behind, as if whatever caused them has faded entirely.
PROMPT 2: THE LEECH
The plentiful and bountiful harvest of plants that started to blossom towards the beginning of the month has continued, and if anything? It's getting more and more troublesome. The old saying goes that too much of a good thing is too much, and this is definitely the proof of that pudding. Plants are literally growing everywhere. Trenchies can be seen cutting branches out of impossible locations, and vegetation is beginning to grow inside of established businesses and homes. There is an ever increasing market for vileblood based defoliation options that are being offered by entrepreneurial Trenchies, but the fact that more than a few of those selling the stuff have gone missing under strange circumstances calls into question their efficacy.
For Sleepers, this means that the possibility of encountering enlarged and potentially dangerous plants such as those seen in the earliest parts of the months grows ever more real. A human-sized venus flytrap might very well try to snatch one up, with all of the peril that entails. However, while it is possible for any exotic plant to carry with it potentially lethal threat, most of these are able to be dealt with by even the untrained with a machete. The real problem is the root systems and the plants that ones that talk. The former are the most likely to be encountered. Root systems grow over entire buildings during the mid to late month, choking over light sources and blocking windows to dim houses. They clench their grip over doors, making getting out of one's house an act of willpower and muscle that may have to be repeaated over and over again. Worst of all is the fact that many of these root systems almost seem to be intentionally creating barriers around the Lantern Network! The little moaners are safe, but their sphere of protection becomes a dome of wood, shielding and keeping them away from those naughty sleepers trying to hack their way to a teleport.
The talking ones, though, are downright disturbing. They're not very large, at first they do indeed seem to whisper and beg to be fed. Naturally, only blood will do, and the longer that they're fed the larger and more dangerous that they can become. But, so long as one doesn't feed them, they're harmless, right? Wrong. True, they can bite and it's easy enough to avoid them. However, it's what they start to say when they're denied their food that becomes disturbing. “There is a consequence of your actions, you know.” “Do not think that you are immune.” “Saving the Moss Brat seems wise now, but have a long memory.” Things like that. The voices they take on are eerie, unnatural and do not match the plants' normal begging voices. They never clear up who is speaking or what they're speaking about, but surely it's not a big issue, right?
By the end of the month, the plants wither away and break off of the various homes and businesses, leaving no visible damage behind, as if whatever caused them has faded entirely.
CONTENT WARNINGS:Magically Cursed Ailment, Severe weakness, Anemia
You didn't think it would be that easy, did you? From the moment that the first talking plants appeared in Trench, there has been another ominous presence. Unbeknownst to the people of Trench, but the Moss King is recovering from Riteior's attack and, while they are safe and slowly getting back to their normal self, this has allowed for Riteior to offer a little payback in an effort to cause trouble to those seeking to stop his attacks on the Pthumerians of Trench. In the night, while characters are sleeping, the plants strike. They wake to find a thin film over them, but otherwise it appears harmless. The next full day, there's nothing wrong and they feel hail and hearty. In fact, those pesky little talking plants are gone from their house. Of course, the next day the horror begins to settle in.
Within 48 hours, Sleepers will find themselves weak and lethargic in the extreme. The condition is not fatal, but it is problematic and irritating. They will find that no amount of food, water and rest quite gets rid of the malaise that they are experiencing, a strange drowsiness and lack of energy plaguing their every moment. The longer it persists, the more dangerous it becomes. However, there appears to be no obvious cause, at least until they visit someone capable of treating their condition, be they a Blood Minister or trained physician. Victims of this curse appear to be suffering from a severe, but not life-threatening anemia. There is no obvious cause, but the Ministers are certain that it is not natural and is likely a result of a curse of some kind. They can offer stimulants and high energy food, which will help the person experiencing the condition, but the real danger comes if they try to use their blood for a blood ritual of any kind. The insidious reason becomes obvious. Someone is attempting to stop them from safely having enough blood to perform the rituals to seal them away!
Victims are “fine” in the sense that they could get through the month safely without risk of death and just be weaker. However, if they attempt any form of blood ritual or blood letting, they risk running out of blood, which would indeed be a life threatening concern. The only solution, then, is a blood transfusion of another type. The Blood Ministers are willing to provide blood from their banks, but caution that it is better if a fresh supply is used. Do you have a friend willing to lend a hand? Or, do you miss one of the deadlines this month for fighting back Riteior?
FAQ:This condition strikes after the mid-month, when the latest batch of rituals further weakens Riteior, and ensures the Moss King's safety.
This condition is not life threatening, unless a person attempts to use blood for a ritual or other purpose without first receiving a transfusion.
If a person attempts to perform a blood ritual before getting a transfusion, their anemia can become life threatening very quickly.
It is possible to completely avoid this prompt by not being targeted by Riteior. His cursed targeting is not that precise and he is clearly becoming desperate.
When a transfusion is given, both participants will be lightly anemic for another 24 hours, but the condition will fade afterwards completely.
It is suspected strongly by some of the Blood Ministers and Arcane Scholars that this is a curse brought about by a brief moment of control over the Moss King by Riteior. This can be learned easily in conversation with members of the orders in Trench.
PROMPT 3: HIGH STAKES
You didn't think it would be that easy, did you? From the moment that the first talking plants appeared in Trench, there has been another ominous presence. Unbeknownst to the people of Trench, but the Moss King is recovering from Riteior's attack and, while they are safe and slowly getting back to their normal self, this has allowed for Riteior to offer a little payback in an effort to cause trouble to those seeking to stop his attacks on the Pthumerians of Trench. In the night, while characters are sleeping, the plants strike. They wake to find a thin film over them, but otherwise it appears harmless. The next full day, there's nothing wrong and they feel hail and hearty. In fact, those pesky little talking plants are gone from their house. Of course, the next day the horror begins to settle in.
Within 48 hours, Sleepers will find themselves weak and lethargic in the extreme. The condition is not fatal, but it is problematic and irritating. They will find that no amount of food, water and rest quite gets rid of the malaise that they are experiencing, a strange drowsiness and lack of energy plaguing their every moment. The longer it persists, the more dangerous it becomes. However, there appears to be no obvious cause, at least until they visit someone capable of treating their condition, be they a Blood Minister or trained physician. Victims of this curse appear to be suffering from a severe, but not life-threatening anemia. There is no obvious cause, but the Ministers are certain that it is not natural and is likely a result of a curse of some kind. They can offer stimulants and high energy food, which will help the person experiencing the condition, but the real danger comes if they try to use their blood for a blood ritual of any kind. The insidious reason becomes obvious. Someone is attempting to stop them from safely having enough blood to perform the rituals to seal them away!
Victims are “fine” in the sense that they could get through the month safely without risk of death and just be weaker. However, if they attempt any form of blood ritual or blood letting, they risk running out of blood, which would indeed be a life threatening concern. The only solution, then, is a blood transfusion of another type. The Blood Ministers are willing to provide blood from their banks, but caution that it is better if a fresh supply is used. Do you have a friend willing to lend a hand? Or, do you miss one of the deadlines this month for fighting back Riteior?
FAQ:
CONTENT WARNINGS:Gambling, Possible Coersion, lowered inhibitions, Risk of Character Death
The Moss King appears to be 'on the mend' by the latter part of the month, or at least he seems to be his usual self. A flyer advertising a special for all Sleepers and residents of Trench at the Goat Turning, his personal gambling hall, circulates throughout town. The doors of the Goat Turning will be open to absolutely everyone, and nobody will be turned away for an event that will last the last two weeks of the month! Anyone who comes will be given a complementary set of chips for free, along with a very special commemorative poker chip embossed with their own face on it which they are assured they can keep afterwards, assuming they don't lose it betting! In fact, that commemorative chip is the only way that a person can return to the Goat Turning during this period, and has to be shown to get admittance, though you don't need to bet it even if it appears to be worth quite a lot! Every night, a new allotment of chips is offered to gamblers. It isn't much, and if they're willing to trade a few goods to get more, they can supplement their stash. What could be more fun than a friendly game?
The drinks and food are free for those attending, and even better? They don't seem to have a lot of strange effects. The drinks seem to ease the symptoms of corruption, in fact, and make a person more relaxed and at ease, along with lessening their inhibitions. The food is filling and pleasant, but salty, making one crave the drinks more. But, honestly, compared to Generosity's botched and spoiled food in January it's almost heavenly, even if it does make it easier to want to keep gambling and gambling. After all, those prizes for the big winners of the night are certainly something to behold, and the kinds of luxuries that Trenchies drool over.
The Big Prizes: (Maximum 1 big prize per character for the month)
A Lunar Orb
A Vial of Pthumerian Blood that can leave a person feeling sickly and weak if they come in contact with it
A Genuine Lantern, enabling a second teleportation location to be placed!
A Blood Enchanted Weapon or Armor.
An Item from Home that a character might not normally find washing up on shore
The Lesser Prizes:
Players are encouraged to use their imagination on lesser prizes that could be won. Food. Supplies. Furnishings. Weapons. Tools. Clothing. Any number of valuable could be won throughout the month.
So, what's the catch? There's always a catch. Well, like any gambling hall, the saying goes that the House Always Wins. This isn't true universally. You could have a hot streak at the Craps table, or you might just win on your lucky number in Roulette. It is very possible to walk away with enough chips to win a big prize all in one night, or build up over time to claim such a lofty goal. But the trick is that commemorative chip. It's the admission, and it's also the only way you can leave the gambling den each night. The chip must be presented both at entry and leaving, and only then does the reality become clear. That chip is so valuable because it represents your life! You might literally be betting with your life here! Should you lose your chip and not have it at the end of the night, the impressive and powerful bouncers at the door will bar you from exit, and once the hall closes there is nowhere to go but the basement. Anyone who enters the basement after hours will find that their life is indeed forfeit, and their debt is called. They will die down below. How will they die? Well, considering the fighting pits down below, any of a thousand deaths, some more gruesome than others, are possible. And, if another player holds their chip, they will be given a special pass to remain below, to demand their price themselves.
So, if you lose your chip is it still possible to get it back? Absolutely! It is a gambling hall, after all. Someone just has to be willing to give it back, or to win it back from another player or the house. What could be simpler? Of course, because there are no compulsions in the commemorative chip, and no rules about how it is to be used or transferred other than that it must be won from the house in a fair game, it is almost as if the Moss King is testing his own guests to see just how far they will go, and what they will do if their life or the life of a friend is on the line.
FAQ:
Players are limited to one grand prize per character. Please record this prize on the prompt below.
Characters that die because of this event may die in any reasonable fashion in the basement. Tools are provided. This may be handwaved.
Because this event involves the potential of players bargaining for their lives and death, we remind players to be mindful and communicative with others regarding permissions and preferences during this event. Do not break permissions.
Lesser prizes can be won in quantity, but we ask that you be reasonable about this.
The Commemorative Chip is non-magical and there is no compulsion to gamble with it.
It is simply worth a lot more.
The Event is not age restricted, so underage gambling is possible.
PLOTTING FORM
The Moss King appears to be 'on the mend' by the latter part of the month, or at least he seems to be his usual self. A flyer advertising a special for all Sleepers and residents of Trench at the Goat Turning, his personal gambling hall, circulates throughout town. The doors of the Goat Turning will be open to absolutely everyone, and nobody will be turned away for an event that will last the last two weeks of the month! Anyone who comes will be given a complementary set of chips for free, along with a very special commemorative poker chip embossed with their own face on it which they are assured they can keep afterwards, assuming they don't lose it betting! In fact, that commemorative chip is the only way that a person can return to the Goat Turning during this period, and has to be shown to get admittance, though you don't need to bet it even if it appears to be worth quite a lot! Every night, a new allotment of chips is offered to gamblers. It isn't much, and if they're willing to trade a few goods to get more, they can supplement their stash. What could be more fun than a friendly game?
The drinks and food are free for those attending, and even better? They don't seem to have a lot of strange effects. The drinks seem to ease the symptoms of corruption, in fact, and make a person more relaxed and at ease, along with lessening their inhibitions. The food is filling and pleasant, but salty, making one crave the drinks more. But, honestly, compared to Generosity's botched and spoiled food in January it's almost heavenly, even if it does make it easier to want to keep gambling and gambling. After all, those prizes for the big winners of the night are certainly something to behold, and the kinds of luxuries that Trenchies drool over.
The Big Prizes: (Maximum 1 big prize per character for the month)
The Lesser Prizes:
Players are encouraged to use their imagination on lesser prizes that could be won. Food. Supplies. Furnishings. Weapons. Tools. Clothing. Any number of valuable could be won throughout the month.
So, what's the catch? There's always a catch. Well, like any gambling hall, the saying goes that the House Always Wins. This isn't true universally. You could have a hot streak at the Craps table, or you might just win on your lucky number in Roulette. It is very possible to walk away with enough chips to win a big prize all in one night, or build up over time to claim such a lofty goal. But the trick is that commemorative chip. It's the admission, and it's also the only way you can leave the gambling den each night. The chip must be presented both at entry and leaving, and only then does the reality become clear. That chip is so valuable because it represents your life! You might literally be betting with your life here! Should you lose your chip and not have it at the end of the night, the impressive and powerful bouncers at the door will bar you from exit, and once the hall closes there is nowhere to go but the basement. Anyone who enters the basement after hours will find that their life is indeed forfeit, and their debt is called. They will die down below. How will they die? Well, considering the fighting pits down below, any of a thousand deaths, some more gruesome than others, are possible. And, if another player holds their chip, they will be given a special pass to remain below, to demand their price themselves.
So, if you lose your chip is it still possible to get it back? Absolutely! It is a gambling hall, after all. Someone just has to be willing to give it back, or to win it back from another player or the house. What could be simpler? Of course, because there are no compulsions in the commemorative chip, and no rules about how it is to be used or transferred other than that it must be won from the house in a fair game, it is almost as if the Moss King is testing his own guests to see just how far they will go, and what they will do if their life or the life of a friend is on the line.
FAQ:
Feel free to use the following form as a general guidance for your ideas for this month's event. Tag around for new CR, build off old CR, or use this as a way of organizing your thoughts and plans.

Questions!
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1: will the plant killing aura be effective on freeing up homes and teleports
2: will things like the non-talking plants avoid them
3: will the talking plants be affected
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Re: Questions!
For nocturnal characters who are out and about, what does this look like? Can it be observed? Affected like other plant defoliation? (in a way that won't prevent any characters wanting to be affected but could be used as another way someone could justify their character not being affected)
Re: Questions!
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You know. For science.
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Will there be consequences from pickpocketing another character I'm the gambling den beyond what the players work out for it.
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Prize Record
Re: Prize Record
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Pyrrha Dve | Duty | The Locked Tomb
Murderbot | The Muderbot Diaries
Mayerling | Vampire Hunter D
Nara'a Sunvara | Final Fantasy XIV
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prox • he xuan & ritsu.
Player's Pronouns: they/them
Preferred Player Contact:
Monthly Pacing: Normal!
OOC Limits: no direct on-page played out non-con or child abuse.
Opting-Out Prompts: Not sure mine have been here long enough to "get" Riteior though I am down to react.
he xuan • tgcf
Character Blood Type: Paleblood.
Character Role: Ghost/demon. Fisherman. Tsundere. He also lights incense to Mariana daily.
What CR you would like to develop for this event: I would love to focus on developing all the great connections Xuan has made over the last month. If we had a February log thread I would be happy to work out how to wrap it up this month and move on to something new if you aren't feeling backtags.
Some hooks:
• He Xuan's blood powers involve an emotional suppression field, where he will experience a muted version of your character's strongest emotions while they get to have a sedative effect or total anhedonia.
• He eats a lot - his fishing is mostly to make sure he always has food or something to trade for food.
• He lives in a cave in the rocks along the beach, so while he doesn't actively help out Sleepers he still might encounter them during the arrivals period, or run into people scavenging for their stuff.
• New comments are more than welcome on his network post.
Open to New CR this event: New CR always welcome!
What CR you want to avoid this event: HX probably isn't going to get involved heavily in "group effort" plots unless he is externally motivated by a friend or debt. That means Riteior, the blood pollution study, and donating blood are probably right out.
Timeline/Event Ideas:
• HX is going to fight the plants whenever they bother him, so I would be happy to have him come across your character in distress and help out.
• You can probably get him to give blood in exchange for food, if needed.
• I am super interested in the casino plot, both the initial aspects of relaxing a little while gambling and chatting with others more than he usually would, and potentially losing his life chip. He has poor luck and a propensity towards debt so it feels fitting. If you would like to hold HX's life in your hands, or work with him to get it back, or discuss gruesome murder options in either direction, hit me up! I have no limits on violence and sadism and will lovingly torment and kill my character, he has the mental resilience to take it.
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kageyama ritsu • mob psycho 100
Re: kageyama ritsu • mob psycho 100
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Player's Pronouns: they/them
Preferred Player Contact:
Monthly Pacing: Slow. Medical Stuff & IRL issues.
OOC Limits: Regular permissions + surgical horror, home alone horror, unplotted miscommunications (if you realize it's happened, please reach out so we can fix)
Opting-Out Prompts: The Leech. I'll have a mod question for Mayerling re: observing it happening. With the exception of anything to do with Mayerling observing it, please do not reference the Leech in any threads with me.
Pyrrha Dve | Duty | The Locked Tomb
Character Blood Type: Coldblood
Character Role: Foreman at Outpost Haven. Professional Gambler. Occasional Hunter. Newfound Researcher into Pthumerian-Sleeper community/connections.
What CR you would like to develop for this event: Receiving help (with plants). Giving help (with voices/gambling). Research connections.
Open/Closed to New CR this event: Yes
What CR you want to avoid this event: Negative, generally. Willing to discuss exceptions. Romance.
Timeline/Event Ideas:
Too Much of a Good Thing
➟ Duty has some flame throwers from melting ice to use on plants, since his powers are drained. However, he's still exhausted, and these plants are only growing more and more. He could use some help.
➟ Duty has experience with creepy voices. He'll help out anyone having a hard time.
➟ Find him regularly dealing with the plants around Bone House. Those jerks.
High Stakes
➟ Pyrrha will be here regularly. Almost every night, if not every night. She will not ever bet her chip for her own sake. For plotted reasons, she may do so to help someone else.
➟ Pyrrha's good at gambling and will win a big prize (as yet undecided).
➟ Pyrrha's focus, when it becomes clear people are getting trapped, will transition to helping others, both those she knows and those she doesn't. She'll put her life on the line. Plot with me. I am willing to potentially have her die as part of saving someone else.
Pthumerian Research
➟ Pyrrha/Duty are working generally to study the connections between Sleepers/Patrons. They'll reach out to Moss King Sleepers, if they're open about it, to see how they feel during the month when Moss King is sicker/more recovered etc etc.
➟ Want to work on this project?
➟ Pyrrha/Duty are also engaged with working on the Riteior issue but hasn't staked a 'side' with respect to how it should be handled. I'd love to plot getting more connected on that. They have some ideas and are up for helping try others.
Outpost
➟ Exhaustion ➟ more oversight than active help working.
➟ Community Outreach ➟ Need help on a construction project? Plot with me
➟ Yoichi's home ➟ This is a community project near the shore! Any Community Outreach members can be involved in it.
Murderbot | The Muderbot Diaries
Mayerling | Vampire Hunter D
late plotting
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Cap | D and Chrollo
Player's Pronouns: Any
Preferred Player Contact:
Monthly Pacing: Hopefully my tag pace will continue to improve and get back on track
OOC Limits: Anything that involves a character getting eaten whole by a plant. Attempted/near success is okay as long as the character gets out quickly before much digestion happens
Opting-Out Prompts: None
D | Vampire Hunter D
Character Blood Type: Warmblood
Character Role: "Hunter"/Outpost Planner and Coordinator
What CR you would like to develop for this event: D needs to meet more new people, especially pushy people who are unlikely to let him be mopey all alone. Whether this is aggressive cheer or just deciding to be alone together with him when he wants to be alone
Or people who respond very poorly to D's supernatural allure in some way.
Open/Closed to New CR this event: Y
What CR you want to avoid this event: serious relationships
Timeline/Event Ideas: D is going to try to abuse the fact that warmbloods can do all the blood power things this month, and possibly be a little extra about getting things done for anyone involved in the Outpost.
Plants will be avoiding D because of his supernatural aura and he's also good at killing plants just by being unhappy near them, so the number of people with plant-killing auras regularly staying in the staging point house in Crenshaw will keep it mostly clear of plants.
Chrollo | Hunter x Hunter
Red's Lads
Player's Pronouns: They/Them
Preferred Player Contact:
Monthly Pacing: I may be a bit slower this month than usual. RL has a lot going on, but I'm still up for things!
OOC Limits: Probably not up for my guys dying this month. Threads dealing with loss/grief are still not something I'm up for, as well.
Opting-Out Prompts: N/A
Shiro | Voltron | Space Dad Warmblood
Character Blood Type: Warmblood
Character Role: Volunteer at Koz's Place and with the Wakers
What CR you would like to develop for this event: Shiro's always open to making new friends, acquaintances, meeting the friends of friends. Just about anything, really. He's been here... a long time, man.
Open/Closed to New CR this event: OPEN
What CR you want to avoid this event: N/A
Timeline/Event Ideas:
Honestly I'm kind of up in the air for the big guy. He's likely going to be afflicted with the illness and be... terrible to actually get it treated. He hates doctors, he hates the blood ministers.
He'd be fine, but he also wants to try and contact the Moon Presence at some point. And probably throw himself into pulling plants off buildings, or other physical tasks that probably require a lot of effort and energy to do. Like making your magic right hand into a weed whacker.
His CR also has some Issues going on, so I might just tag in unless people would like something specific with him. But in general, he'll definitely be afflicted, and be a big mess about the whole thing.
Melius Senyan | Skyrim | Coldblood
Cho Hakkai | Saiyuki | Paleblood
cosmo ⸻ blake belladonna
Player's Pronouns: they/she/he/any
Preferred Player Contact:
Monthly Pacing: I usually try to get my replies done once a day, sometimes every other day!
OOC Limits: Graphic depictions of self-harm and suicide
Opting-Out Prompts: n/a
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Character Blood Type: Darkblood
Character Role: Newly arrived and still trying to figure everything out
What CR you would like to develop for this event: Since Blake's new, I'm looking for just about every kind of connection one can develop! She already has a bunch of pre-baked CR with her fellow castmates, but she's comfortable with them, and I'd like to work on breaking her out of her shell even more. Particularly friendly types would work great here, as well as people that are curious about her and her world.
⸻ Would particularly love for her to meet people that are either involved with the Arcane Scholars, or have some way of guiding her in that direction.
⸻ New friends! Blake's social circle is kind of small, and she could really benefit from opening herself up to new experiences and find new people to rely upon. It might take a while, but anybody who's willing to be patient with her will find themselves with a new very loyal friend.
⸻ Fellow Darkbloods (or other particularly knowledgeable people) who can help her understand her new abilities
⸻ Basically, I can offer her up as an accessory for anybody's plots if they need them! Need a fighter, or a stealthy ninja, or a researcher? Blake's got you covered, and is happy to help
Open/Closed to New CR this event: Y
What CR you want to avoid this event: n/a, open to anything!
Timeline/Event Ideas:
⸻ Blake's primarily going to spend this first month just adjusting (as best she can), and exploring Trench. She's going to be staying in the house that some of the RWBY crew have, but will eventually wind up finding her own place nearby because she likes having her own space.
⸻ As a big fan of stories and mythologies, Blake's going to be immediately drawn to studying the history and current lore, so to speak, of Trench. She's eventually going to wind up an Arcane Scholar student (with a side-job of protecting anybody who needs it and volunteering herself for fighting duty when necessary)
⸻ Exploring her new Darkblood powers will also be something she'll focus heavily on; as a very combat-oriented person, she needs to find her new equilibrium before she can fully trust herself in a fight again
𝐭𝐨𝐨 𝐦𝐮𝐜𝐡 𝐨𝐟 𝐚 𝐠𝐨𝐨𝐝 𝐭𝐡𝐢𝐧𝐠:
⸻ Blake will be helping clear the growth from where she's staying, and will be helping anybody that she comes across do the same (she's got two swords that are perfect for plant chopping!), and will be busy trying not to let the whispers get to her, since she's particularly vulnerable to the idea of past events creating current consequences
𝐭𝐡𝐞 𝐥𝐞𝐞𝐜𝐡:
⸻ Since she's new, Blake won't be the target of a "fuck you for trying to stop me" condition. She will, however, be volunteering a blood transfusion to anybody she's close to that needs it
𝐡𝐢𝐠𝐡 𝐬𝐭𝐚𝐤𝐞𝐬:
⸻ Blake's got an excellent poker face, and will be winning one of the big prizes, a blood enchanted piece of armor. She'll be here every other night, and though she won't bet her commemorative chip on her own, she'll do it in a heartbeat for someone else she's close to. 100% willing to have her die in this scenario -- talk about a rousing welcome to Trench!
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Luz Noceda | The Owl House
Player's Pronouns: he/him
Preferred Player Contact:
Monthly Pacing: Usually try to reply every few days (several times if before work, more if I have the day off).
OOC Limits: Not that I can think of right now.
Opting-Out Prompts: *shrug*
Character Name: Luz Noceda
Character Blood Type: Pale Blood
Character Role: Night Walker (co-owner of bookstore The Satellite of Love)
What CR you would like to develop for this event: With Luz she's always up to meeting new people, be they friends, enemies or something in between!
Open/Closed to New CR this event: Y
What CR you want to avoid this event: Luz's dance card is full, that's about it! I want to rule out death for Luz, but who knows? It might happen!
Timeline/Event Ideas: Luz is definitely going to be hit with the Leech considering how she flung herself into the ritual for fending off Riteior! She's going to not only need some help being nursed back to health, but is also going to be needed to be strong armed out of trying to give blood anyway, since that's just the kind of thing Luz would do, not stopping at the idea of possibly dying to make sure others aren't put at risk!
She'll also, by her own new crop of bad luck, find herself in High Stakes, and is trying to win some Pthumerian blood to be used later, she's sure it'll play a role somehow! Naturally, this will need to shenanigans and ALSO another close shave to death.
Also open to having her help anyone who might be in trouble in the gambling house themselves!
Caitlyn Kiramman (Arcane) & Makoto Kino (Sailor Moon)
Player's Pronouns: Any
Preferred Player Contact:
Monthly Pacing: This month I should be back to normal
OOC Limits: No limits
Opting-Out Prompts: Open to all prompts
Character Name: Caitlyn Kiramman
Character Blood Type: Paleblood
Character Role: Hunter
What CR you would like to develop for this event: Caitlyn is still rather new to the game, so I would love any additional CR with her. Allies, friends, fellow seekers of justice and equality. I'd really like for there to be a point where she gambles her chip to win back someone else's or where she simply gives her chip in return for someone elses that has been lost.
Open/Closed to New CR this event: Always open to new CR
Timeline/Event Ideas: Caitlyn will do what she can to help keep the plants clear, likely trying out some of the the violeblood tricks before realizing they're a shame. Mid month she'll spend more time trying to ensure that those traveling are able to get to ther destination safely, before spending a bit of time in the casino at the end of the month. Though despite having chips and being there, Caitlyn won't be gambling and is likely to give her chips away.
Character Name: Makoto Kino
Character Blood Type: Vile Blood
Character Role: Archetect (Business Owner | Flour & Bloom)
What CR you would like to develop for this event: More regulars for her shop, friends, sparring partners, fellow green thumbs.
Open/Closed to New CR this event: Open to CR always
What CR you want to avoid this event: she's spoken for, so no romantic stuffy
Timeline/Event Ideas: Flour and Bloom will likely be one of the first places to be hit by the over growth, and the talkers. However, Makoto will use her own Vileblood to trim that back quickly enough. She will also provide tips for identifying friendly vs dangerous plants, and tips on getting what to grow. If she does go to the casino, she'll likely wind up giving her chip for safe keeping. Though she'll also fight for anyone who's not being let out.
Re: Caitlyn Kiramman (Arcane) & Makoto Kino (Sailor Moon)
Would like a thread with Makoto too though, won't lie. It had been some time since they ran into each other!
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Wrench | WATCH_DOGS
Player's Pronouns: It/Its
Preferred Player Contact: PM. If you need Disco, lmk!
Monthly Pacing: Medium pace, probably. Toward the end I'll be prepping for a busy work month so more available now.
OOC Limits: All good!
Opting-Out Prompts: Nah.
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Character Blood Type: Coldblood
Character Role: New Arrival!
What CR you would like to develop for this event: Since he is new here, he'll likely spend a great deal of time listening, watching, learning about the place, it's history, and how everything is different from his own world. Adjusting, etc. I'd love for him to meet a few people that can help him with that and a bit of who's who.
He's a Protect/Fight for The People regardless of how extreme or radical the action is kind of person, so I'd love for him to meet some hunters or hunters of hunters, or anyone else that aligns with this but might be able to reel him in from time to time or butt heads with his more extremist ways lmfao. Or heck, encourage them. shrugs.
Any fellow coldbloods who can help him figure out what the hell would be divine.
General friends would be nice, too! Do you like loud and obnoxious music? Do you enjoy kabooms and pew pews? Were you a tech nerd in your past life? Are you easily board and up for "harmless" stupid "fun"? Do you drink probably a little too much? lol. Come on down and make friends with uncle Wrench.
As an offer from me, anyone that needs a person who can run interference, be a distraction, or be eyes in the sky so to speak. Outside of the basics that come with being reborn here, Wrench is powerless and not terribly strong but he's quick and nimble. He can help get people out of situations while hunters and others do their thing, etc. He can help navigate people if need be, etc!! Teamwork makes the dream work.
Open/Closed to New CR this event: Open!
What CR you want to avoid this event: shrugs
Timeline/Event Ideas:
🔧 Too Much Of A Good Thing
Like I said above, he can help get people out of harms way and such. Up for having him get into a pinch if someone wants to come save this weirdo and deal with that panic and mess.
🔧 Leech
He'll gladly donate blood. Hit a Wrench up fellow coldbloods!
🔧 High Stakes
Can take it or leave it. He'll be there for the drinks, probably. Might throw in a hand or two, might try and help someone cheat, might just get wasted. lmfao
Lunare & Sharon Da Silva
Player's Pronouns: She/Her
Preferred Player Contact:
Monthly Pacing: Average. I try to clean my inbox out once a day if I can. If we're tagging at the same time, I'm open to boomeranging.
OOC Limits: Nah, the limit doesn't exist.
Opting-Out Prompts: Nah.
Character Name: Lunare
Character Blood Type: Coldblood
Character Role: Hunter-adjacent | Outpost Guard | Painter & paint maker
What CR you would like to develop for this event: I'd like to touch down on current CR and deepen those connections but I'm also very open to new CR. Anything from friends to acquaintances to enemies to anyone she can butt heads with (listen, I love negative CR).
Some fellow artists would be amazing, too! Sharon creates her own paints and often uses them for trades, along with her artwork.
Open/Closed to New CR this event: Always & forever open.
What CR you want to avoid this event: I want it all.
Timeline/Event Ideas: Given that Sharon is a Coldblood, she'll be dealing with wishy-washy powers that don't want to work and will be drained throughout the month. Given that Warmbloods seem to be getting sudden powers, I'm down for anyone suddenly having the ability to conjure barbed wires made of fire, as that's a big part of Sharon's Coldblood power. They're great for cutting up plants!
TOO MUCH OF A GOOD THING
I am super open to having Sharon play hero should anyone need rescuing from some giant pitcher plant or venus flytrap. It'd be a great start for new CR! She'll spend some time trying to keep her house from being swallowed up by the root systems and will also attempt to help keep the Crewnshaw district lantern free as well. Might see about making it a group effort and people take turns keeping it clear!
THE LEECH
Sharon will be affected by this malaise and once she discovers the cause, she will hate Riteior even more than she already does and become even more intent on destroying him. I'm open to CR for a blood transfusion!
HIGH STAKES
Sharon has never gambled before but she would go as long as other people went with her. She'll be more interested in the food and drink and won't care to do much gambling, at least until she starts winning and then she'll have a bit more interest but will stop if she starts to lose too much. I am open to her losing her face chip, though, whether to another character or because she got cocky after drinking a bit too much.
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Re: Lunare & Sharon Da Silva
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Player's Pronouns: they/he
Preferred Player Contact:
Monthly Pacing: Should be fine? I do have a rough week from the 13th - 17th so tags will likely be slower then, but otherwise I'm fine.
OOC Limits: /shrug
Opting-Out Prompts: Depending on how it's presented I may or may not tag The Leech prompts as I have some problems with needles.
Nara'a Sunvara | Final Fantasy XIV
Character Blood Type: Coldblood
Character Role: Sanctuary-affiliated Hunter and general odd job doer.
What CR you would like to develop for this event: More friends to bring out his snarky side. He doesn't do it very often but he's got a temptation to do it more lately. Sparring partners are also appreciated. Also people who understand mental health!
Open/Closed to New CR this event: Always open!
What CR you want to avoid this event: /shrug
Timeline/Event Ideas: Well in early March he's going on a date with Waver if you want to stalk that. Otherwise I have no real solid plans with him other than possibly head into the gambling den and win one of his soul crystals back. Let! Him! Shoot!
Also he will be available for plant extermination duties where needed.
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Jun Ushiro | Bokurano
Taro Watanabe | Original Character
hal's dudes
Preferred Player Contact:
Monthly Pacing: i will be a bit slow this month! i'm also going to be focusing mostly on a mob play plot so apologies for any delays!
OOC Limits: no suicide stuff, self sacrifice is fine and feel free to ask for clarification if you're unsure
Opting-Out Prompts: nope
Viktor | Arcane
Character Blood Type: paleblood
Character Role: sanctuary researcher/engineer
What CR you would like to develop for this event: i'm open to whatever!
Open/Closed to New CR this event: yes
What CR you want to avoid this event: no romance, he's spoken for
Timeline/Event Ideas: honestly i don't have much. the gambling one intrigues me i'm open to discussions about that. i may have him give it a shot, maybe not.
in truth i'm more tagging around than doing a top level (and also blood pollution research stuff) so please let me know here if you'd like him for something!
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Kageyama Shigeo | Mob Psycho 100
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Re: Kageyama Shigeo | Mob Psycho 100
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jin guangyao | mdzs (novel)
Player's Pronouns: she/her
Preferred Player Contact:
Monthly Pacing: now that I'm back down to just one character (*sad violins*) I should be pretty consistent about my tagging. I plan to hit back all threads I'm in at least once every day or two.
OOC Limits: All the usual stuff in jgy's IC & OOC permissions post, but I'd prefer to avoid serious injury if possible.
Opting-Out Prompts: N/A
Character Name: Jin Guangyao
Character Blood Type: Paleblood
Character Role: Cultivator providing some research support to Sanctuary at present, but he also just goes out into the Trenchwood to kill beastly things sometimes to keep his skills sharp, as you do.
What CR you would like to develop for this event: Open to just about anything! I'd like to deepen some of his new CR as well as strengthen established relationships.
Open/Closed to New CR this event: Always open!
What CR you want to avoid this event: No new romance at the moment, he's got his hands full with Lan Xichen and their slow-burn thing with Shen Yuan.
Timeline/Event Ideas: I currently don't have any hard and fast plans for this event short of participating in some cultivator gambling shenanigans with lxc, sy and hx, and tagging out to various open prompts as I spy them. 'the leech' prompt seems to contain multitudes of possibilities for stress and anxiety for a dude like jgy who does not do well when his faculties are compromised in some way, which naturally makes me want to lean into it. he's also had some, uh, fun experiences with the plant growth already. maybe he can rescue you from being eaten by an enormous nepenthes? let's brainstorm, I'm open to lots of stuff this month.
Re: jin guangyao | mdzs (novel)
opportunity for teamup, competition, or just game recognizing game!
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Lucy's Three
Player's Pronouns: she/her
Preferred Player Contact:
Monthly Pacing: Should be normal - every day to every couple days
OOC Limits: Nah, come at me.
Opting-Out Prompts: Nope!
Willow Rosenberg (BTVS)
Character Blood Type: Paleblood
Character Role: Arcane Scholar
What CR you would like to develop for this event: Anything! Friends, mentors, etc. Down for negative CR too as long as we can find a reason for it.
Open/Closed to New CR this event: Sure!
What CR you want to avoid this event: Nah, bring me your everything
Timeline/Event Ideas:
Too Much of a Good Thing: Either role! It's been about a year since Willow asked Ozpin to teach her to fight, and she is working on recovering her use of magic, so she will gladly help anyone who needs it.
The Leech: She can fulfill either role here too. She will absolutely help her friends with blood transfusions if need be, but down for her needing help herself after trying to perform a blood ritual.
Martin Blackwood (The Magnus Archives)
Fat Billie (Spout Lore)
Jaina | Maria Thorpe | Assassin's Creed
Player's Pronouns: she/her
Preferred Player Contact:
Monthly Pacing: I'm on vacation March 19-27 so I'll be a bit slow then but will endeavor to still tag back!
OOC Limits: n/a
Opting-Out Prompts: n/a
Character Name: Maria Thorpe
Character Blood Type: Coldblood
Character Role: vague handwave
What CR you would like to develop for this event: I'd love to make some new CR this month! (Also up for existing CR of course.) Maria can be a little prickly and somehow blunt at the same time, but she's not hard to get along with.
Open/Closed to New CR this event: Y!
What CR you want to avoid this event: Mostly the first two prompts sound really fun! High Stakes does too but I already know Maria has an awful poker face so I'm not sure I want to toss her into that when I'll be away later in the month ahaha. That said if you have a fun idea for a thread I'm up for anything.
Timeline/Event Ideas: n/a
lord asriel belacqua | his dark materials
Player's Pronouns: he/him
Preferred Player Contact:
Monthly Pacing: Should be a normal medium pace! I'm actually pretty on top of things for once!
OOC Limits: n/a
Opting-Out Prompts: n/a
Character Name: Lord Asriel Belacqua
Character Blood Type: Darkblood
Character Role: (Arcane) Scholar primarily researching the properties of the Blood/Pthumerians
What CR you would like to develop for this event:Open/Closed to New CR this event: Always open!
What CR you want to avoid this event: Nothing is really off limits! I would say romance but that's a problem that solves itself with this guy.
Timeline/Event Ideas:
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Anyway, I'd love for Blake and Asriel to meet! Blake's new, and she's a big fiction/mythology/history/research nerd, though she never really got the chance to fully focus on that in her own world. In this world, she's going to work her way toward being an Arcane Scholar once she finds out that it's a thing that exists, and I'd love for her to meet some to get an idea of what they do, and Asriel is so unhinged that he'd be a particularly fun choice for that!
She's currently staying in Gaze, so if he's haunting libraries there, there's an excellent chance they'd run into each other?
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sansa stark | asoiaf
Player's Pronouns: she/her
Preferred Player Contact:
Monthly Pacing: I'll be out of town until the 11th and a bit sporadic
OOC Limits: in permissions
Opting-Out Prompts: the fatigue prompt is a little too real for me, sorry!! sansa will be willing to help with transfusions, though. and be suitably horrified riteoir can interfere with their BLOOD CELL PRODUCTION....
Character Name: sansa stark
Character Blood Type: paleblood
Character Role: architect (dressmaker/armorer/apprentice jeweler), sanctuary person and general management
What CR you would like to develop for this event: I am definitely looking for someone sansa can bail out of the moss king's basement (l is going to teach her card games!!) but otherwise just interested in making friends and deepening cr
Open/Closed to New CR this event: y!!
What CR you want to avoid this event: hm idk be aware it's hard to make an enemy of her but it's even harder to come back from that once she's decided to be a hater.....
Timeline/Event Ideas:
the rookery will be overrun with winter roses p early on. sansa will be interested in drying flowers to potentially use to seek moon presence's blessing for the new city once riteoir's sealed away. she's also interested in harvesting and preserving edible plants. she WILL try to talk to the cursed plants and find out what they know.....
at some point later in the month the painted turtle's greenhouse is going to get hit up by the moss king and get an abundance of plants that are both MEDICINAL AND POISONOUS depending on the dose!! she will need a lot of help with that and probably ask on the network...
I am also interested in creative plant murder....she will probably end up using cold bloodstone for this, but she hasn't really gotten the hang of ignition yet, so not a lot of fire.....she can contain other people's fires tho!!
I also want sansa to have to rescue someone (maybe a few people) from the basement and have to learn card games for this, she'd be so amazing at poker and trickery. unfortunately westeros doesn't have card games, but fortunately her mentor and houseate can teach her his ways. she is going to get her family's ancestral greatsword ice from this and probably a couple of moon drops. so if you need to be rescued!! this is probably going to be an extremely cursed date with ezra but she can go back if necessary (sansa does want to keep her distance from the moss king, tho)
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I will keep an eye out for the network post 👍
🐝 | Creeping Dust | Original Character
Player's Pronouns: they/them
Preferred Player Contact: itsabee#1072 in server | PM
Monthly Pacing: I am rolling slow. I can boomerang if you catch me, but I'm not tagging every day.
OOC Limits: Permissions
Opting-Out Prompts: N/A
Character Name: Creeping Dust
Character Blood Type: Coldblood
Character Role: Occultist, local asshole, researcher.
What CR you would like to develop for this event: Open/Closed to New CR this event: Open ✨
What CR you want to avoid this event: N/A
Timeline/Event Ideas:
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