I am now learning graph, when I read about implementing graph with adjacency list from online teaching source, I was confused about the addEdge function.
When addEdge(graph, 0, 1) is executed, the node with 1 value is created, and then newNode->next is assigned with graph->array[0].head which is NULL. After that, graph->array[0].head is assigned with the newNode. Then node 0 and 1 are connected, in the next half of the function, it goes the other way around. I don't know how this approach connects the the two nodes. 
Can someone explain to me?
#include <stdio.h> 
#include <stdlib.h> 
// A structure to represent an adjacency list node 
struct AdjListNode 
{ 
    int dest; 
    struct AdjListNode* next; 
}; 
// A structure to represent an adjacency list 
struct AdjList 
{ 
    struct AdjListNode *head;  
}; 
// A structure to represent a graph. A graph 
// is an array of adjacency lists. 
// Size of array will be V (number of vertices  
// in graph) 
struct Graph 
{ 
    int V; 
    struct AdjList* array; 
}; 
// A utility function to create a new adjacency list node 
struct AdjListNode* newAdjListNode(int dest) 
{ 
    struct AdjListNode* newNode = 
     (struct AdjListNode*) malloc(sizeof(struct AdjListNode)); 
    newNode->dest = dest; 
    newNode->next = NULL; 
    return newNode; 
} 
// A utility function that creates a graph of V vertices 
struct Graph* createGraph(int V) 
{ 
    struct Graph* graph =  
        (struct Graph*) malloc(sizeof(struct Graph)); 
    graph->V = V; 
    // Create an array of adjacency lists.  Size of  
    // array will be V 
    graph->array =  
      (struct AdjList*) malloc(V * sizeof(struct AdjList)); 
    // Initialize each adjacency list as empty by  
    // making head as NULL 
    int i; 
    for (i = 0; i < V; ++i) 
        graph->array[i].head = NULL; 
    return graph; 
} 
// Adds an edge to an undirected graph 
void addEdge(struct Graph* graph, int src, int dest) 
{ 
    // Add an edge from src to dest.  A new node is  
    // added to the adjacency list of src.  The node 
    // is added at the begining 
    struct AdjListNode* newNode = newAdjListNode(dest); 
    newNode->next = graph->array[src].head; 
    graph->array[src].head = newNode; 
    // Since graph is undirected, add an edge from 
    // dest to src also 
    newNode = newAdjListNode(src); 
    newNode->next = graph->array[dest].head; 
    graph->array[dest].head = newNode; 
} 
// A utility function to print the adjacency list  
// representation of graph 
void printGraph(struct Graph* graph) 
{ 
    int v; 
    for (v = 0; v < graph->V; ++v) 
    { 
        struct AdjListNode* pCrawl = graph->array[v].head; 
        printf("\n Adjacency list of vertex %d\n head ", v); 
        while (pCrawl) 
        { 
            printf("-> %d", pCrawl->dest); 
            pCrawl = pCrawl->next; 
        } 
        printf("\n"); 
    } 
} 
// Driver program to test above functions 
int main() 
{ 
    // create the graph given in above fugure 
    int V = 5; 
    struct Graph* graph = createGraph(V); 
    addEdge(graph, 0, 1); 
    addEdge(graph, 0, 4); 
    addEdge(graph, 1, 2); 
    addEdge(graph, 1, 3); 
    addEdge(graph, 1, 4); 
    addEdge(graph, 2, 3); 
    addEdge(graph, 3, 4); 
    // print the adjacency list representation of the above graph 
    printGraph(graph); 
    return 0; 
}

adj[U][V]andadj[V][U]. Or is your question about the linked list that holds the adjacent nodes?