I just started learning C and as a self-learning excercise, I am implementing data structures and algos in C. Right now I am working on a graph and this is the data structure representation of it.
typedef int graphElementT;
typedef struct graphCDT *graphADT;
typedef struct vertexTag
{
graphElementT element;
int visited;
struct edgeTag *edges;
struct vertexTag *next;
} vertexT;
typedef struct edgeTag
{
int weight;
vertexT *connectsTo;
struct edgeTag *next;
} edgeT;
typedef struct graphCDT
{
vertexT *vertices;
} graphCDT;
To this graph I added a addVertex function.
int addVertex(graphADT graph, graphElementT value)
{
vertexT *new = malloc(sizeof(*new));
vertexT *vert;
new->element = value;
new->visited = 0;
new->edges = NULL;
new->next = NULL;
int i = 0;
for(vert=graph->vertices; vert->next != NULL; vert=vert->next)
{
if(vert->element == value)
{
printf("already exists\n");
return 0;
}
}
vert->next = new;
//free(new);
printf("\ninserted %d\n", vert->element);
return 1;
}
This works fine except for three things.
if the newly added vertex is the same as the last vertex in the list, it fails to see it. To prevent this i changed the for loop limiting condition to
vert != NULL, but that gives a seg fault.if i try to free the temporarily allocated pointer, it resets the memory pointer by the pointer and this adds an infinite loop at the end of the vertex list. Is there no way to free the pointer without writing over the memory it points to? Or is it not really needed to free the pointer?
Also would destroying the graph mean destroying every edge and vertices? or is there a better approach?
Also if this data structure for graph is not a good one and there are better implementations, i would appreciate that being pointed out.
int addVertex(graphADT graph- did you meangraphCDThere?for(vert=graph->vertices; vert->next- make suregraph->verticesis not NULL before using it.vert->element == value- you didn't providegraphElementTimplementation, so it's hard to say what's happening here.printf("\ninserted %d\n", vert->element);- you print wrong vertex here, should benew->elementnewas identifier because it's keyword in C++typedef graphCDT *graphADT; typedef char graphElementT. Also I do know it is a keyword in c++ but does it really matter in C?