This is for a gaming application. In my game I want to save special effects on a player in a single field of my database. I know I could just put a refrence Id and do another table and I haven't taken that option off the table. Edit: (added information) This is for my server in node not the browser.
The way I was thinking about storing the data is as a javascript object as follows:
effects={
           shieldSpell:0,
           breatheWater:0,
           featherFall:0,
           nightVision:0,
           poisonResistance:0,
           stunResistance:0,
           deathResistance:0,
           fearResistance:0,
           blindResistance:0,
           lightningResistance:0,
           fireResistance:0,
           iceResistance:0,
           windResistance:0}
It seems easy to store it as a string and use it using effects=eval(effectsString) Is there an easy way to make it a string or do I have to do it like:
effectsString=..."nightVision:"+effects.nightVision.toString+",poisonResistance:"+...
