This is for a gaming application. In my game I want to save special effects on a player in a single field of my database. I know I could just put a refrence Id and do another table and I haven't taken that option off the table. Edit: (added information) This is for my server in node not the browser.
The way I was thinking about storing the data is as a javascript object as follows:
effects={
shieldSpell:0,
breatheWater:0,
featherFall:0,
nightVision:0,
poisonResistance:0,
stunResistance:0,
deathResistance:0,
fearResistance:0,
blindResistance:0,
lightningResistance:0,
fireResistance:0,
iceResistance:0,
windResistance:0}
It seems easy to store it as a string and use it using effects=eval(effectsString) Is there an easy way to make it a string or do I have to do it like:
effectsString=..."nightVision:"+effects.nightVision.toString+",poisonResistance:"+...