Solid Vision
Solid Vision (ソリッド・ビジョン, Soriddo Bijon) are interactive holographic projections that appear in all Yu-Gi-Oh! media. They are used to project visual representations of Duel Monsters during Duels to increase the immersion of a Duel. Depending on the setting, Solid Vision holograms are used for various purposes and have varying levels and types of technology behind them, though they most commonly appear in Duel Disks. In some situations, Solid Vision monsters are capable of inflicting real damage, usually either through Shadow Duels or various technological means.
Contents
UsageEdit
In generalEdit
The original continuity explains that Duel Monsters cards contain microchips. When the cards are played in a compatible device, including Dueling Arenas, Duel Disks, and Duel Runners, the microchip is activated. The data it contains is used to created the Solid Vision holograms.[1]
In Yu-Gi-Oh! SEVENS and presumably Yu-Gi-Oh! GO RUSH!! due to their Duel Disks sharing the same origin, Duel Disks instead use advanced card recognition technology and photographic processing that could be seen by the naked eye, technology not dissimilar from the real-life Yu-Gi-Oh! NEURON app.[2]
AnimeEdit
Yu-Gi-Oh!Edit
Two years before the events of the series, Seto Kaiba designed the prototypes for the Solid Vision system during Gozaburo Kaiba's time as CEO of KaibaCorp. He intended to use them in his plans for Kaiba Land, but Gozaburo re-purposed the system as a tool for wargaming.[3] After taking over KaibaCorp, Kaiba took his ideas to Maximillion Pegasus, who discussed them with him during his match with Bandit Keith.[4] KaibaCorp and Industrial Illusions came to a deal to produce the Duel Arenas. Around the same time, Zigfried von Schroeder had been designing a similar system, but Pegasus made his deal with Kaiba just as Zigfried arrived on the scene.[5]
Kaiba continued to develop the system. After his loss to Yugi Muto, he created two Duel Disk prototypes which would both allow him to Duel in any location using Solid Vision and also project holographic cards to help obscure the user's faces; a tactic that Kaiba thought would help him combat Pegasus's apparent mind-reading.[6] He perfected this design with the Version 2 Duel Disk.[7] The organization Paradius appeared to have gained early access to the system; Dartz was shown giving Rafael a Chaos Duel Disk prior to the events of the series.[8]
Yu-Gi-Oh! 5D'sEdit
In Yu-Gi-Oh! 5D's, Solid Vision is also used to play Duel Monsters on Duel Runners. The stadiums project holographic "spheres" that can display images of Turbo Duels, in order to allow spectators to easily observe the Duels while they are motion.[9]
Z-one's ruined future depicted Duel Disks that used teal energy beams as card trays, though it was not stated whether these were Solid Vision.[10]
Yu-Gi-Oh! ZEXALEdit
Solid Vision is largely not used in Yu-Gi-Oh! ZEXAL. Instead, a new system, called AR Vision is used in conjunction with the Duel Gazer and the new model of Duel Disks, which can only be seen by a person if they wear a Duel Gazer.[11] Solid Vision still appears on occasion, with Dr. Faker using a hologram to appear to Yuma Tsukumo and Astral in Heartland Tower.[12]
Yu-Gi-Oh! ARC-VEdit
In Yu-Gi-Oh! ARC-V, Solid Vision has been developed into the ARC (Augmented Reality Combat) System (Real Solid Vision (リアル・ソリッド・ビジョン, Riaru Soriddo Bijon) in the Japanese version), described as "Solid Vision with mass", by a collaboration between Leo Akaba and Yusho Sakaki. The former founded the Leo Corporation to mass produce the system for the general public, leading to the creation of Action Duels.[13] The system produces holograms that can be touched and deal physical blows, though the power and hardness of the Solid Vision can be adjusted for younger users.[14] It is only used in Action Duels at the start of the series, though the Duel Disks project a source as a blade, and when the ARC System is damaged, the Duel ends.[15]
The ARC System can also be applied to Duel Disks, allowing it to be used outside of an Action Field.[16] It is widely used by Duel Academy, The Resistance (who may have reverse-engineered the technology) and Sector Security, who were given the technology by Jean-Michel Roget. Sector Security use the ARC System for a wider variety of purposes; energy nets projected by blasters, and projections of "Gate Blocker" to bar exits.[17]
According to Leo Akaba, the ARC System was discovered in the Original Dimension and it lead that Dimension's ruin. Monsters produced with the ARC System become self-aware, as Duel Monsters have souls. This caused Z-ARC and his four dragons to go on a rampage and merge into a single dragon.[18]
Yu-Gi-Oh! VRAINSEdit
In Yu-Gi-Oh! VRAINS, outdated Duel Disks that use physical cards materialize the blade of Solid Vision as the Duel Disks in ARC-V did, in addition to virtual copies of Decks. Solid Vision holograms do not inflict physical damage.[19]
Yu-Gi-Oh! SEVENSEdit
In Yu-Gi-Oh! SEVENS, Solid Vision was created by Goha Enterprises and Mutsuba Heavy Machinery. Rather than including microchips in cards, Solid Vision is stated to use advanced card recognition technology and photographic processing that could be seen by the naked eye.[2] In the present, Goha Enterprises' Duel Disks are the predominant technology to use Solid Vision, though the Heavy Cavalry Duel Club use them in conjunction with their Heavy Cavalry, which contain Solid Vision projectors.[20] Mutsuba Heavy Machinery also developed R0, a mechanical mobile Duel device.[21] The logo atop the Goha Enterprises Main Office is also composed of Solid Vision, and is dispelled to make room for Star Six when the Goha Six return to Earth.[22]
Yu-Gi-Oh! GO RUSH!!Edit
In Yu-Gi-Oh! GO RUSH!!, Mutsuba Heavy Machinery and Goha Ventures were working together on building Duel Disks and developing Solid Vision. When Yuga Ohdo appeared in that era, he reverse-engineered it from the Duel Disk he brought with him from the future and distributed by Goha Ventures and Mutsuba Heavy Machinery. It can be physically materialized by Earthdama, even bringing the monsters to life.[23]
MangaEdit
Yu-Gi-Oh!Edit
Kaiba developed Solid Vision as an upgrade to the holograms used by the Battle Boxes. The Solid Vision projects were lifelike and much more realistic. Solid Vision as used in KaibaCorp's Duel Disks to play Duel Monsters. Kaiba hoped that the distance Duel Disks put between players would put him out of range of Pegasus' Mind Scan. However, Pegasus refused to use the system unless Mokuba operated it as a proxy. Croquet later posited his theory that Pegasus had tried to take control of KaibaCorp to obtain the Duel Disk, hoping to recreate the likeness of Cyndia.
Kaiba further refined this system, creating a superior Duel Disk for use in the Battle City tournament. He also used Solid Vision to create a virtual coliseum for his semi-finals Duel with Dark Yugi.
In Yu-Gi-Oh! The Dark Side of Dimensions, KaibaCorp develops a new Duel Disk, which creates Solid Vision holograms from images in the user's brain. He also appears to have created similar systems to the ARC System; his technology can create paths from thin air and dematerialize them, materialize a tangible blade and Deck for his personal Duel Disk, and can generate force, but do not inflict real damage unless they directly strike a Duelist.
Yu-Gi-Oh! ZEXALEdit
Solid Vision is not used in Yu-Gi-Oh! ZEXAL. Instead, a new system, called AR Vision is used in conjunction with the D-Gazer and the D-Pad, which can only be seen by a person if they wear a D-Gazer.
GalleryEdit
An example of a Duel Monsters monster Summoned with Solid Vision in a Duel Disk.
An example of a Duel Monsters Field Spell Card activated in a Duel Disk.
A Dueling Arena as seen in the anime.
The first Duel Disk model created by Kaiba.
The second Duel Disk model created by Kaiba.
A basic Duel Runner model made by Yusei Fudo.
A standard Duel Disk used in the ARC-V series.
The third Duel Disk model created by Kaiba.
TriviaEdit
- Kazuki Takahashi explained in an interview in Duel Art that Solid Vision was inspired by the holographic Dejarik board from Star Wars Episode IV: A New Hope.[24]
ReferencesEdit
- ↑ Yu-Gi-Oh! Duel 27: "Project Start!"
- ↑ a b Yu-Gi-Oh! SEVENS episode 25: "Maximum Mayhem"
- ↑ Yu-Gi-Oh! episode 104: "Courtroom Chaos, Part 1"
- ↑ Yu-Gi-Oh! episode 16: "The Scars of Defeat"
- ↑ Yu-Gi-Oh! episode 195: "One Step Ahead - Part 2"
- ↑ Yu-Gi-Oh! episode 22: "Face Off, Part 1"
- ↑ Yu-Gi-Oh! episode 54: "Obelisk the Tormentor"
- ↑ Yu-Gi-Oh! episode 176: "Grappling with a Guardian - Part 3"
- ↑ Yu-Gi-Oh! 5D's episode 1: "On Your Mark, Get Set, Duel!"
- ↑ Yu-Gi-Oh! 5D's episode 134: "For Synchro's Sake"
- ↑ Yu-Gi-Oh! ZEXAL episode 1: "Go With the Flow, Part 1"
- ↑ Yu-Gi-Oh! ZEXAL episode 60: "Doctor Visit"
- ↑ Yu-Gi-Oh! ARC-V episode 127: "Revival Zero"
- ↑ Yu-Gi-Oh! ARC-V episode 27: "Challengers Assemble"
- ↑ Yu-Gi-Oh! ARC-V episode 1: "Swing Into Action: Part 1"
- ↑ Yu-Gi-Oh! ARC-V episode 7: "Mr. Mystery"
- ↑ Yu-Gi-Oh! ARC-V episode 54: "City 'Scape"
- ↑ Yu-Gi-Oh! ARC-V episode 126: "An Evil Ascends"
- ↑ Yu-Gi-Oh! VRAINS episode 61: "Darkness Dawns"
- ↑ Yu-Gi-Oh! SEVENS episode 32: "Here Comes the Cavalry"
- ↑ Yu-Gi-Oh! SEVENS episode 39: "Breaking Tradition"
- ↑ Yu-Gi-Oh! SEVENS episode 54: "Turbo Rush Duel!"
- ↑ Yu-Gi-Oh! GO RUSH!! episode 10: "Earthdama Drama"
- ↑ Duel Art: An Interview with Kazuki Takahashi