Spin Attack: Difference between revisions

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Tag: Mobile edit
Tag: Mobile edit
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# '''Spin Attack:''' Default.
# '''Spin Attack:''' Default.
# '''Shocking Spin:''' Charges the attack with [[electric|electricity]] and greatly increases the attack's damage, knockback and [[hitstun]]. However, the move has much heavier physics, much like the ''SSB'' version, traveling less distance and making Link fall before he finishes the entire aerial move. It also has noticeably more landing lag. {{Main|Link (SSB4)/Up special/Custom 1}}
# '''Shocking Spin:''' Charges the attack with [[electric|electricity]] and greatly increases the attack's damage, knockback and [[hitstun]]. However, the move has much heavier physics, much like the ''SSB'' version, traveling less distance and making Link fall before he finishes the entire aerial move. It also has noticeably more landing lag. {{Main|Link (SSB4)/Up special/Custom 1}}
# '''Whirling Leap:''' Does no damage and cannot be charged, but sends Link up a much higher distance, making this version solely a recovery move. If used on the ground, Link will leap upwards and perform the aerial move. Link is given a lot of mobility during the animation, allowing him to change directions multiple times while rising. It also cannot snap to the ledge during the animation. Has less landing lag.
# '''Whirling Leap:''' Does no damage and cannot be charged, but sends Link up a much higher distance, making this version solely a recovery move. If used on the ground, Link will leap upwards and perform the aerial move. Link is given a lot of mobility during the animation, allowing him to change directions multiple times while rising. It also cannot snap to the ledge during the animation. Has less landing lag. {{Main|Link (SSB4)/Up special/Custom 2}}
{{Main|Link (SSB4)/Up special/Custom 1}}


===Toon Link===
===Toon Link===
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