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{{CustomSet|Link|Up|name1=Spin Attack|desc1=Strike opponents while spinning. Acts as a jump if used in midair.|name2=Shocking Spin|desc2=Strong and electrical, but sideways motion is reduced, and it leaves you vulnerable.|name3=Whirling Leap|desc3=Sends you soaring high into the air but doesn't deal any damage to opponents.}} | {{CustomSet|Link|Up|name1=Spin Attack|desc1=Strike opponents while spinning. Acts as a jump if used in midair.|name2=Shocking Spin|desc2=Strong and electrical, but sideways motion is reduced, and it leaves you vulnerable.|name3=Whirling Leap|desc3=Sends you soaring high into the air but doesn't deal any damage to opponents.}} | ||
# '''Spin Attack:''' Default. | # '''Spin Attack:''' Default. | ||
# '''Shocking Spin:''' Charges the attack with [[electric|electricity]] and greatly increases the attack's damage, knockback and [[hitstun]]. However, the move has | # '''Shocking Spin:''' Charges the attack with [[electric|electricity]] and greatly increases the attack's damage, knockback and [[hitstun]]. However, the move has much heavier physics, much like the ''SSB'' version, traveling less distance and making Link fall before he finishes the entire aerial move. It also has noticeably more landing lag. {{Main|Link (SSB4)/Up special/Custom 1}} | ||
# '''Whirling Leap:''' Does no damage and cannot be charged, but sends Link up a much higher distance, making this version solely a recovery move. If used on the ground, Link will leap upwards and perform the aerial move. Link is given a lot of mobility during the animation, allowing him to change directions multiple times while rising. It also cannot snap to the ledge during the animation. | # '''Whirling Leap:''' Does no damage and cannot be charged, but sends Link up a much higher distance, making this version solely a recovery move. If used on the ground, Link will leap upwards and perform the aerial move. Link is given a lot of mobility during the animation, allowing him to change directions multiple times while rising. It also cannot snap to the ledge during the animation. Has less landing lag. | ||
{{Main|Link (SSB4)/Up special/Custom 1}} | {{Main|Link (SSB4)/Up special/Custom 1}} | ||