Spin Attack: Difference between revisions

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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
[[File:Link Spin Attack.jpg|Link's ground spin attack in ''Brawl''.|thumb|right|250px]]
[[File:Link Spin Attack.jpg|Link's ground spin attack in ''Brawl''.|thumb|250px]]
In ''Brawl'', the Spin Attack gains the ability to be [[charge]]d, but it is much weaker than in ''Melee'' when uncharged. By holding the attack, {{SSBB|Link}} will hold his sword in place for a few seconds before releasing a more powerful version of his normal Spin Attack, similar to a [[smash attack]]. Toon Link also has the ability to charge up his Spin Attack, trapping opponents and dealing multiple hits just like Young Link's Spin Attack from ''Melee''. Toon Link's spin attack is a semi-spike if multiple hits connect, though they exist only to suck in targets for the rest of the attack. The move can only be charged for the grounded version; the aerial version cannot be charged at all.
In ''Brawl'', the Spin Attack gains the ability to be [[charge]]d, but it is much weaker than in ''Melee'' when uncharged. By holding the attack, {{SSBB|Link}} will hold his sword in place for a few seconds before releasing a more powerful version of his normal Spin Attack, similar to a [[smash attack]]. Toon Link also has the ability to charge up his Spin Attack, trapping opponents and dealing multiple hits just like Young Link's Spin Attack from ''Melee''. Toon Link's spin attack is a semi-spike if multiple hits connect, though they exist only to suck in targets for the rest of the attack. The move can only be charged for the grounded version; the aerial version cannot be charged at all.