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==Iterations== | ==Iterations== | ||
===''[[Super Smash Bros.]]''=== | ===''[[Super Smash Bros.]]''=== | ||
{{SSB|Link}}'s Spin Attack has nearly identical [[knockback]] and damage whether used on the ground and in the air, with extremely similar | {{SSB|Link}}'s Spin Attack has nearly identical [[knockback]] and damage whether used on the ground and in the air, with extremely similar animations; however, the grounded version releases a wide, orange-tinted ring of "magic" circling him (similar to charging up a Spin Attack in ''Ocarina of Time'' or ''Majora's Mask''), while the aerial version lacks this ring. Both versions deal substantial knockback, making them good combo finishers. As a [[recovery]] move, though, it is lacking in both horizontal and vertical range; while, as an attack, it has a strictly horizontal [[hitbox]], leaving Link vulnerable from above and below. Unlike in later games, it consists of only one hit when used in the air, being as powerful as it is on the ground, usable as a [[combo]] finisher or aerial finisher. | ||
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===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
Spin Attack returns as Link, Young Link, and Toon Link's up special move in ''Super Smash Bros. Ultimate''. All three versions have been buffed to connect more reliably and are more difficult to escape, and Young Link received the ability to charge his Spin Attack similarly to his counterparts. | The Spin Attack returns as Link, Young Link, and Toon Link's up special move in ''Super Smash Bros. Ultimate''. All three versions have been buffed to connect more reliably and are more difficult to escape, and Young Link received the ability to charge his Spin Attack similarly to his counterparts. | ||
Each version has also received aesthetic changes. Link and Toon Link lean forward more when using the move in the air, Link now spins inwards like in ''Smash 64'', and Young Link and Toon Link's swords now spin at different heights throughout the move. Link's sword trail is now a bright blue like in ''Breath of the Wild'', Young Link's sword trail resembles Link's version from ''Smash 4'', and Toon Link's sword trail has reverted to its white coloration from ''Brawl''. | Each version has also received aesthetic changes. Link and Toon Link lean forward more when using the move in the air, Link now spins inwards like in ''Smash 64'', and Young Link and Toon Link's swords now spin at different heights throughout the move. Link's sword trail is now a bright blue like in ''Breath of the Wild'', Young Link's sword trail resembles Link's version from ''Smash 4'', and Toon Link's sword trail has reverted to its white coloration from ''Brawl''. | ||
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==Origin== | ==Origin== | ||
[[File:SpinAttackWW.png|thumb|Artwork of Toon Link's Spin Attack from ''The Legend of Zelda: The Wind Waker''.]] | [[File:SpinAttackWW.png|thumb|Artwork of Toon Link's Spin Attack from ''The Legend of Zelda: The Wind Waker''.]] | ||
The Spin Attack | The Spin Attack, has been a standard move in many [[The Legend of Zelda (universe)|''The Legend of Zelda'' games]], its first appearance being ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}''. While usually a basic move available from the start, in some games it can be upgraded with magic to deal more [[damage]] and have a greater range. This upgraded version is known as the '''Hurricane Spin''' in ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' and inspired a [[Character customization|custom]] [[special move]] for {{SSB4|Toon Link}}. | ||
Via the charging mechanic introduced in ''Brawl'', many iterations of the Spin Attack can be charged up in its home series appearance, though the result varies depending on the game (either for more damage and range or an alternate variation). | Via the charging mechanic introduced in ''Brawl'', many iterations of the Spin Attack can be charged up in its home series appearance, though the result varies depending on the game (either for more damage and range or an alternate variation). | ||
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