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m (Text replacement - " " to " ") |
m (Added Max Brass as his spirit ability is identical to the backfire. I've previously tested the multiplier and they're the same as Smash 4) |
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Unlike most other items, the Lightning Bolt requires a character to simply make contact with it in order to gain its effect. Any character affected by [[knockback]] while being struck by the Lightning Bolt is still affected by knockback after the shrink/growth occurs. Similar phenomena occur with the Super Mushroom and Poison Mushroom. | Unlike most other items, the Lightning Bolt requires a character to simply make contact with it in order to gain its effect. Any character affected by [[knockback]] while being struck by the Lightning Bolt is still affected by knockback after the shrink/growth occurs. Similar phenomena occur with the Super Mushroom and Poison Mushroom. | ||
===Damage Multipliers=== | |||
The table below displays the damage multipliers that are used whenever players are turned tiny or giant by the Lightning Bolt. These values primarily apply to ''Super Smash Bros. 4'' and ''Ultimate''. | |||
{| class="wikitable" | |||
|- | |||
!Size | |||
!Standard Smash | |||
!Giant Special Smash | |||
!Tiny Special Smash | |||
|- | |||
!Tiny | |||
|0.7 | |||
|0.94 | |||
|0.505 | |||
|- | |||
!Giant | |||
|1.84 | |||
|3.64 | |||
|0.904 | |||
|} | |||
==''Super Smash Bros. Brawl''== | ==''Super Smash Bros. Brawl''== | ||
===Trophies=== | ===Trophies=== | ||
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==''Super Smash Bros. 4''== | ==''Super Smash Bros. 4''== | ||
===Trophies=== | ===Trophies=== | ||
[[File:LightningBoltTrophy3DS.png|thumb|100px|left|Trophy in {{for3ds}}.]] | [[File:LightningBoltTrophy3DS.png|thumb|100px|left|Trophy in {{for3ds}}.]] | ||
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{{clear}} | {{clear}} | ||
==''Super Smash Bros. Ultimate''== | |||
The Lightning Bolt returns as an item, retaining the same damage multipliers from ''Smash 4''. | |||
===Spirit=== | |||
While the Lightning Bolt itself doesn't appear as a [[spirit]], its backfire effect appears as an ability on the Max Brass [[support spirit]]. The ability activates when the player is above 85% damage or below 35% health, but only once per match. | |||
{|class="wikitable" | |||
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series | |||
|- | |||
| 1,420 || [[File:Max Brass Spirit.png|center|64x64px]] || Max Brass || {{SpiritType|Support}} || ★★★★ || 3 || Critical Super Giant || ''ARMS'' | |||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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