| Mario down throw hurtbox visualization | ||||
|---|---|---|---|---|
| ||||
OverviewEdit
Slams opponents into the ground. Is a low knockback throw that can start combos and lead to potential follow-ups while the opponent is in hitstun, depending on their weight and directional influence.
Throw DataEdit
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | 0 | 5.0% | Forward | 40 | 90 | 0 | 0.0× | None | |||
| Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
TimingEdit
| Invincibility | 1-18 |
|---|---|
| Throw Release | 18 |
| Interruptible | 40 |
| Animation length | 58 |
| Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|
