Dev Log - New year begins!
Greetings and happy new year! Before Christmas we updated the demo with a patch v0.5.1 with some new mechanics such as Stamina System, Construction Upgrades and Status Effect Buildups (+general HUD updates like a scalable HP bar). Full patch notes here. Onto the more relevant news: Goblin's Die will be participating the Steam Next Fest February 2026! And we've been prepping for this with a new and tasty official announcement trailer which we will be sharing publicly very soon
Dev Log - Moving onwards
Greetings! It's time for the November dev log! The Dark Swamp playtest came and went, and we want to thank everyone who crash-tested the new region and shared their thoughts with us. We received a lot of valuable feedback that will help us make the experience even more fun and engaging. We’ve also just updated the demo to v0.5.0, as quite a few things have changed since the last patch. You can read the full patch notes in the #patches channel. So what’s next? We’re currently
Goblin's Die Demo is finally live!
It was quite a journey, but it is finally here. Even though the demo was delayed a bit, we are super proud and thrilled of the end...
