Bowser's Airship 2
●30 Bowser's Airship: Part 2
Level code Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Lineart version.30 (World-e)
Game Super Mario Advance 4: Super Mario Bros. 3
Music tracks Underground Theme
Airship Theme
Music sample
Underground Theme

Airship Theme
Level progression
← Previous
Bowser's Airship 1
Next →
Airship's Revenge
Super Mario Advance 4: Super Mario Bros. 3 e-Reader levels

Bowser's Airship 2 is the 30th level in Super Mario Advance 4: Super Mario Bros. 3's World-e. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★★. It was the final e-Reader level released and was available only in Japan until its international debut, when the game was brought to the Wii U Virtual Console in 2016. The level is set directly after the end of the previous level, Bowser's Airship 1. The level has three Advance Coins. The key art features Bowser.

LayoutEdit

 
Map of the level.

As stated above, the level begins in Boom Boom's area at the end of the previous level. The player must hit several Hidden Blocks at the other end of the room to reach a Warp Pipe leading to the upper deck, which automatically scrolls. The player must avoid the projectiles of cannons and several Rocky Wrenches while navigating the airship. At the end of this is a second Warp Pipe.

Down the pipe is a room with two Boomerang Brothers. The pipe after this leads to another airship segment. However, this area mostly consists of Rocket Engines. At one point, there are three Fire Brothers, and near the end there are a pair of Turtle Cannons. At this point, the rest of the airship stops automatically scrolling, allowing Mario to move at his own pace. Before the Warp Pipe, a ? Block with a Super Leaf is found.

The pipe leads to a chamber with Bowser inside. He is defeated in the same manner as the previous battles. However, present in the room are several blocks that he cannot destroy with his ground pound move.

Advance CoinsEdit

  1. On the ship's upper deck, after several horizontal cannons.
  2. Directly after the Fire Brothers.
  3. Floating near a Bolt Lift before the end of the level.

EnemiesEdit

Name Count
 
Cannon
3 (↖)
Cannonball Spawned by cannons
 
Rocky Wrench
6
 
Big guns
4 (←)
1 (→)
Giant cannonball Spawned by big guns
 
Diagonal cannon
3 (↗)
3 (↙)
 
Gun barrel
11 (←)
 
Boomerang Brother
2
 
Fire Brother
3
Rocket Engine 1 (→)
7 (↑)
2 (←)
Turtle Cannon 3
 
Bullet Bill
Infinitely spawned by Turtle Cannons
 
Bowser
1 (boss)

Flavor textEdit

  • Japanese:
  • Romaji:
  • Translation:

マリオ!!! やっとここまできたか! この飛行船(ひこうせん)の本当(ほんとう)の恐(おそ)ろしさ オレサマが教(おし)えてやる!!
Mario!!! Yatto koko made kita ka! Kono hikōsen no hontō no osoroshisa ore-sama ga oshiete yaru!!
Mario!!! Finally, you're here! I'll teach you the true terror of this airship!!

Names in other languagesEdit

Language Name Meaning Note(s) Ref.
Japanese クッパのひこうせん こうへん
Kuppa no Hikōsen Kōhen
Bowser's Airship: Part 2 [1]

NotesEdit

  • Not counting the Sunken Ghost Ship, Bowser's Airship 1 and Bowser's Airship 2 are the first airship levels in which the interior of the airship is explored outside of a boss fight.
  • Five of this level's upward-facing Rocket Engines are unique in their mechanisms in that they are stacked on top of each other to make them taller.

ReferencesEdit