awper since the rating nerf for awp kills
Anchor, hard entry, full time grenade launcher or actually awp. With new round swing awpers' rating gets punished harder, especially against low buys. And being a good awper is pretty hard
all depends on the context
if your util is shit - entry
if your anchors die insta - rotation
if you play with brainlets - igl
overall though id say closer is the easiest, but then again you actually need to be in positions to close, you cant expect the closer to win every 1v2, 1v3 because hes the last alive
IGL for obvious reasons
AWPers are also getting punished by new rating
To gain a high rating it would 100% be a hard anchor who also plays horrible T side spots (like neityu)
While being a IGL is hard their are a few who have good stats and valuable impact because they can still play some good positions (Twistzz and xertion)
I'd honestly say Awpers, there just seems to be a lack of really shining Awpers like there used to be because of CS2 and Ingame Economy reasons.
IGL and Anchor also has very valid arguements too.
The hardest role is being a fan of the polish CS scene.
yes, donk is the real goat of entire cs
all the dumbasses saying igl of course
Fake answer: donk 1v9
Real answer: Fans watching their favorite team fall apart.
If we're gonna take igl into account then the hardest role is the hooxi/karrigan style of being a decoy on T side and a hard anchor on CT side while also igling
If you look at the rating 3.0 in 2026 big events / top 20 teams, it's really clear. IGLs are bottom score consistently
Mirage solo B with four slavics who blame you for not being on A when they lose the entire site in 3.2 seconds from the first smoke pop.
THe hardest role is being a secondary caller in NAVI
I can't say that closer is the easiest role because if you're not outputting 24/7, you'll get called an useless baiter and eventually cut apparently
easiest role is likely some form of middle-of-the-pack rifler who plays some form of anchor spots, because usually you're the least likely to be the one people point at for the issue
and as far as hardest role goes, I think it's either entry if your team has no support altogether or lurker (actually) if your team doesn't have enough firepower, because then your impact is really hard to be felt unless you 1vX many times in a row, since you're usually also far away from the main spot of action and you'd have to go out of the box to win rounds by yourself with that in mind
IGL. Every other role you look good if you play good, look bad if you play bad. IGL you often look bad if your teammates play bad, whether you are playing good or not. People can't see past stats.
any role other than IGL is not valid for this question
Awping and then maybe igl