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💭
Studying compilers and Haskell
💭
Studying compilers and Haskell

Organizations

@edb-gjengen @hiof @unioslo @gbdev @gb-archive @pico-8 @chip-8 @reldni @koholition

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tobiasvl/README.md

Buy Me a Coffee at ko-fi.com

Read my blog, where I write about my projects.

Latest blog posts

I'm a hobbyist game developer, and my games can be found on my itch.io page (as well as here on GitHub). I like making games in small, restrictive retro-esque game environments such as PICO-8, CHIP-8, bitsy, Game Boy, etc.

Games

I love retro computing, and have a few related projects:

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  1. adventofcode adventofcode Public

    🎅 Advent of Code 🎄

    Python 6 1

  2. awesome-chip-8 awesome-chip-8 Public

    List of CHIP-8 resources

    245 12

  3. drom drom Public

    DRÖM: DREAM 6800 emulator in LÖVE

    Lua 24 3

  4. moon-invaders moon-invaders Public

    👾 Space Invaders emulator written in Lua 🌔 and LÖVE 💙

    Lua 32 1

  5. deca deca Public

    A CHIP-8/Octo interpreter core written in Rust

    Rust 4

  6. Custom itch.io CSS snippets Custom itch.io CSS snippets
    1
    /*
    2
    By default, if you have too much text in your collection/game descriptions or game title, the text is cut off.
    3
    This snippet makes sure all the text is displayed.
    4
    5
    Note that the original behavior is probably meant as an incentive to keep these texts short, so don't go overboard.