| For the character from Fallout 3, see Timebomb. |
The Time Bomb is a weapon in Fallout: New Vegas.
Gameplay[edit]
The Time Bomb is an improvised explosive weapon. Unlike a land mine, once activated it cannot be disarmed, and will automatically detonate after 15 seconds. It is a placed explosive, and cannot be used in V.A.T.S. While most other placed explosives are flat, the Time Bomb is rounded, and thus it is capable of rolling down inclines and bouncing off objects instead of remaining in place once set. This weapon can be used to earn the Gun Runners' Arsenal challenge, Crackerjack Timing.
Crafting[edit]
This weapon can be crafted by the player character.
Creation requirements
| Materials: | Requirements: | Produces: | ||
|---|---|---|---|---|
Duct Tape (1) Dynamite (5) Egg Timer (1) | Built or Scrapped: Skill Level: Explosives: 50 | Time Bomb (1) |
Variants[edit]
Comparison[edit]
| Legend | |||
|---|---|---|---|
| Weapon name (melee or unarmed) | Weapon name (gun, energy or explosive) | ||
| Damage per attack (damage per projectile) | Damage per second | ||
| Area of effect damage | Effect damage & duration | ||
| Bonus effects | Attacks per second | ||
| Critical chance % multiplier | Critical damage | ||
| Critical effect damage & duration | With all mods attached | ||
| Attacks in V.A.T.S. | Action point cost | ||
| Damage per action point | Weapon spread | ||
| Magazine capacity (shots per reload) | Durability (number of attacks before breaking) | ||
| Weight | Value in caps | ||
| Value to weight ratio | Skill required | ||
| Strength required | |||
| Time Bomb | 1 | 45.3 | 150 | 0.3 | x1 | 0 | 24 | 6.3 | 0.0 | 1 | 245 | 0.5 | 750 | 1500 | 50 | 1 |
| Time Bomb, High Yield (Mad Bomber) | 1 | 120.3 | 400 | 0.3 | x1 | 0 | 24 | 16.7 | 0.0 | 1 | 245 | 0.5 | 750 | 1500 | 50 | 1 |
Locations[edit]
- Camp McCarran - Can be bought from Sgt. Contreras.
- Mick & Ralph's - Can occasionally be bought from Mick.
- Great Khan Armorer - Can be bought from the armorer.
- Caesar's Legion Safehouse - Two can be found on the furthest right bed.
- Hoover Dam - Can occasionally be bought from Quartermaster Bardon.
- Can be bought from Joshua Graham.
Notes[edit]
- Despite containing five sticks of Dynamite, the Time Bomb only does twice the damage of a single stick.
- Reverse-pickpocketing a live Time Bomb will cause it to detonate much faster than normal.
- The Dynamite is labeled Inert, which means it is stable and can only be detonated with a blasting cap or similar device, despite being able to explode if shot.
- The Time Bomb can be picked up and moved around once placed, unlike most other placed explosives.
- The Time Bomb depicted on the Collector's Edition playing card is of a different design than the one in-game, having a clock rather than an Egg Timer, black bands rather than grey bands, an additional black pressure gauge, and thin yellow wires rather than large black wires.
- Despite technically consisting of Dynamite, the Time Bomb, along with its high yield variant, are not affected by the Cowboy perk.
- The dial on the Egg Timer actually ticks down counter-clockwise for 15 seconds until detonation.
