| For an overview of laser pistol models, see laser pistol. |
Pew Pew is a unique weapon in Fallout: New Vegas.
Background[edit]
Pew Pew belonged to Allen Marks, a man infamous for hunting people for Sunset Sarsaparilla Star Bottle Caps in the Mojave Wasteland. He broke into the Sunset Sarsaparilla Headquarters prize vault and it was there when he died. Underneath a bottle cap on the gun are the words "Had it coming" etched into the casing, along with eight hash marks. Additional hash marks also appear along both sides and the underside of the main body of the pistol.
Gameplay[edit]
Pew Pew is a unique variant of the Laser Pistol. Pew Pew does more damage than the standard laser pistol, but at the cost of 5 Energy Cells per shot, resulting in only two shots before reloading. It is considered an improved holdout weapon and can be concealed so long as the Courier's Sneak skill is 50 or greater.
Durability[edit]
Pew Pew can fire a total of about 395 times using standard cells, the equivalent of 198 reloads, from full condition before breaking.
| Ammunition Type | Durability | |
|---|---|---|
| Shots | Reloads | |
| Standard | 395 | 198 |
| Bulk | 466 | 233 |
| Optimized | 359 | 180 |
| Over charge | 262 | 131 |
| Max charge | 155 | 78 |
Variants[edit]
- Laser Pistol - the standard variant found throughout the Mojave Wasteland.
- Laser Pistol (GRA) - A variant of the Laser Pistol which can accept modifications
- Missing Laser Pistol - found only during the Pistol Packing unmarked quest.
- Compliance Regulator - a unique Laser Pistol that paralyzes a target on a critical hit.
Comparison[edit]
| Legend | |||
|---|---|---|---|
| Weapon name (melee or unarmed) | Weapon name (gun, energy or explosive) | ||
| Damage per attack (damage per projectile) | Damage per second | ||
| Area of effect damage | Effect damage & duration | ||
| Bonus effects | Attacks per second | ||
| Critical chance % multiplier | Critical damage | ||
| Critical effect damage & duration | With all mods attached | ||
| Attacks in V.A.T.S. | Action point cost | ||
| Damage per action point | Weapon spread | ||
| Magazine capacity (shots per reload) | Durability (number of attacks before breaking) | ||
| Weight | Value in caps | ||
| Value to weight ratio | Skill required | ||
| Strength required | |||
| Laser Pistol | 12 | 45 | 3.75 | x1.5 | 12 | 15 | 0.8 | 0.1 | 30 | 995 | 3 | 175 | 58.3 | 0 | 1 | |
| Laser Pistol | 12 | 45 | 3.75 | x1.5 | 12 | 15 | 0.8 | 0.1 | 30 | 995 | 3 | 175 | 58.3 | 0 | 1 | |
| Laser Pistol | 15 | 56.3 | 3.75 | x1.5 | 12 | 15 | 1 | 0.1 | 30(40) | 995 | 3 | 775 | 258.3 | 0 | 1 | |
| Compliance Regulator | 8 | 30 | 3.75 | x1.5 | 12 | Paralysis/10s | 15 | 0.5 | 0.1 | 30 | 995 | 3 | 175 | 58.3 | 0 | 1 |
| Missing Laser Pistol | 11 | 41.3 | 3.75 | x1.5 | 11 | 15 | 0.7 | 0.1 | 30 | 995 | 3 | 175 | 58.3 | 0 | 1 | |
| Pew Pew | 75 | 150 | 2 | x2.5 | 50 | 35 | 2.1 | 0.1 | 10(2) | 395 | 3 | 2500 | 833.3 | 0 | 1 |
Location[edit]
This weapon can be found inside the Sunset Sarsaparilla headquarters after presenting at least 50 Sunset Sarsaparilla Star Bottle Caps to Festus and beginning A Valuable Lesson. The weapon is found next to the body of Allen Marks.
Notes[edit]
- Pew Pew fires only two shots at full capacity, making the sound "pew pew" when fully discharged in rapid succession.
- Prior to Patch 1.3.0.452, Pew Pew had a 30-round magazine and used 15 Energy Cells per shot.
- When fired, the first laser will cause a yellow-orange burst of light from the barrel, yet the second shot will most often be red, with no flash, just the laser.
- If the player character has less than five Energy Cells, Pew Pew can still fire.
- It is the second-most powerful improved holdout weapon that is not an explosive (in terms of base damage).
- When aiming with true iron sights on, the player character will still have a crosshair.
Behind the Scenes[edit]
There remains an unused script in the Fallout: New Vegas GECK, WeapPewPewScript, that was meant to be associated with Pew Pew. According to the script, Pew Pew was meant to quickly fire twice with every pull of the trigger and use up two charges, instead of only being able to fire twice before having to reload. The script comment states "If the player has one charge left in the pistol and fires, the gun will fire twice and pull the ammo for the second shot from the player's reserve, before playing the reload animation. As soon as we have a way to check ammo, I'll set this up to not fire the second shot if there's no ammo left in the gun."
Bugs[edit]
When changing ammo types in the third person, Pew Pew doesn't make any reloading sound.
Sounds[edit]
Gallery[edit]
- Fallout: New Vegas weapons
- Fallout: New Vegas Energy Weapons skill weapons
- Fallout: New Vegas improved holdout weapons
- Fallout: New Vegas unique weapons
- Fallout: New Vegas laser pistols
- Fallout: New Vegas Gunslinger perk weapons
- Fallout: New Vegas Laser Commander perk weapons
- Fallout: New Vegas The Professional perk weapons
