.223 FMJ • .22LR Round • .303 • .308 Round • .32 Caliber Round • .357 Magnum Round • .38 Round • .44 Magnum • .45-70 • .45-70 Gov't • .45 Caliber • .50 Caliber • .50 Caliber Ball • 10mm • 12.7mm Round • 14mm • 2mm EC • 30.06 Ammo • 4.7mm Caseless • 40mm Grenade • 5.56mm Round • 5mm Round • 7.62mm • 9mm • Acid • Alien Blaster Round • Alien Power Cell • Alien Power Module • BB • Cannonball • Cryo Cell • Dart • Depleted Uranium Round • Electron Charge Pack • Energy Cell • Flamethrower Fuel • Fusion Core • Gamma Round • HN Needler Cartridge • Harpoon • Meat Cannon • Mesmetron Power Cell • Microfusion Breeder • Microfusion Cell • Mini Nuke • Missile • Modified Bowling Ball • Nails • Paddle Ball String • Plasma Cartridge • Plasma Core • Railway Spike • Rocket • Shotgun Shell • Speargun Bolt • Syringer Ammo • Tank Shell
The Alien Power Module is an Energy Weapons ammunition of alien origin found in the Fallout 3 DLC Mothership Zeta.
Gameplay[edit]
The Alien Power Module looks similar to Alien Power Cells. It is utilized by alien weaponry found onboard Mothership Zeta.
Weapons Using Ammunition[edit]
- Alien Atomizer
- Alien Disintegrator
- Atomic Pulverizer
- Captain's Sidearm
- Destabilizer
- Drone Cannon
- Drone Cannon Ex-B
Locations[edit]
They are found commonly in "Alien Crates" and the inventories of almost every enemy aboard Mothership Zeta.
Notes[edit]
At the end of Mothership Zeta, talking to Sally every 24 hours will yield a random alien item and around 40 Alien Power Modules. However, the game may or may not display information stating that they have been added to inventory.
Bugs[edit]
The Alien Power Module uses the standard item collection sound when being taken, instead of the ammunition collection sound.
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