Game Boy
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
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Jul 14, 2022 - C
We don't current have a way to get the sound output through the API. This could for example be in the form of a buffer to copy at every frame.
This might also require some work to separate the sound implementation from SDL2.
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This would vastly help the Dev experience for game developers
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Jul 16, 2022 - C
Fuzzing RGBDS?
NieDzejkob did it back then I think with AFL, but LLVM also has libfuzzer, which seems to be easier to set up.
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"LOW" and "HIGH" are used to refer to signals, but a software developer may not have the necessary background to understand what those mean. They should be at least explained in an info box at the top (as per the style guide), and maybe replaced throughout the document where it makes sense to do so.
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https://github.com/libretro/blastem-libretro
Alternative Genesis Core with ARM support.