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3D
3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.
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A PR for this was initially opened here but the change was rolled back since it required a few more changes outside the scope of the PR (CesiumGS/cesium#9063 (comment)).
I believe this is all the changes required:
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EasingFunction.js, changeQUADRACTIC_IN,QUADRACTIC_OUT,QUADRACTIC_IN_OUTto the correct spelling - Update the spec in `TweenCol
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Good first issue
Please respect the following template to report a new issue, otherwise your issue will be automatically closed.
Before submitting, search through existing open or closed issues reports and through blender.stackexchange.com to check whether the issue already exists.
If the issue concerns an operator that grab geodata from an external web service (Basemaps, OSM, SRTM), then it can be a network
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- Wikipedia
- Wikipedia


Similar to #1196
Issue details
If a game is paused for a long time, after resuming, Gdx.graphics.getDeltaTime() will give the delta of the entire pause duration. This causes freeze/stutter on resume as the game tries to process possibly hours worth of delta. This was fixed for the android version but not for iOS which makes it inconsistent across backends.
Version of LibGDX an