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game

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pixi.js
jusw85
jusw85 commented Nov 29, 2019

Issue details

Camera.unproject does not return original value

Reproduction steps/code

    public void create() {
        Vector2 tmpvec = new Vector2();
        tmpvec.set(0, 0);

        Stage stage = new Stage(new ScreenViewport());
        stage.stageToScreenCoordinates(tmpvec); // has the correct screen coords;
        stage.screenToStageCoordinates(tmpvec);
        
Vectory
Vectory commented Oct 24, 2016

The link for warsow doesn't go to the official game code, or any repo at all, just a user hosting some game extras. The contributers are associated devs, however.

The engine is still developed under https://github.com/Qfusion/qfusion/ - I think the dev Vic parted ways and changed the name repo's name. With a lot of community drama that happened, I don't know what's the actual situation. The game'

simonsan
simonsan commented Nov 2, 2019

Right now we give the following information (e.g.):

openage v0.4.0-69-g9412facd
opengl
MSVC 19.16.27032.1 [/DWIN32 /D_WINDOWS /W3 /GR /EHsc /MP]
Cython 0.29.14

For future debugging on the user side we could give more information:

  • OpenGL version number
  • nyan-lib version number
  • libc
  • sdl-version
  • Qt-version
  • maybe even opus-codec version

In addition:
jj quote:

lila
aeplay
aeplay commented Aug 11, 2018

I recently introduced npm scripts to reliably get the correct tooling necessary to compile Citybound (see CONTRIBUTING.md). There are still some things that could be improved - I will try to do so whenever I find time for it, but if anyone wants to help earlier than that, I would really appreciate it.

  • Make sure that npm run ensure-tooling installs correct rust nightly, rustfmt and clipp
Gabixel
Gabixel commented Feb 9, 2020

Describe the bug: Gray-colored score numbers should become white when hovered in the BeatmapSetOverlay, like in the web version.
They are very hard to see when hovering a personal (green) score, for example.

Screenshots or videos showing encountered issue:

mgcrea
mgcrea commented Nov 16, 2017

I've spent some time playing with react-game-kit and did reproduce several examples from the official matter-js repo. The single demo currently commited in the repo is really nice but makes it quite hard to build basic things like gravity demos.

Would be great to have basic shape elements, like a Rectangle, a Circle that can easily be drawn into the dom.

Using SVGs is quite easy, properl

pjf
pjf commented Feb 19, 2020

Describe the bug

Characters with an allergy to junk food see items they should not eat in bright red in inventory listings.

Chewing gum does not show in bright red, but still gives a large morale malus upon consumption.

Steps To Reproduce

  1. Make a character with junkfood intolerance.
  2. Get some chewing gum
  3. Observe it doesn't show red in inventory
  4. Eat the gum and be sad
nifker
nifker commented Feb 12, 2020

Mumble-Client.

It would be nice if it would be possible to give others users(only seen by yourself) nickname next to the username, so people can be fastly recognized even if they e.g. have a username which is similiar to another users username.

Suggestion:
This can be set by right-clicking the users name with an entry called "Set nickname".

Then name would like the following in the UI:

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