The Wayback Machine - https://web.archive.org/web/20150629143348/https://www.unrealengine.com/vr-page
 

VR is the Future
What’s Your Vision?

Virtual Reality technology is evolving rapidly and becoming more powerful and immersive by the day. Even if you’re starting with a simple project to learn VR or AR, build your team, your assets and your workflow around a technology that can deliver on your creative vision - now and in the future.

From students just starting out and small teams of veteran developers, to world renowned VFX houses and Hollywood storytellers, you’ll never outgrow Unreal Engine 4.

EVE: Valkyrie

EVE: Valkyrie by CCP Games

Virtual Reality Requires Performance & Fidelity

To create immersive experiences that are believable to the human mind, VR requires scenes to be complex scenes rendered at very high framerates. There are no shortcuts.

Because it was designed for demanding applications such as AAA games and photoreal visualization, at its core Unreal Engine 4 meets these requirements and provides a solid foundation to build upon.

  • Rendering pipeline that gets you to 90 Hz stereo framerate or faster at high resolutions, no code changes required.
  • Tools that scale from simple to extremely complex scenes, environments and characters.
  • Advanced cinematic, post processing and PBR capabilities out of the box.
  • Plug in your dev kit and go. Low friction startup and rapid iteration.
  • Frequent updates that take advantage of rapidly evolving hardware.
  • Support for all the latest VR hardware including Oculus Rift, Samsung Gear VR, Steam VR, Leap Motion, and Sony Project Morpheus.

Showcase

  • Works with Steam VR

  • ADR1FT by Three One Zero

  • Showdown by Epic Games

  • EVE: Valkyrie by CCP Games

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