4 people gather to play a game of cards. However, each one has a slew of tricks up their sleeve. Can they outplay their opponents, or will they fall and their opponents get the glory?
Cheater's Table is an Indie Steam game from Lagari, and is essentially a hybrid of the card game Uno. Released in May 2026, the game revolves around 4 people trying to bluff and cheat their way to victory.
Cheater's Table contains the following tropes:
- Cards of Power: Because this is an Uno hybrid, there are several cards in the game. These range from Skips, Reverses, +2s and 4s, both wild and not, wild cards and acid cards that allow the player to remove all of a certain color. However, there are other super cards that can be played (if they're not called out on it).
- Draw Seven: A wild draw seven that forces the next player to draw seven, play another draw card and stack it, or try and cheat.
- Card Shield: Acts as a normal wild when played, but against a draw stack, it can deflect it.
- Acid King: A wild card that both takes all of that particular color from your hand, and changes it to that color.
- Bomb: The player can pick one of his opponents to get a bomb that requires them to play rapidly until they can either pawn the bomb off someone, or lose a life. This is rendered useless when the game reaches overtime, as all players will receive a bomb that'll tick down the moment they start their turn.
- Hot Potato: Causes the bomb (if it's in play), to rotate around. Much like the above, it will be rendered useless once the game reaches overtime.
- Draw 50: A card that requires the next player to draw 50 cards.
- Cadillac: The player picks an opponent to get a car dropped on top of him, losing a life.
- Cheaters Never Prosper: Zig-zagged. If the accuser can find where the cheating cards come from, the cheater is pumped full of holes. If they do not, they will have to draw 2 cards, 3 if it turned out to be a bluff.
- Comeback Mechanic: If the player is caught cheating and pumped full of holes the first time, they will be allowed to move their cheating cards into their left or right sleeves. However, if caught, they will be shot again.
- Deadly Game: Four mafia-looking individuals, playing a game of cards where three of them will not make it out alive.
- Expy: Of Uno.
- Hoist by His Own Petard: If you fake a cheat and the next player believes it's a fake-out, the faker will be forced to draw 3 (more if any draw cards are in play when this occurred), lose a bad apple, and be forced to play.
- Marvelous Milk: When the game ends, the winning player will stand over the table, holding a glass of milk. However, if they manage to play their Milk card (the very last card they have), they will get a glass of milk, stand on the table, and shoot each one of their three opponents in the chest.
- Mistaken for Cheating: When a player starts 'scratching' an itch, the next player can call them out on cheating. If it's a bad apple, they'll be forced to draw 3. If it is the case, they can draw two unless they find the right area the cheating cards are hidden.
- Nothing Up My Sleeve: Zig-zagged. If a player accused of cheating is ordered to raise up a sleeve of their jacket or one of their pant legs to find the cheating cards. If cards spill out of the area in question, the cheater is pumped full of holes. If nothing happens, the accuser is forced to draw 2.
- Race Against the Clock: Once the bomb card is in play, or the play has reached past the allotted time, the players have to play, draw and cheat to give themselves as much time as possible and hopefully outlast their rivals or if they can play Hot Potato, pawn it off to their next player.
