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Color-Coded Elements

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Color-Coded Elements (trope)

"I even had this red carpet imported from the Fire Nation! You know, they make the best red stuff over there!"
Varrick, The Legend of Korra

A common trope in works that make use of Natural Elements — especially in video games that feature Elemental Powers — is that every element will have a color associated with it. This way, you know that anything red is related to fire, blue to water, etc.

This can manifest in many ways. Some common ones are enemies and weapons being the color of their element, element-resistant armor having that element's color, and elemental spells being color-coded in menus.

A few common examples of this trope follow. There are occasions where other colors are used for these elements, and these are by no means the only elements that get color-coded.

  • Fire: Almost exclusively red or orange, though sometimes blue or white for more potent flames. See Technicolor Fire.
  • Water: Almost exclusively blue or cyan, sometimes sea green. A notable exception is the Chinese Wu Xing, which associates water with the color black.
  • Air/Wind: Green in most Asian works, yellow otherwise. Sometimes white or a shade of grey, rarely blue or purple. Occasionally red and brown if Autumn-themed. See Technicolor Wind.
  • Earth/Rocks/Ground: Yellow, brown, orange, and grey are all common. Green if nature is not separate or if yellow is already taken. See Yellow Earth, Green Earth.
  • Electricity/Lightning/Thunder: When this element is treated as a separate element (sometimes, it gets lumped with air/weather), it's pretty much always yellow. In the rare cases it isn't yellow, it will be electric blue, purple (thunder clouds), or white. See Yellow Lightning, Blue Lightning.
  • Nature/Plant(s)/Wood: Usually green, perhaps with other earth tones. If dealing specifically with flowers, it will usually be pink.
  • Ice: In settings where water and ice are distinct, water will tend to be a darker or more saturated blue, while ice tends toward lighter/desaturated blues, cyan or even white.
  • Metal/Steel: When treated as a distinct element (rather than a subset of earth), metal is usually a metallic gray, silver, or white (particularly in Wu Xing-inspired works).
  • Poison: Green in Western works, purple in Eastern ones. See Technicolor Toxin.
  • Light: Usually white or a bright yellow/gold, sometimes light blue. Pink, if The Power of Love is a major aspect.
  • Holy: Usually pure white. Otherwise uses the same color schemes with Light.
  • Darkness: Usually black, though dark purple is also very common. Sometimes red if it's hellish or hatred-oriented, or dark green if it's centered on poison or demonic sources.
  • Gravity: Usually purple. Black if associated with Black Holes or darkness in general. Can occasionally be maroon.
  • Magnetism: When treated separate from electricity, it's usually red for positive charge, and either black, gunmetal gray, or blue for negative charge. White is common for neutral charge.
  • Energy: Pretty much any color, depending on the type.
  • Magic: Can be multiple different colors, though purple shows up often due to being uncommon in nature.
  • Chaos: Usually magenta, purple, or green.
  • Mist/Fog/Smoke: Usually white if it's fog or mist, gray if it's smoke, and black if it's smog, though can be purple if its supposed to be ominous (see Mysterious Purple and Purple Is the New Black) or green if they are supposed to be poisonous fumes.
  • Magma/Lava: When treated as a distinct element (rather than a subset of fire), magma/lava is usually orange and very dark gray. Red can also be used as well.
  • Sun: When treated as separate from either fire or light, it's almost always gold, maybe orange.
  • Moon: Silver, white, or pale yellow, when approximating the moon's color, or navy blue or black if it's based on the nighttime sky.
A Super-Trope to Elemental Hair Colors and Elemental Eye Colors. A Sub-Trope of Colour-Coded for Your Convenience. A Sister Trope to Color-Coded Wizardry (the wizards themselves being color coded).


Examples:

    open/close all folders 

    Anime & Manga 
  • Black Clover: Sword of the Wizard King: When Conrad Leto uses his keys to unlock all the powers he accumulated at once, his One-Winged Angel form gives him crown-like wings that resemble the four elements; fire-red, wind-green, earth-orange, and water-blue.
  • Buster Keel!: One of the Shikyou, "Seven Colors" Dakki, derives her nom de guerre from both her seven tails and her ability to infuse them with elemental powers, each represented by a color, and each power can be bestowed on an adventurer or a monster able to wield magic of the same element, brainwashing him into a loyal minion named after the color of his element in Gratuitous English. The seven colors are Gold for Thunder, Silver for Wind, Red for Fire, White for Ice, Brown for Earth, Blue for Water, and Black for Darkness. She can also mix-and-match her tails to create new "colors", such as "Scarlet" (Earth + Fire), "Bright Yellow" (Thunder + Wind) and "Rainbow" (Everything at once).
  • Cardcaptor Sakura: Many of the Clow Cards are Elemental Embodiments, and follow this rule. The Windy, one of Sakura's first cards, is light yellow, which is odd for an Asian work, but sometimes her wind manifests in shades of green and she has a green crown. The Firey is various shades of orange, red, and yellow. The Wood is all green and looks like a dryad, while The Earthy is brown but also has some green accents in her outfit. The Watery is various shades of blue, while The Freeze, one of the anime-exclusive cards, is light blue. The Thunder manifests as a wolf-like creature composed of electric blue lightning. To round it off, The Light and the Dark, who are sisters, dress in all-white and all-black, respectively, but have some accents in the opposite color in their outfits.
  • Cute High Earth Defense Club LOVE!: Battle Lover Cerulean (water) = blue, Battle Lover Epinard (wind) = green, and Battle Lover Sulfur (earth) = yellow. The other two Battle Lovers are Scarlet (light) = red and Vesta (flame) = pink, which would work if they switched.
  • Demon Slayer: Kimetsu no Yaiba: When Rengoku explains the Elemental Breaths to the heroes, each of the shown symbols has a writing next to it specifying the associated color, which usually refers to the color the Nichirin Sword takes: Fire Is Red, Water Is Blue, Lightning is yellow, Rock is grey, Wind Is Green, Sound is amber, Beast is indigo-gray, Love is pink, Flower is light pink, Insect is lavender-blue, Serpent is lavender, Moon is purple, and against all odds, Sun is black.
  • Digimon Frontier: The Chosen Children and a few antagonists have associated elemental powers. Each is represented by given spirits, symbols, and colors. Red and gold are fire, white and periwinkle are light, white and dark green are ice, purple and lavender with green accents are wind, blue and yellow are thunder, brown and blue are earth, brown and green are wood, light blue and light green are water, green and silver are metal, and black, red, and bronze are darkness.
  • Magi: The Labyrinth of Magic: Mentioned but not delved into. While studying magic in Magnostadt, Aladdin learns that each of the eight elements has a distinctive color, and so magicians aligned with that element are identified by the same color. Apparently, fire is red, water is light blue, lightning is yellow, wind is white, force is black, and life is purple. According to supplemental materials, light is orange, and sound is green.
  • Magic Knight Rayearth: Fire powers are red, water powers are blue, and wind powers are green. Note that the three main characters were already colour-coded red, blue, and green before getting magic, and then got the associated element.
  • Mobile Suit Gundam SEED/Mobile Suit Gundam Seed Destiny: Yellow beams are fired from linear cannons, gun launchers, railguns, green are particle beam weapon and red are heavy beam weapons that can come from different sources; impulse cannon, plasma cannon, positron blaster gun, plasma induction cannon, multi-phase beam cannon, etc.
  • My Hero Academia: Denki Kaminari controls electricity and has blond hair, matching his powers. Shoto Todoroki's design features white hair for the half of his body that controls ice, and red hair for the half that controls fire, while inverting the color scheme for his eyes. Fumikage Tokoyami has a living shadow and is very darkness-themed, while his design features both black (for himself) and dark purple (for his shadow) heavily. Side character Tetsutetsu Tetsutesu can coat his body in steel and has silver hair with grayish, quirky eyebrows. Ibara Shiozaki can control plants and has green hair (her hair actually being the plants she controls).
  • Naruto: The Five Great Nations are color-coded according to the element they represent. The Land of Fire is red, the Land of Wind is green, the Land of Water is blue, the Land of Lightning is yellow, and the Land of Earth is brown. This also extends to the villages; each Kage wears a hat that is color-colored to match their country's. In a case of Early-Installment Weirdness, the Kazekage wears a blue hat in Part I, but by Part II, it is changed into a green one, since the blue hat-wearing Mizukage has been introduced.
  • One Piece: The series has several characters whose elemental powers can be matched with the colors in their physical appearance, most notably the Admirals. Kizaru can control light, and wears a yellow suit. Akainu controls magma, and wears a crimson red suit. Aokiji controls ice, and wears a blue dress shirt underneath a white vest. Fujitora controls gravity, and wears a purple yukata and cloak.
  • Pokémon the Series:
    • Pokémon: The Original Series: Starting in the Indigo League and repeated in later competitions, there are four elemental fields that trainers battle on some combination of during the event. During the selection process - via computer - water is represented by blue, grass by green, rock by brown, and ice by white.
    • Pokémon Journeys: The Series: While using Copycat, Chloe's Eevee is surrounded by an aura colored after the type of move she has copied. While the colors usually match those of the types in the games, the Psychic- and Dark-type colors are the exceptions — being purple and indigo respectively instead of magenta and black or dark brown.
  • Pretty Cure:
    • HeartCatch Pretty Cure!: Has Cure Blossom note  (Earth/Nature) = pink; Cure Marine (Water/Sea) = blue; Cure Sunshine (sunlight) = yellow; Cure Moonlight (well, just look at her name) = silver/purple.
    • Smile PreCure!: Cure Happy (Light) = pink; Cure Sunny (Fire) = orange/red; Cure Peace (Thunder) = yellow; Cure March (Wind) = green; Cure Beauty (Ice) = blue. Also, Royale Candy (Light) = white.
  • Ronin Warriors: Each of the magic armors used by both the five heroes and the four evil demon generals are associated with an element and a color/set of colors. The armor of Fire is red, the armor of Light/Thunder is green, the armor of Water is cyan, the armor of Earth is orange, the armor of Sky is blue, the armor of Ogre/Power is dark gray, the armor of Poison is dark green, the armor of Darkness is black and gray, the armor of Illusion is pink, and the supreme armor of the Sun is white.
  • Rune Soldier Louie: Although the world doesn't particularly focus on elemental colors, at one point, Louie directly invokes this trope when he has to place five colored orbs in place to represent the five elements. The tricky part is, as this page shows, there's no universally accepted set of colors, so he has some trouble, mostly over if blue represents air or water.
  • Sailor Moon: Follows almost all of these rules. Rei Hino (Sailor Mars) has a red fuku, Ami Mizuno (Sailor Mercury) has ice/water-based powers and a blue fuku, Sailor Neptune has both sea green hair and fuku and controls the sea, Makoto Kino (Sailor Jupiter) has lightning, wind, and plant powers, with a green fuku and pink accents. Sailor Uranus is the Soldier of Flight/Wind and has wind-related powers. Although her main color is dark blue, the secondary color of her uniform is gold. Sailor Pluto's powers are time related and her fuku is black, although the accent color is a dark brown/red color. Sailor Saturn, whose powers are all about death and destruction, has a dark purple fuku.
  • YⱯIBA: Each of the magic orbs that can power up the magic swords of Fujin and Raijin holds a different power and has a different corresponding color, though not all powers are elemental. Firstly, the orbs of Thunder and Wind are, respectively, green-yellow and dark blue; as for the legendary spheres, the Water Orb is light blue, the Transformation Orb is yellow, the Fire Orb is red, the Giant Orb is gray, the Dark Orb is purple, the Ice Orb is teal, the Victory Orb is magenta, and both the Ryuujin Orb and the Heavens Orb are white.
  • Yu-Gi-Oh!:
    • Yu-Gi-Oh!: The Gate Guardian is composed of three elemental monsters with corresponding color schemes: Sanga of the Thunder (yellow); Kazejin (wind, green); and Suijin (water, blue).
    • Yu-Gi-Oh! GX: When Elemental HERO God Neos is summoned, each of the Neo-Spacian Fusion Materials turns into light orbs of different colors that get absorbed into Neos. All six Neo-Spacians represent each of the respective six Attributes. Black Panther turns into a purple light orb, Glow Moss turns into a yellow one, Grand Mole turns into an orange one, Flare Scrab turns into a red one, Aqua Dolphin turns into a blue one, and Air Hummingbird turns into a green one. These colors would later be frequently used in later Yu-Gi-Oh! series. Furthermore, when the Neo-Spacians turn into those light orbs, they do it in three different pairs, representing the Attributes that make up each of the Triple Contact Fusions.
    • Xyz Summoning in Yu-Gi-Oh! ZEXAL and Yu-Gi-Oh! ARC-V. The six Attributes are colored in six different colors: yellow for LIGHT, purple for DARK, red for FIRE, blue for WATER, green for WIND, and orange for EARTH. Whenever monsters overlay, they shine in one of those colors representing their current Attribute. The Overlay Units of an Xyz Monster have the color of the Xyz Monster's Attribute.
    • The Ignis in Yu-Gi-Oh! VRAINS are all colored after the respective Attribute, the same colors mentioned in other Yu-Gi-Oh! entries. Ai (DARK, purple, although mostly black), Flame (FIRE, red), Aqua (WATER, blue), Earth (EARTH, orange), Windy (WIND, green) and Lightning (LIGHT, yellow). The @Ignister Extra Deck monstersnote  based of each of the Ignis share the same Attribute and color scheme.
  • Zatch Bell!: Most, if not all, of the Mamodo that are elemental-themed feature color schemes related to their powers. From the blond main character controlling lightning to minor characters who control plants being mostly green. The very first enemy features the color blue heavily on his design, and controls ice.

    Card Games 

    Fan Works 
  • Anima Ex Machina: The easiest way to tell the Ixodida apart is by looking at their skin color. Each one has skin that matches their specific type, such as silver for Steel-types, red for Fire-types, pink for Psychic-types, and so on.
  • Clouded Sky: There are temples dedicated to each Pokémon type, and the acolytes of the temples dress in colors that correspond with the type their temple represents (Fire Temple = Red, Water Temple = Blue, etc.).
  • Destiny Intertwined: Dragons have common color patterns derived from their elements. A dragon's primary color always matches that of their element (i.e., a dragon that breathes red fire will mainly be red, while one that breathes yellow fire will mainly be yellow). Deviations are not uncommon, but these typically signal the presence of inter-element crossbreeding at some point.
    • Earth dragons are typically green, brown, or some mixture thereof. They usually have mid to dark colors, and the highest variety of secondary colors.
    • Electric dragons come in shades of orange, yellow, and blue. They tend to have very contrasting palettes, with a mix of dark and light colors. The Stormbringer clan is unique for its predominantly grey-and-black "storm" coloration.
    • Fire dragons are usually red, orange, yellow, blue or pink in color. They tend to have very bold, saturated colors.
    • Ice dragons are almost always grey, grey-blue, or blue, leaning strongly towards light colors, and tend to lack contrasting secondary colors or bold inclusions. The lack of colored Ice variants outside of this basic palette means that Ice dragons have the lowest variety in secondary colors.
    • Water dragons are blue and teal, in saturated shades. Their elemental markings are sometimes bioluminescent.
    • Wind dragons are mainly light gray or teal. They can have a variety of secondary colors, but these are always light, desaturated, and low-contrast, and usually in cool shades.
    • Hayze the Shadow dragon is almost entirely black.
  • Dragon Caught in Amber: Magic exists in eight distinct colored Winds associated with different concepts and substances. Yara, who is naturally aligned with Ghur, the Amber Wind of Beasts, is as a consequence primarily brown and amber in coloration.
  • Hope of the Shield Hero: Motoyasu wears red and has an affinity for fire, Ren wears blue and has an affinity for water, and Itsuki wears brown and has an affinity for earth magic.
  • Ice and Fire (Minecraft): Fire dragons can be red, black or bronze. Ice dragons are white, grey, light blue, or dark blue.
  • Keepers of the Elements: Each Energy Keeper wears silver, Water Keepers wear blue, Fire Keepers wear red and orange, Earth Keepers wear green, and Air Keepers wear white.
  • The Portal: A dragon's element depends on the color of their scales. Bright red is fire, blue is ice, yellow is electricity, green is earth, dark green is poison, black is shadow, dark red is fear, and gray is wind.
  • Power Rangers: Guardians of Gaia: Each of the Rangers draw on a different element and are color coded to each one, as is the norm for Power Rangers. Red Ranger uses fire, Green Ranger uses wind, Blue Ranger uses water, Orange Ranger uses earth, Violet Ranger uses lightning, Wizard Ranger (who is mostly colored yellow and gold) uses light, and Indigo Ranger uses darkness.
  • Starshine! Pretty ✰ Cure: The twelve Cures are divided up into four elements, like the zodiac signs are. While each element has a set color (fire = red, water = blue, earth = gold, wind = purple), the individual Cure colors can differ while still staying in the same color type. For instance, Aries is red while Leo is orange. Ophiuchus breaks this slightly — although she uses white like proper light types would, her accent color is green, because of her ties to the Serpens.
  • Vow of Nudity: The capital city of the Genasi Empire themes each of its four districts around the primary elemental subrace that lives within it.

    Film — Animated 
  • Frozen II: During the “Show Yourself” music sequence, Elsa acquires a white dress decorated with colored ice crystals representing the four elemental spirits: Wind = blue, Fire = pink, Water = pale green, Earth = purple.

    Film — Live Action 

    Literature 
  • Chronicles of the Emerged World: Each of the Eight Lands have a sanctuary where the magic crystal needed to compose the Talisman is kept. Each crystal has a color related to the element of the Land: Water (light blue), Sea (dark blue), Sun (yellow), Time (teal), Darkness (black), Fire (red), Rock (gray), and Wind (white).
  • Circle of Magic: Dedicates of the Living Circle take vows to gods of one of the four elements and then wear habits colored to one of the four elements: red = fire, blue = water, yellow = air, and green = earth.
  • Codex Alera: Has a color associated with the element involved in each of the six types of furycrafting: Fire Is Red, Water Is Blue, earth is green, air is also green, metal is gray, and wood is brown. Each element also has its own symbol, which is on the covers of some editions of the books.
  • Elemental Masters: Fire is the standard red, Water is green (perhaps by association with the sea), Earth is yellow, and Air is blue.
  • The Eye in the Stone: Taken to extremes, as magic derives from an energy-field called the Lattice. Different aspects of the Lattice have different colors, arranged like a triple spectrum (pale, medium, and dark shades of magenta through crimson, plus white and black at the ends) for a total of twenty-two Color Coded Elements. When magic is used, the auras and sparks produced by spell-casting match the color(s) of the aspect being used, and several of those aspects correspond to elements.
  • In Fengshen Yanyi, the color scheme of the five Chinese elements are often used, but this is best seen in two cases: the four "Carriers of Plague" and disciples of Lu Yue are themed after east (Wood), west (Metal), south (Fire) and north (Water): the first has blue skin and green robes, the second pale yellow face and bright yellow robes, the third has bright red/pink skin and crimson robes and the last one has dark violet skin and black robes. Luo Xuan, the "Flame-wreathed Immortal'', is heavily associated with fire and has red hair, beard, skin and clothes. During the climax of the Ten Thousands Immortals Formation arc, Tongtian Jiaozhu summons the spirits of the 28 Houses, divided in seven elements: Wood (azure), Fire (red), Metal (pale yellow), Water (black), Earth (yellow), Sun (unknown color), and Moon (white).
  • Harry Potter: The four Hogwarts houses are symbolically coded to the four elements, both in their heraldry and the general personality traits of their members.
    • Gryffindor: A gold lion on a red field, representing fire. Defining traits include bravery, chivalry, and passion.
    • Hufflepuff: A black badger on a yellow field, representing earth (specifically soil and wheat). Defining traits include humility, loyalty, and patience.
    • Slytherin: A silver serpent on a green field, representing water. Defining traits include ambition, cunning, and deviousness.
    • Ravenclaw: A bronze eagle on a blue field, representing air (specifically eagle feathers and the sky). Defining traits include creativity, curiosity, and wisdom.
  • Modern Healing Mage: Each magic energy has a color. Fire is red. Ice/Water is blue. Nature/Earth is brown. Light is white. Dark is purple. Healing is green. Control is yellow. Arcane is cyan.
  • The Quest of the Unaligned: Elemental magic is employed in this way, and mages wear the color of the element of magic with which they are aligned. Aeshes, fire mages, wear red; shamais, water mages, wear blue; ruahks, air mages, wear silver; and aretzes, earth mages, wear green. Also shows up in the actual magic of orahs (light aligned) and hosheks (dark aligned), which are gold-white and purple-black versions of the regular elements, respectively. For example, aesh-fire is the same color as regular fire, but orah-fire is pure white and hoshek-fire is dark purple.
  • The Spectra Universe: Each of the six clans has a different color associated: Coles (heat) are red, Nomes (earth) are orange, Lectrans (lightning) are yellow, Sprites (nature) are green, Mers (water) are blue, and Muses (communication) are purple.
  • The Way of Wizards: Each element has both a color and a race of creatures associated with the elemental realm:
    • Air: Coded as azure (i.e. darker blue) and associated with fairies.
    • Earth: Coded as green and associated with elves.
    • Fire: Coded as red and associated with dwarves.
    • Water: Coded as turquoise (i.e. lighter blue) and associated with merpeople.
  • The Wheel of Time: Channelers of the One Power create spells by "weaving" one or more of the Five Powers, which they can see as transparent threads of light emanating from the spellcaster or in front of them if they are channeling: red for Fire, green for Earth, yellow for Air, blue for Water, and white for Spirit. Non-channelers can only see the weaves' effects, however.

    Live-Action TV 

    Music 
  • Lindsey Stirling's music video for "Elements" uses this a lot, with water, earth, fire, and air having different dominant colors. For fire and water, she also uses face paint/makeup in blue or red.
  • The Spice Girls did this in the videos for "Holler" and "Let Love Lead The Way", using white for wind instead of yellow.
    • In the former, Mel B represents fire (she wears a red dress and is surrounded by fires in grates); Mel C represents earth (she's meditating on some dry ground that becomes covered in grass); Victoria represents wind (she wears a white cat suit and is standing in a wind tunnel); and Emma represents water (she wears a blue dress and blue shades, and is standing under a fish tank).
    • In the latter, the elements are swapped round. Victoria represents fire (she wears a red catsuit and is standing on a burning wasteland); Emma represents earth (she wears a green dress and green eyeshadow, and is lying in some grass); Mel B represents wind (she wears a white top and trousers, silver eyeshadow and is in a white room); and Mel C represents water (she wears a blue outfit and blue eyeshadow, and is sitting in some kind of fountain).
  • Tsukipro's Alive and SQ series are made up of bands based on the elements - Solids is fire, Quell is water, Soara is air, and Growth is earth. The members have individual image colors, but the bands also have image colors - red for Solids, dark blue for Quell, light blue for Soara, and green for Growth.
  • Zig-zagged with The Alchemy Index, Thrice's four-volume Concept Album about the classical elements. Most editions split the album into two two-disc sets, with the cover art for the fire/water set being navy or blue-black while the art for air/earth is tan. The vinyl edition, however, does include a red disc for fire, blue for water, white/clear for air, and green for earth.

    Myths & Religion 
  • The five tattvas of Hindu esotericism and tantrism: Air is a blue circle, Earth is a yellow square, Fire is a red triangle, Water is a silver crescent shape.
  • In Wicca, Earth is associated with the color green, Air with yellow, Fire with red, and Water with blue.
  • In East Asian thought, fire is associated with red, water with black, earth with yellow, wood with blue or green, and metal with white.

    Tabletop Games 
  • Bakugan:
    • Bakugan come in six attributes, and the magnetic figures that represent them almost always (as some with special color schemes exist) have a color scheme pertaining to that attribute: Pyrus Bakugan are typically red with orange and/or yellow accents, Aquos Bakugan are blue with cyan accents, Ventus is aqua green (light green in the anime) with dark green accents, Subterra is light brown (dark brown in the anime’s first season) with bronze, orange, or dark brown accents, Haos is white or very light gray with yellow, light blue and/or gold accents, and Darkus is black with purple, yellow, and/or green accents.
    • The Bakugan: Battle Planet reboot introduced a reworked "Faction" system with Ventus now representing both air and earth as well as plants and nature and a new Aurelus faction replacing Subterra, so naturally the color schemes for the different Bakugan would change to a degree: Pyrus Bakugan largely stayed the same, having a mostly red and orange color scheme with some green accents, Aquos Bakugan are blue with cyan and orange-yellow accents, Ventus is green with lime and yellow accents, Haos is white with accents in two shades of cyan (one more greenish and the other more bluish), Darkus is black with purple and lime accents, and Aurelus is gold with silver and gunmetal gray accents.
  • The Dark Eye: The six elements are coded (at least by human standards) mostly this way with a few exceptions: Fire Is Red, wind is yellow or colorless, ice is purple or light blue, Water Is Blue, rock/stone is orange, and humus (earth and plants as well as all living things) is represented by earthen colors, but usually by green.
  • Dragon Dice: Each of the elements is associated with a color. Red represents fire, blue represents air, gold represents earth, green represents water, and death is black.
  • Dungeons & Dragons:
    • The abilities and Breath Weapons of chromatic and metallic dragons can be identified by the color of their scales. Black, green, and copper dragons use poison and acid. Blue and bronze dragons use lightning. Red, brass, and gold dragons get the classic fire powers. White and silver dragons have power over cold.
    • Each elemental drake species' primary coloration matches its associated element — fire drakes have bright red scales, air drakes are blue, earth drakes are greyish-brown (or green in the art), ice drakes are ivory white with pale blue highlights, magma drakes are black and red, ooze drakes are slimy green, smoke drakes are black, and water drakes are blue.
    • Each of the four female Hulks of Zoretha is associated with an element, marked by her coloration. The red and orange one has fire, the gray and pale blue one has ice, the brown and green one has acid, and the dark blue and yellow one has electricity.
    • Common, fire-aligned salamanders are colored red, orange and yellow. The rarer frost salamanders are instead various shades of dark to light blue.
  • Exalted: Each of the five elements is associated with a color of Jade — the standard Red for Fire and Green for Wood, but a slightly more unusual matchup of White for Earth, Blue for Air, and Black for Water.
  • Invisible Sun: To a degree with the Suns. Most of the Suns seem to represent an element that corresponds to its color as well as concepts and ideals, but it's not known if that's due to the worlds themselves, their Wardens, or just the expectations imparted by the inhabitants or visitors. The most prominent examples are the overgrown and wild Green Sun, the cloudy and airy Blue Sun of dreams, the Gray Sun of lies and a literal shadow of other worlds, and the fire-and-brimstone Red Sun of destruction.
  • Res Arcana: The essences are colour-coded: Calm is blue, Elan is red, Life is green, Death is black, Gold is yellow, and Pearls are white.
  • RuneQuest: The God Learners named the elf subtypes by color based on what elemental forces they were most closely associated with. Thus, the green and brown elves were named after the colors of Earth, yellow elves after the color of Light due to their closer links to the solar god Yelmalio, the aquatic blue elves after the color of Water, the tropical red elves after the color of Fire, and so on. Insofar as physical appearance they all have the brown-and-green appearance typical of plants.
  • Warhammer: Elemental magic comes in winds of different colors. Light powers come from the White wind, metal powers come from the Yellow wind, life powers come from the Green wind, sky powers come from the Blue wind, darkness powers come from the Gray wind, death powers come from the Purple wind, fire powers come from the Red wind, and animal-based powers come from the Brown wind. When these winds are in their unrefined form, all mixed up, it's Black Magic, while when they are refined to their maximum potential, they become High Magic (manifesting as either silver or as a rainbow).
  • World Tree (RPG): Flokin, the god of fire, takes the form of a panther striped in bright orange and incandescent white.

    Theme Parks 

    Toys 
  • LEGO:
    • This trope is one of the main aspects of BIONICLE and its related lines, Slizer, RoboRiders, and, to an extent, Hero Factory. Especially in Bionicle, there are confusingly many combinations and exceptions, but generally characters that are mainly red are fire, blue are water, green are air or jungle, white are ice, black are earth/rock, brown/yellow/orange/tannote  are stone or sand. Some elements can change their colors, and numerous colorful characters don't even have elements, making the whole thing even more difficult. Then, there are secondary elements that use the pre-established colors of main elements as either their main or secondary colors! And this is just Bionicle!If you want specifics (Mainly for Matoran/Toa/Turaga)
    • LEGO also does this in their Ninjago line. Fire Is Red, black or gray is earth, white or silver is ice, blue is lightning, green is energy, and maroon and light-blue are water.
  • Mixels has the characters divided into tribes based around elements. As such, each tribe has their own color scheme, even the ones that are based on offbeat elements. Infernites are red, Cragsters are dark grey and gold, Electroids are yellow, Fang Gang (based around both wood and biting) are brown, Frosticons are blue, Flexers (elasticity) are orange and black, Glorp Corps (slime) are green, Spikels are tan and silver, Wiztastics are purple, Orbitons (space-themed) are light green, white, and gold, Glowkies are navy and aqua with off-yellow for eyes, Klinkers (steampunk) are brown, gold, and silver, Lixers (tongues) are yellow and orange, Weldos (construction) are yellow and grey, Munchos (food) are purple and lavender, the MCPD (police) are red, white and blue, Medivals (knights) are different shades of brown, gold and silver, Mixies (music) are yellow and purple, the MCFD (firefighters) are red, blue, and yellow, Pyrratz are gray, brown, green, and gold, Medix are white and aqua, Trashoz are green and yellow, Nindjas are a different shade of orange and black, and Newzers are black, blue, red, and yellow. To follow this, the Nixels, the uncreative enemies of the Mixels, are simple black and white.

    Video Games 

    Web Animation 

    Web Comics 
  • Aurora (2019): The six forms of elemental magic all have specific colors that appear in glow effects associated with active magic, lacrimas, and glowing eyes during magic use. These are green for life, yellow for lightning, orange for fire, purple for wind, blue for water, and white for stone.
  • Homestuck has all players given a class and element, in the style of Hero of Element. There are many different classes, each of which can interpret elements in different ways and titles aren't immediately intuitive. The three thus far shown Heroes of Light all have drastically different abilities. However, elements typically can be loosely defined.
    • Breath (Wind) is associated with blue, ranging from a pale sky blue to darker navy.
    • Light (Luck) is associated with yellow and orange.
    • Time is associated with red.
    • Space is associated with black and to a lesser extent, green.
    • Mind (unclear abilities; suggested to be emotional bonds and decisions) is associated with teal.
    • Heart (Soul Power) is associated with pink.
    • Life is associated with vibrant green and beige.
    • Void (Nothingness) is associated with dark blue.
    • Hope (unclear abilities; suggested to be knowledge and holy light) is associated with golden yellow.
    • Doom (unclear abilities; possibly fate and prophecy) is associated with dark muddy green.
    • Blood (unclear abilities; only the broadest strokes of the element are known with hints of The Power of Friendship) is associated with rust brown and blood red.
    • Rage is associated with purple.
  • Phantomarine: Subverted. Cheth, god of water, has a red motif (hence the Red Tide). His sister Cheline, goddess of fire, has a blue motif (hence the blue fire in her temples).
  • In Yokoka's Quest, each spoken language, associated with a particular element, has its own speech bubble and font style and colour, to make them easily distinguishable. Of particular note, Dream language is purple.

    Web Original 

    Western Animation 
  • Avatar:
    • Avatar: The Last Airbender: Clothing and architecture (to an extent) is color-coded by nation and the wielders of Elemental Powers therein. Air Nomads wear oranges and yellows, Earth Kingdom citizens wear greens and browns, Fire Nation citizens wear reds and blacks, and members of the Southern and Northern Water Tribes wear blues, whites, and purples. This also extends to the colors of Team Avatar's members, since they're essentially an in-universe Five-Token Band. There are some exceptions; for instance, The Order of the White Lotus consists of citizens from all the different Nations, and they have one type of uniform which, while dark-blue like some Water Tribe clothing, is distinct from any one Nation's style shown in the series and Azula's famous blue fire as opposed to the traditional red-orange that all other character use. The map showing the different nations also uses a specific color for each landmass: red for the Fire Nation, green for the Earth Kingdom, blue for the Water Tribes, and white for the Air Nomads.
    • Downplayed in Sequel Series The Legend of Korra with the advent of the multicultural United Republic, although still present to a small degree; firebender Mako and earthbender Bolin are brothers and for the most part wear similar clothing, with the exception of Mako's red scarf and Bolin's green belt. Played straighter outside the Republic.
  • Captain Planet and the Planeteers:
    • The Planeteers' rings have different colors based on the element the ring's power represents: Fire Is Red, Water Is Blue, Wind is white, Earth is green, and Heart is gold.
    • The Rings of Destruction - evil counterparts used to summon Captain Pollution - have a similar setup: Super Radiation is red, Deforestation is yellow, Smog is green (seen only briefly before emitting a yellow cloud), Toxic is blue, and Hate is teal.
  • The Owl House: Luz Noceda's glyph magic glows in different colors depending on which glyph she's using (unlike with more traditional witch magic, where each character has their own color). Light is yellow, ice is blue, plant is green, and Fire Is Red.
  • Wakfu: Each of the six elements of the world is associated with a proper color: red for fire, blue for water, yellow for earth, green for wind, white for light, and black for darkness. While they're not listed as proper elements, there are also the contrasting energies of Wakfu (greenish-teal) and Stasis (purple).
  • Xiaolin Showdown: When unleashing the full power of their Wudai elements, each of the Chosen Ones appear as a black silhouette outlined in their elemental color; Omi (Water) in white, Raimundo (Wind) in blue, Clay (Earth) in green, Kimiko (Fire) in orange.
  • X-Men '97 depicts Magneto's Magnetism Manipulation as a yellow outline around objects being affected.

    Other 
  • The colors of the five Chinese elements (Wu Xing) are assigned as follows: Wood (green/blue), Fire (red), Earth (yellow), Metal (white), Water (black). Lesser known are the Wǔjiànsè or "Five Intermediary Colors" associated with combinations of elements and directions: Center + East has green (unambiguous green, contrasting Wood's greenish/blue), East + West has light teal, West + South has crimson/pink, South + North has violet and North + Center has brown.

 
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Alternative Title(s): Colour Coded Elements



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After being remade by the Visitor, the four Astronomers become the Exalted Four, a strange many-eyed angelic being of great power.

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