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myD&D

@mydnd / mydnd.tumblr.com

a D&D, tabletop, fantasy art blog.
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(Inconvenient) Sentient Object Generator

1d12 Objects

  1. Rusty old sword
  2. Large orb (at least 10” diameter, we’re talking 15lbs minimum.)
  3. Flimsy walking stick
  4. Literal brain-in-a-jar
  5. Dented helmet
  6. Cannon, or other large weapon meant to be on a vessel
  7. Rug
  8. A left boot (the right boot is nowhere to be found.)
  9. Multi-volume encyclopedia
  10. Anvil
  11. Globe
  12. A single crossbow bolt.

1d6 Sources of Sentience (and Wants)

  1. Mad-science/alchemical experiment gone wrong; trapped own consciousness in this object. Wants to return to their lab so they can have you attempt to reverse the procedure.
  2. Cursed into this form by a witch or other entity as punishment for wrongdoings. Wants to find the entity and reverse the curse
  3. Born this way, comes from a lineage of sentient objects. Wants to be owned/wielded by a powerful person.
  4. Mad-science/alchemical experiment gone wrong; was a henchman transformed into this object by their master. Wants revenge.
  5. Magically transformed themself into this form as a way of achieving immortality. Wants a new, young, living body to inhabit.
  6. Was once an inanimate object brought to life by a mage. Has now outlived that mage and wants to find a way to resurrect them.

1d6 Powers - how does the object communicate its wants and exert its will?

  1. Compulsion/possession: the object can force a person who is touching it to perform an action. What can a person do to prevent themself from being compelled?
  2. Telepathy: the object can send telepathic messages in a short range. Are the messages targeted, or does everyone around it hear them?
  3. Limited mobility: the object can move on its own, though not quickly. How does it move? (Does it roll, waddle, float?)
  4. Charm/influence: the object can make a person believe that its wills are the best course of action. What types of people are most susceptible to its wiles?
  5. Speech: the object can speak out loud in one or more languages. Does it know when to keep its mouth shut?
  6. Telekinesis: the object can move inanimate objects, but not itself. What are its limits? (Size? Range? Material? Form?)

The first installment of my “Drained Magic” series. This one covers A through D with some simple variants of magic items. (Most notably the Deck of Many Things).

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swords i drew a year ago for my first selfmade tabletop rpg ACHT’S equipment chapter. haven’t really worked on it lately :/

#digitalart #digital #art #digitalpainting #drawing #artwork #illustration #painting #weapons #weapon #sword #design #fantasy #historical #dnd #dungeonsanddragons #rpg #roleplaying #game #equipment #sketch #items #concept #conceptart #traditional #ink

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char-portraits

D&D Tools: Pathfinder Core Rulebook (Paizo), Complete Adventurer, Dungeonscape, Races of Faerun, Drow of the Underdark, Ghostwalk, Savage Species (WotC)

I love this stuff.  I love having an inventory full of interesting little knickknacks on my character sheet and trying to find uses for them.  Once I carried a block and tackle throughout an entire campaign (from my character’s shipwrecked vessel).  I ended up being able to trade it for a wish, since I could prove it was important to me - I’d lost many things, but that block and tackle had literally been to hell and back with me.